allow pve mode toons to cast summon
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@@ -240,13 +240,15 @@ public class ActionsBase {
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//Add blocked types here
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//Add blocked types here
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public boolean blocked(AbstractWorldObject awo, PowersBase pb, int trains, AbstractCharacter source) {
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public boolean blocked(AbstractWorldObject awo, PowersBase pb, int trains, AbstractCharacter source) {
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if (AbstractWorldObject.IsAbstractCharacter(awo)) {
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if(!pb.getName().contains("Summon")) {
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AbstractCharacter target = (AbstractCharacter) awo;
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if (AbstractWorldObject.IsAbstractCharacter(awo)) {
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if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
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AbstractCharacter target = (AbstractCharacter) awo;
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PlayerCharacter pc = (PlayerCharacter) source;
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if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
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if(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
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PlayerCharacter pc = (PlayerCharacter) source;
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if(pc.isBoxed && pc.getObjectUUID() != target.getObjectUUID()){
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if (target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
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return true;
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if (pc.isBoxed && pc.getObjectUUID() != target.getObjectUUID()) {
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return true;
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}
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}
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}
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}
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}
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}
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}
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