passives
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@@ -1233,6 +1233,14 @@ public enum CombatManager {
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private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
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private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
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if(target.getBonuses() != null)
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if(target.getBonuses().getBool(ModType.Stunned, SourceType.None))
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return false;
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if(source.getBonuses() != null)
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if(source.getBonuses().getBool(ModType.IgnorePassiveDefense, SourceType.None))
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return false;
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float chance = target.getPassiveChance(type, source.getLevel(), true);
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float chance = target.getPassiveChance(type, source.getLevel(), true);
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if (chance == 0f)
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if (chance == 0f)
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@@ -1243,7 +1251,7 @@ public enum CombatManager {
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if (chance > 75f)
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if (chance > 75f)
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chance = 75f;
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chance = 75f;
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int roll = ThreadLocalRandom.current().nextInt(100);
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int roll = ThreadLocalRandom.current().nextInt(1,100);
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return roll < chance;
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return roll < chance;
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@@ -457,7 +457,7 @@ public class PlayerCombatStats {
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float specialDex = this.owner.statDexBase;
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float specialDex = this.owner.statDexBase;
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specialDex += this.owner.bonuses.getFloat(Enum.ModType.Attr, Enum.SourceType.Dexterity);
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specialDex += this.owner.bonuses.getFloat(Enum.ModType.Attr, Enum.SourceType.Dexterity);
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float baseDMG = 1;
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float baseDMG = 1;
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float primaryStat = specialDex;//getDexAfterPenalty(this.owner);
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float primaryStat = specialDex;
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float secondaryStat = this.owner.statStrCurrent;
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float secondaryStat = this.owner.statStrCurrent;
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double weaponSkill = 5;
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double weaponSkill = 5;
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double weaponMastery = 5;
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double weaponMastery = 5;
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@@ -476,8 +476,10 @@ public class PlayerCombatStats {
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skill = weapon.getItemBase().getSkillRequired();
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skill = weapon.getItemBase().getSkillRequired();
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mastery = weapon.getItemBase().getMastery();
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mastery = weapon.getItemBase().getMastery();
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if (weapon.getItemBase().isStrBased()) {
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if (weapon.getItemBase().isStrBased()) {
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//primaryStat = this.owner.statStrCurrent;
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//secondaryStat = specialDex;//getDexAfterPenalty(this.owner);
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primaryStat = this.owner.statStrCurrent;
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primaryStat = this.owner.statStrCurrent;
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secondaryStat = specialDex;//getDexAfterPenalty(this.owner);
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secondaryStat = this.owner.statDexCurrent;
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}
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}
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for(Effect eff : weapon.effects.values()){
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for(Effect eff : weapon.effects.values()){
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for(AbstractEffectModifier mod : eff.getEffectModifiers()){
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for(AbstractEffectModifier mod : eff.getEffectModifiers()){
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@@ -493,7 +495,7 @@ public class PlayerCombatStats {
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}
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}
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if (this.owner.skills.containsKey(mastery)) {
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if (this.owner.skills.containsKey(mastery)) {
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weaponMastery = this.owner.skills.get(weaponMastery).getModifiedAmount();
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weaponMastery = this.owner.skills.get(mastery).getModifiedAmount();
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}
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}
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double minDMG = baseDMG * (
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double minDMG = baseDMG * (
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@@ -544,7 +546,7 @@ public class PlayerCombatStats {
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weapon = this.owner.charItemManager.getEquipped(2);
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weapon = this.owner.charItemManager.getEquipped(2);
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}
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}
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int extraDamage = 0;
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int extraDamage = 3;
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String skill = "Unarmed Combat";
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String skill = "Unarmed Combat";
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String mastery = "Unarmed Combat Mastery";
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String mastery = "Unarmed Combat Mastery";
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if (weapon != null) {
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if (weapon != null) {
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@@ -554,7 +556,7 @@ public class PlayerCombatStats {
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if (weapon.getItemBase().isStrBased()) {
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if (weapon.getItemBase().isStrBased()) {
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primaryStat = this.owner.statStrCurrent;
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primaryStat = this.owner.statStrCurrent;
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secondaryStat = this.owner.statDexCurrent;
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secondaryStat = this.owner.statDexCurrent;
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extraDamage = 3;
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//extraDamage = 3;
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}
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}
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for(Effect eff : weapon.effects.values()){
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for(Effect eff : weapon.effects.values()){
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for(AbstractEffectModifier mod : eff.getEffectModifiers()){
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for(AbstractEffectModifier mod : eff.getEffectModifiers()){
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@@ -729,20 +731,23 @@ public class PlayerCombatStats {
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float armorSkill = 0.0f;
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float armorSkill = 0.0f;
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float armorDefense = 0.0f;
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float armorDefense = 0.0f;
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ArrayList<String> armorsUsed = new ArrayList<>();
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ArrayList<String> armorsUsed = new ArrayList<>();
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int itemdef = 0;
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for(Item equipped : this.owner.charItemManager.getEquipped().values()){
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for(Item equipped : this.owner.charItemManager.getEquipped().values()){
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ItemBase ib = equipped.getItemBase();
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ItemBase ib = equipped.getItemBase();
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if(ib.isHeavyArmor() || ib.isMediumArmor() || ib.isLightArmor() || ib.isClothArmor()){
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if(ib.isHeavyArmor() || ib.isMediumArmor() || ib.isLightArmor() || ib.isClothArmor()){
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armorDefense += ib.getDefense();
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itemdef = ib.getDefense();
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for(Effect eff : equipped.effects.values()){
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for(Effect eff : equipped.effects.values()){
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for(AbstractEffectModifier mod : eff.getEffectModifiers()){
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for(AbstractEffectModifier mod : eff.getEffectModifiers()){
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if(mod.modType.equals(Enum.ModType.DR)){
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if(mod.modType.equals(Enum.ModType.DR)){
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armorDefense += mod.minMod + (mod.getRamp() * eff.getTrains());
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itemdef += mod.minMod + (mod.getRamp() * eff.getTrains());
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}
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}
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}
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}
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}
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}
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if(!ib.isClothArmor() && !armorsUsed.contains(ib.getSkillRequired())) {
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if(!ib.isClothArmor() && !armorsUsed.contains(ib.getSkillRequired())) {
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armorsUsed.add(ib.getSkillRequired());
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armorsUsed.add(ib.getSkillRequired());
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}
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}
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armorDefense += itemdef;
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}
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}
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}
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}
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for(String armorUsed : armorsUsed){
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for(String armorUsed : armorsUsed){
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