no move buff while flying
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@@ -4827,6 +4827,12 @@ public class PlayerCharacter extends AbstractCharacter {
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PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
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}
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if(this.isFlying()){
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if(this.getBonuses() != null && this.getBonuses().getFloat(ModType.Speed,SourceType.None) > 0){
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GroundPlayer(this);
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}
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}
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} catch (Exception e) {
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Logger.error(e);
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} finally {
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