xp and range fix
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@@ -2920,10 +2920,12 @@ public class PlayerCharacter extends AbstractCharacter {
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if(this.level > 75 && !fromPVP){
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if(this.level > 75 && !fromPVP){
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return;
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return;
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} else{
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xp *= 2;
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}
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}
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if(GroupManager.getGroup(this) == null)
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if(GroupManager.getGroup(this) == null)
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xp *= 2;
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xp *= 1.9f;
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// Stop players from getting experience past the cap
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// Stop players from getting experience past the cap
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int levelCap = MBServerStatics.LEVELCAP;
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int levelCap = MBServerStatics.LEVELCAP;
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