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@ -37,6 +37,8 @@ public class MobEquipment extends AbstractGameObject {
@@ -37,6 +37,8 @@ public class MobEquipment extends AbstractGameObject {
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private int magicValue; |
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private float dropChance = 0; |
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public int templateID; |
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public ItemTemplate template; |
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/** |
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* No Id Constructor |
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@ -44,6 +46,8 @@ public class MobEquipment extends AbstractGameObject {
@@ -44,6 +46,8 @@ public class MobEquipment extends AbstractGameObject {
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public MobEquipment(ItemBase itemBase, int slot, int parentID) { |
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super(MobEquipment.getNewID()); |
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this.itemBase = itemBase; |
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this.templateID = this.itemBase.getUUID(); |
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this.template = ItemTemplate.itemTemplates.get(templateID); |
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this.slot = slot; |
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this.parentID = parentID; |
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this.enchanted = false; |
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@ -57,6 +61,8 @@ public class MobEquipment extends AbstractGameObject {
@@ -57,6 +61,8 @@ public class MobEquipment extends AbstractGameObject {
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public MobEquipment(ItemBase itemBase, int slot, int parentID, String pIDString, String sIDString, int pValue, int sValue) { |
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super(MobEquipment.getNewID()); |
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this.itemBase = itemBase; |
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this.templateID = this.itemBase.getUUID(); |
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this.template = ItemTemplate.itemTemplates.get(templateID); |
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this.slot = slot; |
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this.parentID = parentID; |
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@ -77,6 +83,8 @@ public class MobEquipment extends AbstractGameObject {
@@ -77,6 +83,8 @@ public class MobEquipment extends AbstractGameObject {
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super(MobEquipment.getNewID()); |
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int itemBaseID = rs.getInt("ItemID"); |
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this.itemBase = ItemBase.getItemBase(itemBaseID); |
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this.templateID = this.itemBase.getUUID(); |
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this.template = ItemTemplate.itemTemplates.get(itemBaseID); |
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this.slot = rs.getInt("slot"); |
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this.parentID = rs.getInt("mobID"); |
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setMagicValue(); |
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@ -86,6 +94,7 @@ public class MobEquipment extends AbstractGameObject {
@@ -86,6 +94,7 @@ public class MobEquipment extends AbstractGameObject {
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public MobEquipment(int itemBaseID, float dropChance) { |
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super(MobEquipment.getNewID()); |
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this.itemBase = ItemBase.getItemBase(itemBaseID); |
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this.template = ItemTemplate.itemTemplates.get(itemBaseID); |
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if (this.itemBase != null) |
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this.slot = this.itemBase.getValidSlot(); |
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@ -144,8 +153,8 @@ public class MobEquipment extends AbstractGameObject {
@@ -144,8 +153,8 @@ public class MobEquipment extends AbstractGameObject {
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writer.putInt(0); // Unknown. pad?
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writer.put((byte) 1); // End Datablock byte
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writer.putFloat(mobEquipment.itemBase.getDurability()); |
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writer.putFloat(mobEquipment.itemBase.getDurability()); |
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writer.putFloat(mobEquipment.template.item_health_full); |
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writer.putFloat(mobEquipment.template.item_health_full); |
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writer.put((byte) 1); // End Datablock byte
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