randomized patrol delays

This commit is contained in:
2023-05-28 11:25:12 -05:00
parent 90ae798bb8
commit 863aa4c4a9
+2 -1
View File
@@ -180,7 +180,8 @@ public class MobileFSM {
mob.stopPatrolTime = System.currentTimeMillis();
return;
}
if (mob.stopPatrolTime + (MBServerStatics.AI_PATROL_DIVISOR * 1000) > System.currentTimeMillis())
int patrolDelay = ThreadLocalRandom.current().nextInt((int)(MBServerStatics.AI_PATROL_DIVISOR * 0.5f)) + (int)(MBServerStatics.AI_PATROL_DIVISOR * 0.5f);
if (mob.stopPatrolTime + (patrolDelay * 1000) > System.currentTimeMillis())
//early exit while waiting to patrol again
return;
//guard captains inherit barracks patrol points dynamically