Project cleanup pre merge.

This commit is contained in:
2023-07-15 09:23:48 -04:00
parent 134b651df8
commit 9bbdef224d
747 changed files with 99704 additions and 101200 deletions
+35 -35
View File
@@ -15,53 +15,53 @@ import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
/**
*
*
*/
public class SysMsgCmd extends AbstractDevCmd {
public SysMsgCmd() {
public SysMsgCmd() {
super("sysmsg");
}
@Override
protected void _doCmd(PlayerCharacter pcSender, String[] args,
AbstractGameObject target) {
if (args.length != 1 || args[0].isEmpty()) {
this.sendUsage(pcSender);
return;
}
String text = "[System Admin Message]: " + args[0];
ChatManager.chatSystemChannel(text);
}
@Override
protected void _doCmd(PlayerCharacter pcSender, String[] args,
AbstractGameObject target) {
if (args.length != 1 || args[0].isEmpty()) {
this.sendUsage(pcSender);
return;
}
String text = "[System Admin Message]: " + args[0];
ChatManager.chatSystemChannel(text);
}
/**
* This function is called by the DevCmdManager. Override to avoid splitting
* argString into String array, since sysmsg displays full String as
* message, then calls the subclass specific _doCmd method.
*/
/**
* This function is called by the DevCmdManager. Override to avoid splitting
* argString into String array, since sysmsg displays full String as
* message, then calls the subclass specific _doCmd method.
*/
@Override
public void doCmd(PlayerCharacter pcSender, String argString,
AbstractGameObject target) {
String[] args = new String[1];
args[0] = argString;
@Override
public void doCmd(PlayerCharacter pcSender, String argString,
AbstractGameObject target) {
String[] args = new String[1];
args[0] = argString;
if (pcSender == null) {
return;
}
if (pcSender == null) {
return;
}
this._doCmd(pcSender, args, target);
}
this._doCmd(pcSender, args, target);
}
@Override
protected String _getUsageString() {
return "' /sysmsg message'";
}
@Override
protected String _getUsageString() {
return "' /sysmsg message'";
}
@Override
protected String _getHelpString() {
return "Send system message in chat window to all players";
}
@Override
protected String _getHelpString() {
return "Send system message in chat window to all players";
}
}