6 changed files with 77 additions and 1 deletions
			
			
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package engine.mobileAI.MobHandlers; | 
				
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import engine.objects.Mob; | 
				
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public class MobHandler { | 
				
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    public static void run(Mob mob){ | 
				
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    } | 
				
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} | 
				
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package engine.mobileAI.MobHandlers; | 
				
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import engine.objects.Mob; | 
				
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public class PetHandler { | 
				
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    public static void run(Mob pet){ | 
				
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    } | 
				
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} | 
				
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package engine.mobileAI.MobHandlers; | 
				
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import engine.objects.Mob; | 
				
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public class PlayerGuardHandler { | 
				
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    public static void run(Mob guard){ | 
				
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    } | 
				
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} | 
				
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package engine.mobileAI.MobHandlers; | 
				
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import engine.Enum; | 
				
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import engine.objects.Mob; | 
				
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public class SiegeHandler { | 
				
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    public static void run(Mob engine){ | 
				
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        if(!engine.isAlive()) | 
				
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            return; | 
				
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        if(engine.getOwner() == null || !engine.getOwner().isAlive()) | 
				
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            return; | 
				
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        if(engine.combatTarget == null || !engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building)) | 
				
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            return; | 
				
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    } | 
				
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} | 
				
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package engine.mobileAI; | 
				
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import engine.mobileAI.MobHandlers.MobHandler; | 
				
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import engine.mobileAI.MobHandlers.PetHandler; | 
				
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import engine.mobileAI.MobHandlers.PlayerGuardHandler; | 
				
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import engine.mobileAI.MobHandlers.SiegeHandler; | 
				
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import engine.objects.Mob; | 
				
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public class SuperSimpleMobAI { | 
				
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    public static void run(Mob mob){ | 
				
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        if(mob.isPet() && !mob.isSiege()) { | 
				
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            PetHandler.run(mob); | 
				
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            return; | 
				
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        } | 
				
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        if (mob.isSiege()) { | 
				
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            SiegeHandler.run(mob); | 
				
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            return; | 
				
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        } | 
				
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        if(mob.isPlayerGuard()){ | 
				
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            PlayerGuardHandler.run(mob); | 
				
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            return; | 
				
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        } | 
				
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        MobHandler.run(mob); | 
				
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    } | 
				
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    //##generic methods for all mobs
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} | 
				
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