fix for mines loading
This commit is contained in:
@@ -60,9 +60,11 @@ public abstract class dbHandlerBase {
|
|||||||
if (DbManager.inCache(localObjectType, id)) {
|
if (DbManager.inCache(localObjectType, id)) {
|
||||||
objectList.add((T) DbManager.getFromCache(localObjectType, id));
|
objectList.add((T) DbManager.getFromCache(localObjectType, id));
|
||||||
} else {
|
} else {
|
||||||
int mineLiveHour = rs.getInt("mineLiveHour");
|
try{
|
||||||
if (!rs.wasNull() && mineLiveHour == 1) {
|
if(rs.getInt("mineLiveHour") == 1)
|
||||||
continue;
|
continue;
|
||||||
|
}catch(Exception e){
|
||||||
|
//not a mine
|
||||||
}
|
}
|
||||||
AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs);
|
AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs);
|
||||||
DbManager.addToCache(toAdd);
|
DbManager.addToCache(toAdd);
|
||||||
|
|||||||
Reference in New Issue
Block a user