|
|
@ -457,7 +457,7 @@ public class PlayerCombatStats { |
|
|
|
float specialDex = this.owner.statDexBase; |
|
|
|
float specialDex = this.owner.statDexBase; |
|
|
|
specialDex += this.owner.bonuses.getFloat(Enum.ModType.Attr, Enum.SourceType.Dexterity); |
|
|
|
specialDex += this.owner.bonuses.getFloat(Enum.ModType.Attr, Enum.SourceType.Dexterity); |
|
|
|
float baseDMG = 1; |
|
|
|
float baseDMG = 1; |
|
|
|
float primaryStat = specialDex;//getDexAfterPenalty(this.owner);
|
|
|
|
float primaryStat = specialDex; |
|
|
|
float secondaryStat = this.owner.statStrCurrent; |
|
|
|
float secondaryStat = this.owner.statStrCurrent; |
|
|
|
double weaponSkill = 5; |
|
|
|
double weaponSkill = 5; |
|
|
|
double weaponMastery = 5; |
|
|
|
double weaponMastery = 5; |
|
|
@ -476,8 +476,10 @@ public class PlayerCombatStats { |
|
|
|
skill = weapon.getItemBase().getSkillRequired(); |
|
|
|
skill = weapon.getItemBase().getSkillRequired(); |
|
|
|
mastery = weapon.getItemBase().getMastery(); |
|
|
|
mastery = weapon.getItemBase().getMastery(); |
|
|
|
if (weapon.getItemBase().isStrBased()) { |
|
|
|
if (weapon.getItemBase().isStrBased()) { |
|
|
|
|
|
|
|
//primaryStat = this.owner.statStrCurrent;
|
|
|
|
|
|
|
|
//secondaryStat = specialDex;//getDexAfterPenalty(this.owner);
|
|
|
|
primaryStat = this.owner.statStrCurrent; |
|
|
|
primaryStat = this.owner.statStrCurrent; |
|
|
|
secondaryStat = specialDex;//getDexAfterPenalty(this.owner);
|
|
|
|
secondaryStat = this.owner.statDexCurrent; |
|
|
|
} |
|
|
|
} |
|
|
|
for(Effect eff : weapon.effects.values()){ |
|
|
|
for(Effect eff : weapon.effects.values()){ |
|
|
|
for(AbstractEffectModifier mod : eff.getEffectModifiers()){ |
|
|
|
for(AbstractEffectModifier mod : eff.getEffectModifiers()){ |
|
|
@ -493,7 +495,7 @@ public class PlayerCombatStats { |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if (this.owner.skills.containsKey(mastery)) { |
|
|
|
if (this.owner.skills.containsKey(mastery)) { |
|
|
|
weaponMastery = this.owner.skills.get(weaponMastery).getModifiedAmount(); |
|
|
|
weaponMastery = this.owner.skills.get(mastery).getModifiedAmount(); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
double minDMG = baseDMG * ( |
|
|
|
double minDMG = baseDMG * ( |
|
|
@ -544,7 +546,7 @@ public class PlayerCombatStats { |
|
|
|
weapon = this.owner.charItemManager.getEquipped(2); |
|
|
|
weapon = this.owner.charItemManager.getEquipped(2); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
int extraDamage = 0; |
|
|
|
int extraDamage = 3; |
|
|
|
String skill = "Unarmed Combat"; |
|
|
|
String skill = "Unarmed Combat"; |
|
|
|
String mastery = "Unarmed Combat Mastery"; |
|
|
|
String mastery = "Unarmed Combat Mastery"; |
|
|
|
if (weapon != null) { |
|
|
|
if (weapon != null) { |
|
|
@ -554,7 +556,7 @@ public class PlayerCombatStats { |
|
|
|
if (weapon.getItemBase().isStrBased()) { |
|
|
|
if (weapon.getItemBase().isStrBased()) { |
|
|
|
primaryStat = this.owner.statStrCurrent; |
|
|
|
primaryStat = this.owner.statStrCurrent; |
|
|
|
secondaryStat = this.owner.statDexCurrent; |
|
|
|
secondaryStat = this.owner.statDexCurrent; |
|
|
|
extraDamage = 3; |
|
|
|
//extraDamage = 3;
|
|
|
|
} |
|
|
|
} |
|
|
|
for(Effect eff : weapon.effects.values()){ |
|
|
|
for(Effect eff : weapon.effects.values()){ |
|
|
|
for(AbstractEffectModifier mod : eff.getEffectModifiers()){ |
|
|
|
for(AbstractEffectModifier mod : eff.getEffectModifiers()){ |
|
|
@ -729,20 +731,23 @@ public class PlayerCombatStats { |
|
|
|
float armorSkill = 0.0f; |
|
|
|
float armorSkill = 0.0f; |
|
|
|
float armorDefense = 0.0f; |
|
|
|
float armorDefense = 0.0f; |
|
|
|
ArrayList<String> armorsUsed = new ArrayList<>(); |
|
|
|
ArrayList<String> armorsUsed = new ArrayList<>(); |
|
|
|
|
|
|
|
int itemdef = 0; |
|
|
|
for(Item equipped : this.owner.charItemManager.getEquipped().values()){ |
|
|
|
for(Item equipped : this.owner.charItemManager.getEquipped().values()){ |
|
|
|
ItemBase ib = equipped.getItemBase(); |
|
|
|
ItemBase ib = equipped.getItemBase(); |
|
|
|
if(ib.isHeavyArmor() || ib.isMediumArmor() || ib.isLightArmor() || ib.isClothArmor()){ |
|
|
|
if(ib.isHeavyArmor() || ib.isMediumArmor() || ib.isLightArmor() || ib.isClothArmor()){ |
|
|
|
armorDefense += ib.getDefense(); |
|
|
|
itemdef = ib.getDefense(); |
|
|
|
|
|
|
|
|
|
|
|
for(Effect eff : equipped.effects.values()){ |
|
|
|
for(Effect eff : equipped.effects.values()){ |
|
|
|
for(AbstractEffectModifier mod : eff.getEffectModifiers()){ |
|
|
|
for(AbstractEffectModifier mod : eff.getEffectModifiers()){ |
|
|
|
if(mod.modType.equals(Enum.ModType.DR)){ |
|
|
|
if(mod.modType.equals(Enum.ModType.DR)){ |
|
|
|
armorDefense += mod.minMod + (mod.getRamp() * eff.getTrains()); |
|
|
|
itemdef += mod.minMod + (mod.getRamp() * eff.getTrains()); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
if(!ib.isClothArmor() && !armorsUsed.contains(ib.getSkillRequired())) { |
|
|
|
if(!ib.isClothArmor() && !armorsUsed.contains(ib.getSkillRequired())) { |
|
|
|
armorsUsed.add(ib.getSkillRequired()); |
|
|
|
armorsUsed.add(ib.getSkillRequired()); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
armorDefense += itemdef; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
for(String armorUsed : armorsUsed){ |
|
|
|
for(String armorUsed : armorsUsed){ |
|
|
|