disable new mob AI

This commit is contained in:
2025-03-05 20:51:26 -06:00
parent 8fb88ee7e1
commit 8d950aaa91
+16 -16
View File
@@ -622,22 +622,22 @@ public class MobAI {
try { try {
boolean override = true; //boolean override = true;
switch (mob.BehaviourType) { //switch (mob.BehaviourType) {
case GuardCaptain: // case GuardCaptain:
case GuardMinion: // case GuardMinion:
case GuardWallArcher: // case GuardWallArcher:
case Pet1: // case Pet1:
case HamletGuard: // case HamletGuard:
override = false; // override = false;
break; // break;
} // }
if(override){ //if(override){
if(!mob.isSiege()) { // if(!mob.isSiege()) {
StandardMob.run(mob); // StandardMob.run(mob);
return; // return;
} // }
} //}
//always check the respawn que, respawn 1 mob max per second to not flood the client //always check the respawn que, respawn 1 mob max per second to not flood the client