extra 60 seconds added to summon if enemies near and not in safezone

This commit is contained in:
2024-08-29 20:21:26 -05:00
parent d7270ffb84
commit 9a66f18edb
+10
View File
@@ -1372,6 +1372,16 @@ public enum PowersManager {
else
duration = 45000; // Belgosh Summons, 45 seconds
boolean enemiesNear = false;
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)){
PlayerCharacter playerCharacter = (PlayerCharacter)awo;
if(!playerCharacter.guild.getNation().equals(pc.guild.getNation())){
enemiesNear = true;
}
}
if(enemiesNear && !pc.isInSafeZone())
duration += 60000;
// Teleport to summoners location
FinishSummonsJob fsj = new FinishSummonsJob(source, pc);