add mob adding stronghold mobs
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@@ -88,8 +88,8 @@ public class AddMobCmd extends AbstractDevCmd {
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}
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//Mob mob = Mob.createMob(loadID, pc.getLoc(),null, true, zone, null, 0, "", 1);
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Mob mob = Mob.createStrongholdMob(loadID,pc.loc,Guild.getErrantGuild(),true,zone,null,0,"Whitehorn Militant",75);
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Mob mob = Mob.createMob(loadID, pc.getLoc(),null, true, zone, null, 0, "", 1);
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//Mob mob = Mob.createStrongholdMob(loadID,pc.loc,Guild.getErrantGuild(),true,zone,null,0,"Whitehorn Militant",75);
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if (mob != null) {
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mob.updateDatabase();
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ChatManager.chatSayInfo(pc,
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@@ -99,25 +99,25 @@ public class AddMobCmd extends AbstractDevCmd {
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mob.parentZone = zone;
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mob.bindLoc = pc.loc;
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mob.setLoc(pc.loc);
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mob.StrongholdGuardian = true;
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mob.equipmentSetID = 6327;
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mob.runAfterLoad();
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mob.setLevel((short)75);
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mob.setResists(new Resists("Elite"));
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mob.spawnTime = 1000000000;
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mob.spawnTime = 10;
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mob.BehaviourType = Enum.MobBehaviourType.Aggro;
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zone.zoneMobSet.add(mob);
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mob.isHellgateMob = true;
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LootManager.GenerateStrongholdLoot(mob,false,false);
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mob.healthMax = 12500;
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mob.healthMax = mob.mobBase.getHealthMax();
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mob.setHealth(mob.healthMax);
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mob.maxDamageHandOne = 1550;
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mob.minDamageHandOne = 750;
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mob.atrHandOne = 1800;
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mob.defenseRating = 2200;
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mob.setFirstName("Elite Guardian");
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InterestManager.setObjectDirty(mob);
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WorldGrid.addObject(mob,pc.loc.x,pc.loc.z);
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WorldGrid.updateObject(mob);
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mob.setFirstName("Whitehorn Militant");
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//InterestManager.setObjectDirty(mob);
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//WorldGrid.addObject(mob,pc.loc.x,pc.loc.z);
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//WorldGrid.updateObject(mob);
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//guard.stronghold = mine;
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mob.mobPowers.clear();
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mob.mobPowers.put(429399948,20); // find weakness
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@@ -111,6 +111,8 @@ public class Mob extends AbstractIntelligenceAgent {
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public boolean StrongholdEpic = false;
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public boolean isDropper = false;
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public Boolean isHellgateMob = false;
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public HashMap<PlayerCharacter,Float> hate_values;
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