guard dogs
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@@ -1968,6 +1968,9 @@ public class Mob extends AbstractIntelligenceAgent {
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this.setBounds(mobBounds);
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this.setBounds(mobBounds);
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if(this.contract != null && this.contract.getContractID() == 910){
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if(this.contract != null && this.contract.getContractID() == 910){
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this.isPlayerGuard = true;
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this.isPlayerGuard = true;
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this.BehaviourType = MobBehaviourType.GuardCaptain;
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this.spawnTime = 900;
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this.guardedCity = ZoneManager.getCityAtLocation(this.bindLoc);
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}
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}
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//assign 5 random patrol points for regular mobs
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//assign 5 random patrol points for regular mobs
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