city serilizing bug
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@@ -596,12 +596,16 @@ public class WorldServer {
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mobs = DbManager.MobQueries.GET_ALL_MOBS_FOR_ZONE(zone);
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mobs = DbManager.MobQueries.GET_ALL_MOBS_FOR_ZONE(zone);
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for (Mob m : mobs) {
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for (Mob m : mobs) {
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try{
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m.setObjectTypeMask(MBServerStatics.MASK_MOB | m.getTypeMasks());
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m.setObjectTypeMask(MBServerStatics.MASK_MOB | m.getTypeMasks());
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m.setLoc(m.getLoc());
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m.setLoc(m.getLoc());
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//ADD GUARDS HERE.
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//ADD GUARDS HERE.
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if (m.building != null && m.building.getBlueprint() != null && m.building.getBlueprint().getBuildingGroup() == BuildingGroup.BARRACK)
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if (m.building != null && m.building.getBlueprint() != null && m.building.getBlueprint().getBuildingGroup() == BuildingGroup.BARRACK)
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DbManager.MobQueries.LOAD_PATROL_POINTS(m);
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DbManager.MobQueries.LOAD_PATROL_POINTS(m);
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} catch (Exception e) {
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Logger.error(m.getObjectUUID() + " returned an Error Message :" + e.getMessage());
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}
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}
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}
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//Handle npc's
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//Handle npc's
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