replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes
This commit is contained in:
@@ -9,7 +9,6 @@
|
||||
|
||||
package engine.db.handlers;
|
||||
|
||||
import engine.ai.MobileFSM.STATE;
|
||||
import engine.gameManager.NPCManager;
|
||||
import engine.objects.Mob;
|
||||
import engine.objects.Zone;
|
||||
@@ -124,9 +123,8 @@ public class dbMobHandler extends dbHandlerBase {
|
||||
|
||||
toCreate.setTimeToSpawnSiege(System.currentTimeMillis() + MBServerStatics.FIFTEEN_MINUTES);
|
||||
toCreate.setDeathTime(System.currentTimeMillis());
|
||||
toCreate.state = STATE.Respawn;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user