Arena death message
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@@ -67,13 +67,6 @@ public class ArenaManager {
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//decide an arena location
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//decide an arena location
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newArena.loc = selectRandomArenaLocation();
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newArena.loc = selectRandomArenaLocation();
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//create building for arena
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//arena mesh uuid = 423600
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Vector3f rot = new Vector3f(0.0f, 0.0f, 0.0f);
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float w = 1f;
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Building building = DbManager.BuildingQueries.CREATE_BUILDING(992, 0, "Duelling Arena", 423600, newArena.loc, 3.0f, 0, Enum.ProtectionState.PROTECTED, 0, 1, null, 423600, w, rot.y);
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newArena.arenaCircle = building;
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// Assign players to the arena
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// Assign players to the arena
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newArena.player1 = playerQueue.remove(0);
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newArena.player1 = playerQueue.remove(0);
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newArena.player2 = playerQueue.remove(0);
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newArena.player2 = playerQueue.remove(0);
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@@ -101,16 +94,12 @@ public class ArenaManager {
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MovementManager.translocate(arena.player1, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
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MovementManager.translocate(arena.player1, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
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MovementManager.translocate(arena.player2, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
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MovementManager.translocate(arena.player2, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
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Building building = arena.arenaCircle;
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Zone zone = building.getParentZone();
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DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
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DbManager.removeFromCache(building);
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zone.zoneBuildingSet.remove(building);
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WorldGrid.RemoveWorldObject(building);
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activeArenas.remove(arena);
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activeArenas.remove(arena);
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if(winner != null){
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if(winner != null){
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ChatManager.chatPVP("[ARENA] " + winner.getName() + " has slain " + loser.getName() + " in the arena!");
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//handle prize distribution
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//handle prize distribution
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//ItemBase specialLoot = ItemBase.getItemBase(866);
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//ItemBase specialLoot = ItemBase.getItemBase(866);
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//Item promoted = new MobLoot(winner, specialLoot, 1, false).promoteToItem(winner);
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//Item promoted = new MobLoot(winner, specialLoot, 1, false).promoteToItem(winner);
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@@ -14,7 +14,6 @@ public class Arena {
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public PlayerCharacter player2;
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public PlayerCharacter player2;
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public Long startTime;
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public Long startTime;
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public Vector3fImmutable loc;
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public Vector3fImmutable loc;
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public Building arenaCircle;
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public Arena(){
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public Arena(){
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