bugfix in world height calculation.
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@@ -507,7 +507,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
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}
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}
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Vector3fImmutable plantLoc = new Vector3fImmutable(treeInfo.getLoc().x,
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Vector3fImmutable plantLoc = new Vector3fImmutable(treeInfo.getLoc().x,
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serverZone.getHeightMap().getInterpolatedTerrainHeight(treeInfo.getLoc()),
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HeightMap.getWorldHeight(treeInfo.getLoc()),
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treeInfo.getLoc().z);
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treeInfo.getLoc().z);
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cityObjects = DbManager.CityQueries.CREATE_CITY(playerCharacter.getObjectUUID(), serverZone.getObjectUUID(),
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cityObjects = DbManager.CityQueries.CREATE_CITY(playerCharacter.getObjectUUID(), serverZone.getObjectUUID(),
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