@ -535,9 +535,10 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
				@@ -535,9 +535,10 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
					 
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    public  static  void  teleport ( AbstractCharacter  worldObject ,  final  Vector3fImmutable  targetLoc )  {   
			
		
	
		
			
				
					        Regions  targetRegion  =  Regions . GetRegionForTeleport ( targetLoc ) ;   
			
		
	
		
			
				
					        worldObject . locationLock . writeLock ( ) . lock ( ) ;   
			
		
	
		
			
				
					        try  {   
			
		
	
		
			
				
					            MovementManager . translocate ( worldObject ,  targetLoc ,  null ) ;   
			
		
	
		
			
				
					            MovementManager . translocate ( worldObject ,  targetLoc ,  targetRegion ) ;   
			
		
	
		
			
				
					            if  ( worldObject . getObjectType ( ) . equals ( GameObjectType . PlayerCharacter ) )   
			
		
	
		
			
				
					                InterestManager . INTERESTMANAGER . HandleLoadForTeleport ( ( PlayerCharacter )  worldObject ) ;   
			
		
	
		
			
				
					        }  catch  ( Exception  e )  {   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -1466,9 +1467,10 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
				@@ -1466,9 +1467,10 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
					 
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    public  void  teleport ( final  Vector3fImmutable  targetLoc )  {   
			
		
	
		
			
				
					        Regions  targetRegion  =  Regions . GetRegionForTeleport ( targetLoc ) ;   
			
		
	
		
			
				
					        locationLock . writeLock ( ) . lock ( ) ;   
			
		
	
		
			
				
					        try  {   
			
		
	
		
			
				
					            MovementManager . translocate ( this ,  targetLoc ,  null ) ;   
			
		
	
		
			
				
					            MovementManager . translocate ( this ,  targetLoc ,  targetRegion ) ;   
			
		
	
		
			
				
					            MovementManager . sendRWSSMsg ( this ) ;   
			
		
	
		
			
				
					        }  catch  ( Exception  e )  {   
			
		
	
		
			
				
					            Logger . error ( e ) ;