6 changed files with 77 additions and 1 deletions
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package engine.mobileAI.MobHandlers; |
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import engine.objects.Mob; |
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public class MobHandler { |
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public static void run(Mob mob){ |
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} |
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} |
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package engine.mobileAI.MobHandlers; |
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import engine.objects.Mob; |
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public class PetHandler { |
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public static void run(Mob pet){ |
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} |
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} |
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package engine.mobileAI.MobHandlers; |
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import engine.objects.Mob; |
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public class PlayerGuardHandler { |
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public static void run(Mob guard){ |
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} |
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} |
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package engine.mobileAI.MobHandlers; |
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import engine.Enum; |
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import engine.objects.Mob; |
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public class SiegeHandler { |
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public static void run(Mob engine){ |
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if(!engine.isAlive()) |
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return; |
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if(engine.getOwner() == null || !engine.getOwner().isAlive()) |
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return; |
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if(engine.combatTarget == null || !engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building)) |
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return; |
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} |
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} |
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package engine.mobileAI; |
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import engine.mobileAI.MobHandlers.MobHandler; |
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import engine.mobileAI.MobHandlers.PetHandler; |
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import engine.mobileAI.MobHandlers.PlayerGuardHandler; |
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import engine.mobileAI.MobHandlers.SiegeHandler; |
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import engine.objects.Mob; |
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public class SuperSimpleMobAI { |
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public static void run(Mob mob){ |
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if(mob.isPet() && !mob.isSiege()) { |
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PetHandler.run(mob); |
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return; |
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} |
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if (mob.isSiege()) { |
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SiegeHandler.run(mob); |
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return; |
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} |
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if(mob.isPlayerGuard()){ |
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PlayerGuardHandler.run(mob); |
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return; |
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} |
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MobHandler.run(mob); |
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} |
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//##generic methods for all mobs
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} |
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