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@ -109,7 +109,6 @@ public class MobAI {
@@ -109,7 +109,6 @@ public class MobAI {
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if(target.getPet() != null && target.getPet().isAlive()){ |
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mob.setCombatTarget(target.getPet()); |
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return; |
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} |
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if (mob.BehaviourType.callsForHelp) |
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@ -738,6 +737,10 @@ public class MobAI {
@@ -738,6 +737,10 @@ public class MobAI {
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try { |
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//do not switch target if you already have one, dropping out of range is handled elsewhere
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if(aiAgent.combatTarget != null) |
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return; |
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//looks for and sets mobs combatTarget
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if (!aiAgent.isAlive()) |
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@ -1201,8 +1204,8 @@ public class MobAI {
@@ -1201,8 +1204,8 @@ public class MobAI {
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try { |
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//check for players that can be aggroed if mob is agressive and has no target
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if (mob.getCombatTarget() != null && mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false) |
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Enum.GameObjectType targetType = mob.getCombatTarget().getObjectType(); |
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if (mob.getCombatTarget() != null && mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false && !mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.Mob)) |
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mob.setCombatTarget(null); |
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//if (mob.BehaviourType.isAgressive) {
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