Project cleanup pre merge.

This commit is contained in:
2023-07-15 09:23:48 -04:00
parent 134b651df8
commit 9bbdef224d
747 changed files with 99704 additions and 101200 deletions
@@ -10,7 +10,6 @@
package engine.powers.poweractions;
import engine.Enum.GameObjectType;
import engine.ai.MobileFSM;
import engine.gameManager.MovementManager;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractCharacter;
@@ -25,37 +24,37 @@ import java.sql.SQLException;
public class MobRecallPowerAction extends AbstractPowerAction {
public MobRecallPowerAction(ResultSet rs) throws SQLException {
super(rs);
}
public MobRecallPowerAction(ResultSet rs) throws SQLException {
super(rs);
}
@Override
protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) {
if (!AbstractWorldObject.IsAbstractCharacter(awo) || source == null)
return;
AbstractCharacter awoac = (AbstractCharacter)awo;
@Override
protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) {
if (!AbstractWorldObject.IsAbstractCharacter(awo) || source == null)
return;
AbstractCharacter awoac = (AbstractCharacter) awo;
if (awo.getObjectType() != GameObjectType.Mob)
return;
MovementManager.translocate(awoac,awoac.getBindLoc(), null);
if (awoac.getObjectType() == GameObjectType.Mob){
//MobileFSM.setAwake((Mob)awoac,true);
((Mob)awoac).setCombatTarget(null);
}
if (awo.getObjectType() != GameObjectType.Mob)
return;
}
MovementManager.translocate(awoac, awoac.getBindLoc(), null);
if (awoac.getObjectType() == GameObjectType.Mob) {
//MobileFSM.setAwake((Mob)awoac,true);
((Mob) awoac).setCombatTarget(null);
}
@Override
protected void _handleChant(AbstractCharacter source, AbstractWorldObject target, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) {
}
@Override
protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc,
int numTrains, ActionsBase ab, PowersBase pb, int duration) {
// TODO Auto-generated method stub
}
}
@Override
protected void _handleChant(AbstractCharacter source, AbstractWorldObject target, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) {
}
@Override
protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc,
int numTrains, ActionsBase ab, PowersBase pb, int duration) {
// TODO Auto-generated method stub
}
}