guard minion spawning work
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@@ -502,21 +502,17 @@ public class MobileFSM {
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}
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if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()){
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//this is a player slotted guard minion
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if(mob.isAlive() == false){
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if(mob.isAlive() == false || mob.despawned){
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CheckForRespawn(mob);
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return;
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}
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CheckToSendMobHome(mob);
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if(mob.npcOwner.isAlive() == false){
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CheckForPlayerGuardAggro(mob);
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CheckMobMovement(mob);
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if(mob.getCombatTarget() != null){
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CheckForAttack(mob);
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}
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return;
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}
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CheckMobMovement(mob);
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if(mob.getCombatTarget() != null){
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CheckMobMovement(mob);
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CheckForAttack(mob);
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}
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return;
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