zerg multiplier resets for players after mine closes
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@@ -201,7 +201,7 @@ public enum SimulationManager {
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city.onEnter();
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}
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for(Mine mine : Mine.getMines()){
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if(mine != null)
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if(mine != null && mine.isActive)
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mine.onEnter();
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}
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_cityPulseTime = System.currentTimeMillis() + CITY_PULSE;
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