gambler NPC
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@@ -276,6 +276,15 @@ public class Contract extends AbstractGameObject {
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}
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public static void gamble(PlayerCharacter pc, int amount){
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if(!pc.timestamps.containsKey("NextSlot"))
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pc.timestamps.put("NextSlot",System.currentTimeMillis());
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if(pc.timestamps.get("NextSlot") > System.currentTimeMillis())
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return;
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pc.timestamps.put("NextSlot",System.currentTimeMillis() + 2000L);
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if(pc.charItemManager == null){
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return;
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}
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