Project cleanup pre merge.

This commit is contained in:
2023-07-15 09:23:48 -04:00
parent 134b651df8
commit 9bbdef224d
747 changed files with 99704 additions and 101200 deletions
+80 -80
View File
@@ -33,123 +33,123 @@ import java.util.ArrayList;
public class DestroyCityThread implements Runnable {
City city;
City city;
public DestroyCityThread(City city) {
public DestroyCityThread(City city) {
this.city = city;
}
this.city = city;
}
public void run(){
public void run() {
// Member variable declaration
// Member variable declaration
Zone cityZone;
Zone newParent;
Guild formerGuild;
Vector3fImmutable localCoords;
ArrayList<Guild> subGuildList;
Zone cityZone;
Zone newParent;
Guild formerGuild;
Vector3fImmutable localCoords;
ArrayList<Guild> subGuildList;
// Member variable assignment
// Member variable assignment
cityZone = city.getParent();
newParent = cityZone.getParent();
formerGuild = city.getTOL().getGuild();
cityZone = city.getParent();
newParent = cityZone.getParent();
formerGuild = city.getTOL().getGuild();
// Former guild loses it's tree!
// Former guild loses it's tree!
if (DbManager.GuildQueries.SET_GUILD_OWNED_CITY(formerGuild.getObjectUUID(), 0)) {
if (DbManager.GuildQueries.SET_GUILD_OWNED_CITY(formerGuild.getObjectUUID(), 0)) {
//Successful Update of guild
//Successful Update of guild
formerGuild.setGuildState(engine.Enum.GuildState.Errant);
formerGuild.setNation(null);
formerGuild.setCityUUID(0);
GuildManager.updateAllGuildTags(formerGuild);
GuildManager.updateAllGuildBinds(formerGuild, null);
}
formerGuild.setGuildState(engine.Enum.GuildState.Errant);
formerGuild.setNation(null);
formerGuild.setCityUUID(0);
GuildManager.updateAllGuildTags(formerGuild);
GuildManager.updateAllGuildBinds(formerGuild, null);
}
// By losing the tree, the former owners lose all of their subguilds.
// By losing the tree, the former owners lose all of their subguilds.
if (formerGuild.getSubGuildList().isEmpty() == false) {
if (formerGuild.getSubGuildList().isEmpty() == false) {
subGuildList = new ArrayList<>();
subGuildList = new ArrayList<>();
for (Guild subGuild : formerGuild.getSubGuildList()) {
subGuildList.add(subGuild);
}
for (Guild subGuild : formerGuild.getSubGuildList()) {
subGuildList.add(subGuild);
}
for (Guild subGuild : subGuildList) {
formerGuild.removeSubGuild(subGuild);
}
}
for (Guild subGuild : subGuildList) {
formerGuild.removeSubGuild(subGuild);
}
}
// Build list of buildings within this parent zone
// Build list of buildings within this parent zone
for (Building cityBuilding : cityZone.zoneBuildingSet) {
for (Building cityBuilding : cityZone.zoneBuildingSet) {
// Sanity Check in case player deletes the building
// before this thread can get to it
// Sanity Check in case player deletes the building
// before this thread can get to it
if (cityBuilding == null)
continue;
if (cityBuilding == null)
continue;
// Do nothing with the banestone. It will be removed elsewhere
// Do nothing with the banestone. It will be removed elsewhere
if (cityBuilding.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BANESTONE))
continue;
// All buildings are moved to a location relative
// to their new parent zone
if (cityBuilding.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BANESTONE))
continue;
localCoords = ZoneManager.worldToLocal(cityBuilding.getLoc(), newParent);
// All buildings are moved to a location relative
// to their new parent zone
DbManager.BuildingQueries.MOVE_BUILDING(cityBuilding.getObjectUUID(), newParent.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
localCoords = ZoneManager.worldToLocal(cityBuilding.getLoc(), newParent);
// All buildings are re-parented to a zone one node
// higher in the tree (continent) as we will be
// deleting the city zone very shortly.
DbManager.BuildingQueries.MOVE_BUILDING(cityBuilding.getObjectUUID(), newParent.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
if (cityBuilding.getParentZoneID() != newParent.getParentZoneID())
cityBuilding.setParentZone(newParent);
// All buildings are re-parented to a zone one node
// higher in the tree (continent) as we will be
// deleting the city zone very shortly.
// No longer a tree, no longer any protection contract!
if (cityBuilding.getParentZoneID() != newParent.getParentZoneID())
cityBuilding.setParentZone(newParent);
cityBuilding.setProtectionState(Enum.ProtectionState.NONE);
// No longer a tree, no longer any protection contract!
// Destroy all remaining city assets
cityBuilding.setProtectionState(Enum.ProtectionState.NONE);
if ((cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.BARRACK)
|| (cityBuilding.getBlueprint().isWallPiece())
|| (cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.SHRINE)
|| (cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.TOL)
|| (cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.SPIRE)
|| (cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.WAREHOUSE)) {
// Destroy all remaining city assets
if (cityBuilding.getRank() != -1)
cityBuilding.setRank(-1);
}
}
if ((cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.BARRACK)
|| (cityBuilding.getBlueprint().isWallPiece())
|| (cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.SHRINE)
|| (cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.TOL)
|| (cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.SPIRE)
|| (cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.WAREHOUSE)) {
if (city.getRealm() != null)
city.getRealm().removeCity(city.getObjectUUID());
if (cityBuilding.getRank() != -1)
cityBuilding.setRank(-1);
}
}
// It's now safe to delete the city zone from the database
// which will cause a cascade delete of everything else
if (city.getRealm() != null)
city.getRealm().removeCity(city.getObjectUUID());
// It's now safe to delete the city zone from the database
// which will cause a cascade delete of everything else
if (DbManager.ZoneQueries.DELETE_ZONE(cityZone) == false) {
Logger.error("DestroyCityThread", "Database error when deleting city zone: " + cityZone.getObjectUUID());
return;
}
if (DbManager.ZoneQueries.DELETE_ZONE(cityZone) == false) {
Logger.error("DestroyCityThread", "Database error when deleting city zone: " + cityZone.getObjectUUID());
return;
}
// Refresh the city for map requests
// Refresh the city for map requests
City.lastCityUpdate = System.currentTimeMillis();
City.lastCityUpdate = System.currentTimeMillis();
// Zone and city should vanish upon next reboot
// if the codebase reaches here.
// Zone and city should vanish upon next reboot
// if the codebase reaches here.
Logger.info(city.getParent().getName() + " uuid:" + city.getObjectUUID() + "has been destroyed!");
}
Logger.info(city.getParent().getName() + " uuid:" + city.getObjectUUID() + "has been destroyed!");
}
}
+13 -12
View File
@@ -25,28 +25,29 @@ public class DisconnectTrashTask extends TimerTask {
// Pass it a list of characters and it will disconnect them
// 5 seconds in the future.
public DisconnectTrashTask(ArrayList<PlayerCharacter> trashList)
{
public DisconnectTrashTask(ArrayList<PlayerCharacter> trashList) {
this.trashList = new ArrayList<>(trashList);
}
public void run() {
Logger.info("Disconnecting actives from pool of: " + trashList.size());
Logger.info("Disconnecting actives from pool of: " + trashList.size());
Session trashSession;
int accountUID;
for (PlayerCharacter trashPlayer:trashList) {
trashSession = SessionManager.getSession(trashPlayer);
accountUID = trashPlayer.getAccount().getObjectUUID();
for (PlayerCharacter trashPlayer : trashList) {
trashSession = SessionManager.getSession(trashPlayer);
accountUID = trashPlayer.getAccount().getObjectUUID();
if (trashSession != null)
trashSession.getConn().disconnect();
if (trashSession != null)
trashSession.getConn().disconnect();
// Remove account from cache
// Remove account from cache
DbManager.removeFromCache(Enum.GameObjectType.Account, accountUID);
}
};
DbManager.removeFromCache(Enum.GameObjectType.Account, accountUID);
}
}
;
}
+1 -1
View File
@@ -56,7 +56,7 @@ public class PurgeOprhans implements Runnable {
}
} catch (Exception e) {
Logger.error( e.toString());
Logger.error(e.toString());
}
Logger.info("Thread is exiting with " + recordsDeleted.toString() + " items deleted");
@@ -39,7 +39,7 @@ public class TransferCityThread implements Runnable {
this.newOwner = newOwner;
}
public void run(){
public void run() {
Guild formerGuild;
ArrayList<Guild> subGuildList;
@@ -81,7 +81,7 @@ public class TransferCityThread implements Runnable {
city.claim(newOwner);
//Set name of City to attacker's guild name
BuildingManager.setUpgradeDateTime(city.getTOL(),null, 0);
BuildingManager.setUpgradeDateTime(city.getTOL(), null, 0);
city.getTOL().setName(newOwner.getGuild().getName());
// Send updated cityZone to players
@@ -94,6 +94,6 @@ public class TransferCityThread implements Runnable {
City.lastCityUpdate = System.currentTimeMillis();
Logger.info("uuid:" + city.getObjectUUID() + "transferred from " + formerGuild.getName() +
" to " + newOwner.getGuild().getName());
" to " + newOwner.getGuild().getName());
}
}
+409 -412
View File
@@ -25,427 +25,424 @@ import java.sql.*;
public class WarehousePushThread implements Runnable {
// Used to track last push. These are read
// at thread startup and written back out
// when we're done
// Used to track last push. These are read
// at thread startup and written back out
// when we're done
public static int charIndex, charDelta;
public static int cityIndex, cityDelta;
public static int guildIndex, guildDelta;
public static int realmIndex, realmDelta;
public static int baneIndex, baneDelta;
public static int pvpIndex, pvpDelta;
public static int mineIndex, mineDelta;
public static int charIndex, charDelta;
public static int cityIndex, cityDelta;
public static int guildIndex, guildDelta;
public static int realmIndex, realmDelta;
public static int baneIndex, baneDelta;
public static int pvpIndex, pvpDelta;
public static int mineIndex, mineDelta;
public WarehousePushThread() {
public WarehousePushThread() {
}
}
public void run() {
public static boolean pushMineRecords() {
int recordCount = 0;
boolean writeSuccess = true;
try (Connection localConnection = DbManager.getConnection();
PreparedStatement statement = MineRecord.buildMineQueryStatement(localConnection);
ResultSet rs = statement.executeQuery()) {
if ( ConfigManager.MB_WORLD_WAREHOUSE_PUSH.getValue().equals("false")) {
while (rs.next()) {
pushMineRecord(rs);
mineDelta = rs.getInt("event_number");
}
return true;
} catch (SQLException e) {
Logger.error("Error with local DB connection: " + e.toString());
e.printStackTrace();
return false;
}
}
public static boolean pushCharacterRecords() {
try (Connection localConnection = DbManager.getConnection();
PreparedStatement statement = CharacterRecord.buildCharacterQueryStatement(localConnection);
ResultSet rs = statement.executeQuery()) {
while (rs.next()) {
pushCharacterRecord(rs);
charDelta = rs.getInt("event_number");
}
return true;
} catch (SQLException e) {
Logger.error("Error with local DB connection: " + e.toString());
e.printStackTrace();
return false;
}
}
private static boolean pushGuildRecords() {
try (Connection localConnection = DbManager.getConnection();
PreparedStatement statement = GuildRecord.buildGuildQueryStatement(localConnection);
ResultSet rs = statement.executeQuery()) {
while (rs.next()) {
pushGuildRecord(rs);
guildDelta = rs.getInt("event_number");
}
return true;
} catch (SQLException e) {
Logger.error("Error with local DB connection: " + e.toString());
e.printStackTrace();
return false;
}
}
private static boolean pushMineRecord(ResultSet rs) {
try (Connection remoteConnection = DataWarehouse.remoteConnectionPool.getConnection();
PreparedStatement statement = MineRecord.buildMinePushStatement(remoteConnection, rs)) {
statement.execute();
return true;
} catch (SQLException e) {
Logger.error(e.toString());
return false;
}
}
private static boolean pushGuildRecord(ResultSet rs) {
try (Connection remoteConnection = DataWarehouse.remoteConnectionPool.getConnection();
PreparedStatement statement = GuildRecord.buildGuildPushStatement(remoteConnection, rs)) {
statement.execute();
return true;
} catch (SQLException e) {
Logger.error(e.toString());
return false;
}
}
private static boolean pushBaneRecords() {
try (Connection localConnection = DbManager.getConnection();
PreparedStatement statement = BaneRecord.buildBaneQueryStatement(localConnection);
ResultSet rs = statement.executeQuery()) {
while (rs.next()) {
pushBaneRecord(rs);
baneDelta = rs.getInt("event_number");
}
return true;
} catch (SQLException e) {
Logger.error("Error with local DB connection: " + e.toString());
e.printStackTrace();
return false;
}
}
private static boolean pushBaneRecord(ResultSet rs) {
try (Connection remoteConnection = DataWarehouse.remoteConnectionPool.getConnection();
PreparedStatement statement = BaneRecord.buildBanePushStatement(remoteConnection, rs)) {
statement.execute();
return true;
} catch (SQLException e) {
Logger.error(e.toString());
return false;
}
}
private static boolean pushCityRecords() {
try (Connection localConnection = DbManager.getConnection();
PreparedStatement statement = CityRecord.buildCityQueryStatement(localConnection);
ResultSet rs = statement.executeQuery()) {
while (rs.next()) {
pushCityRecord(rs);
cityDelta = rs.getInt("event_number");
}
return true;
} catch (SQLException e) {
Logger.error("Error with local DB connection: " + e.toString());
e.printStackTrace();
return false;
}
}
private static boolean pushPvpRecords() {
try (Connection localConnection = DbManager.getConnection();
PreparedStatement statement = PvpRecord.buildPvpQueryStatement(localConnection);
ResultSet rs = statement.executeQuery()) {
while (rs.next()) {
if (pushPvpRecord(rs) == true)
pvpDelta = rs.getInt("event_number");
}
return true;
} catch (SQLException e) {
Logger.error("Error with local DB connection: " + e.toString());
return false;
}
}
private static boolean pushPvpRecord(ResultSet rs) {
try (Connection remoteConnection = DataWarehouse.remoteConnectionPool.getConnection();
PreparedStatement statement = PvpRecord.buildPvpPushStatement(remoteConnection, rs)) {
statement.execute();
return true;
} catch (SQLException e) {
Logger.error(e.toString());
return false;
}
}
private static boolean pushRealmRecords() {
try (Connection localConnection = DbManager.getConnection();
PreparedStatement statement = RealmRecord.buildRealmQueryStatement(localConnection);
ResultSet rs = statement.executeQuery()) {
while (rs.next()) {
if (pushRealmRecord(rs) == true)
realmDelta = rs.getInt("event_number");
}
return true;
} catch (SQLException e) {
Logger.error("Error with local DB connection: " + e.toString());
e.printStackTrace();
return false;
}
}
private static boolean pushRealmRecord(ResultSet rs) {
try (Connection remoteConnection = DataWarehouse.remoteConnectionPool.getConnection();
PreparedStatement statement = RealmRecord.buildRealmPushStatement(remoteConnection, rs)) {
statement.execute();
return true;
} catch (SQLException e) {
Logger.error(e.toString());
return false;
}
}
private static boolean pushCharacterRecord(ResultSet rs) {
try (Connection remoteConnection = DataWarehouse.remoteConnectionPool.getConnection();
PreparedStatement statement = CharacterRecord.buildCharacterPushStatement(remoteConnection, rs)) {
statement.execute();
return true;
} catch (SQLException e) {
Logger.error(e.toString());
return false;
}
}
private static boolean pushCityRecord(ResultSet rs) {
try (Connection remoteConnection = DataWarehouse.remoteConnectionPool.getConnection();
PreparedStatement statement = CityRecord.buildCityPushStatement(remoteConnection, rs)) {
statement.execute();
return true;
} catch (SQLException e) {
Logger.error(e.toString());
return false;
}
}
private static boolean readWarehouseIndex() {
// Member variable declaration
String queryString;
queryString = "SELECT * FROM `warehouse_index`";
try (Connection localConnection = DbManager.getConnection();
CallableStatement statement = localConnection.prepareCall(queryString);
ResultSet rs = statement.executeQuery()) {
while (rs.next()) {
charIndex = rs.getInt("charIndex");
cityIndex = rs.getInt("cityIndex");
guildIndex = rs.getInt("guildIndex");
realmIndex = rs.getInt("realmIndex");
baneIndex = rs.getInt("baneIndex");
pvpIndex = rs.getInt("pvpIndex");
mineIndex = rs.getInt("mineIndex");
}
return true;
} catch (SQLException e) {
Logger.error("Error reading warehouse index" + e.toString());
e.printStackTrace();
return false;
}
}
private static boolean updateWarehouseIndex() {
try (Connection connection = DbManager.getConnection();
PreparedStatement statement = WarehousePushThread.buildIndexUpdateStatement(connection)) {
statement.execute();
return true;
} catch (SQLException e) {
Logger.error(e.toString());
return false;
}
}
private static PreparedStatement buildIndexUpdateStatement(Connection connection) throws SQLException {
PreparedStatement outStatement = null;
String queryString = "UPDATE `warehouse_index` SET `charIndex` = ?, `cityIndex` = ?, `guildIndex` = ?, `realmIndex` = ?, `baneIndex` = ?, `pvpIndex` = ?, `mineIndex` = ?";
outStatement = connection.prepareStatement(queryString);
// Bind record data
outStatement.setInt(1, charIndex);
outStatement.setInt(2, cityIndex);
outStatement.setInt(3, guildIndex);
outStatement.setInt(4, realmIndex);
outStatement.setInt(5, baneIndex);
outStatement.setInt(6, pvpIndex);
outStatement.setInt(7, mineIndex);
return outStatement;
}
public void run() {
int recordCount = 0;
boolean writeSuccess = true;
if (ConfigManager.MB_WORLD_WAREHOUSE_PUSH.getValue().equals("false")) {
Logger.info("WAREHOUSEPUSH DISABLED: EARLY EXIT");
return;
}
// Cache where we left off from the last push
// for each of the warehouse tables
if (readWarehouseIndex() == false)
return;
// Log run to console
Logger.info( "Pushing records to remote...");
// Push records to remote database
for (Enum.DataRecordType recordType : Enum.DataRecordType.values()) {
switch (recordType) {
case PVP:
if (pushPvpRecords() == true) {
recordCount = Math.max(0, pvpDelta - pvpIndex);
pvpIndex += recordCount;
} else
writeSuccess = false;
break;
case CHARACTER:
if (pushCharacterRecords() == true) {
recordCount = Math.max(0, charDelta - charIndex);
charIndex += recordCount;
} else
writeSuccess = false;
break;
case REALM:
if (pushRealmRecords() == true) {
recordCount = Math.max(0, realmDelta - realmIndex);
realmIndex += recordCount;
}
else
writeSuccess = false;
break;
case GUILD:
if (pushGuildRecords() == true) {
recordCount = Math.max(0, guildDelta - guildIndex);
guildIndex += recordCount;
}
else
writeSuccess = false;
break;
case BANE:
if (pushBaneRecords() == true) {
recordCount = Math.max(0, baneDelta - baneIndex);
baneIndex += recordCount;
}
else
writeSuccess = false;
break;
case CITY:
if (pushCityRecords() == true) {
recordCount = Math.max(0, cityDelta - cityIndex);
cityIndex += recordCount;
} else
writeSuccess = false;
break;
case MINE:
if (pushMineRecords() == true) {
recordCount = Math.max(0, mineDelta - mineIndex);
mineIndex += recordCount;
} else
writeSuccess = false;
break;
default:
recordCount = 0;
writeSuccess = false;
break; // unhandled type
}
if (writeSuccess == true)
Logger.info( recordCount + " " + recordType.name() + " records sent to remote");
else
Logger.info( recordCount + " returning failed success");
} // Iterate switch
// Update indices
updateWarehouseIndex();
// Update dirty records
Logger.info( "Pushing updates of dirty warehouse records");
CharacterRecord.updateDirtyRecords();
if (charDelta > 0)
Logger.info( charDelta + " dirty character records were sent");
;
BaneRecord.updateDirtyRecords();
if (baneDelta > 0)
Logger.info( baneDelta + " dirty bane records were sent");
Logger.info( "Process has completed");
}
public static boolean pushMineRecords() {
try (Connection localConnection = DbManager.getConnection();
PreparedStatement statement = MineRecord.buildMineQueryStatement(localConnection);
ResultSet rs = statement.executeQuery()) {
while (rs.next()) {
pushMineRecord(rs);
mineDelta = rs.getInt("event_number");
}
return true;
} catch (SQLException e) {
Logger.error("Error with local DB connection: " + e.toString());
e.printStackTrace();
return false;
}
}
public static boolean pushCharacterRecords() {
try (Connection localConnection = DbManager.getConnection();
PreparedStatement statement = CharacterRecord.buildCharacterQueryStatement(localConnection);
ResultSet rs = statement.executeQuery()) {
while (rs.next()) {
pushCharacterRecord(rs);
charDelta = rs.getInt("event_number");
}
return true;
} catch (SQLException e) {
Logger.error("Error with local DB connection: " + e.toString());
e.printStackTrace();
return false;
}
}
private static boolean pushGuildRecords() {
try (Connection localConnection = DbManager.getConnection();
PreparedStatement statement = GuildRecord.buildGuildQueryStatement(localConnection);
ResultSet rs = statement.executeQuery()) {
while (rs.next()) {
pushGuildRecord(rs);
guildDelta = rs.getInt("event_number");
}
return true;
} catch (SQLException e) {
Logger.error("Error with local DB connection: " + e.toString());
e.printStackTrace();
return false;
}
}
private static boolean pushMineRecord(ResultSet rs) {
try (Connection remoteConnection = DataWarehouse.remoteConnectionPool.getConnection();
PreparedStatement statement = MineRecord.buildMinePushStatement(remoteConnection, rs)) {
statement.execute();
return true;
} catch (SQLException e) {
Logger.error( e.toString());
return false;
}
}
private static boolean pushGuildRecord(ResultSet rs) {
try (Connection remoteConnection = DataWarehouse.remoteConnectionPool.getConnection();
PreparedStatement statement = GuildRecord.buildGuildPushStatement(remoteConnection, rs)) {
statement.execute();
return true;
} catch (SQLException e) {
Logger.error(e.toString());
return false;
}
}
private static boolean pushBaneRecords() {
try (Connection localConnection = DbManager.getConnection();
PreparedStatement statement = BaneRecord.buildBaneQueryStatement(localConnection);
ResultSet rs = statement.executeQuery()) {
while (rs.next()) {
pushBaneRecord(rs);
baneDelta = rs.getInt("event_number");
}
return true;
} catch (SQLException e) {
Logger.error("Error with local DB connection: " + e.toString());
e.printStackTrace();
return false;
}
}
private static boolean pushBaneRecord(ResultSet rs) {
try (Connection remoteConnection = DataWarehouse.remoteConnectionPool.getConnection();
PreparedStatement statement = BaneRecord.buildBanePushStatement(remoteConnection, rs)) {
statement.execute();
return true;
} catch (SQLException e) {
Logger.error(e.toString());
return false;
}
}
private static boolean pushCityRecords() {
try (Connection localConnection = DbManager.getConnection();
PreparedStatement statement = CityRecord.buildCityQueryStatement(localConnection);
ResultSet rs = statement.executeQuery()) {
while (rs.next()) {
pushCityRecord(rs);
cityDelta = rs.getInt("event_number");
}
return true;
} catch (SQLException e) {
Logger.error("Error with local DB connection: " + e.toString());
e.printStackTrace();
return false;
}
}
private static boolean pushPvpRecords() {
try (Connection localConnection = DbManager.getConnection();
PreparedStatement statement = PvpRecord.buildPvpQueryStatement(localConnection);
ResultSet rs = statement.executeQuery()) {
while (rs.next()) {
if (pushPvpRecord(rs) == true)
pvpDelta = rs.getInt("event_number");
}
return true;
} catch (SQLException e) {
Logger.error("Error with local DB connection: " + e.toString());
return false;
}
}
private static boolean pushPvpRecord(ResultSet rs) {
try (Connection remoteConnection = DataWarehouse.remoteConnectionPool.getConnection();
PreparedStatement statement = PvpRecord.buildPvpPushStatement(remoteConnection, rs)) {
statement.execute();
return true;
} catch (SQLException e) {
Logger.error(e.toString());
return false;
}
}
private static boolean pushRealmRecords() {
try (Connection localConnection = DbManager.getConnection();
PreparedStatement statement = RealmRecord.buildRealmQueryStatement(localConnection);
ResultSet rs = statement.executeQuery()) {
while (rs.next()) {
if (pushRealmRecord(rs) == true)
realmDelta = rs.getInt("event_number");
}
return true;
} catch (SQLException e) {
Logger.error("Error with local DB connection: " + e.toString());
e.printStackTrace();
return false;
}
}
private static boolean pushRealmRecord(ResultSet rs) {
try (Connection remoteConnection = DataWarehouse.remoteConnectionPool.getConnection();
PreparedStatement statement = RealmRecord.buildRealmPushStatement(remoteConnection, rs)) {
statement.execute();
return true;
} catch (SQLException e) {
Logger.error( e.toString());
return false;
}
}
private static boolean pushCharacterRecord(ResultSet rs) {
try (Connection remoteConnection = DataWarehouse.remoteConnectionPool.getConnection();
PreparedStatement statement = CharacterRecord.buildCharacterPushStatement(remoteConnection, rs)) {
statement.execute();
return true;
} catch (SQLException e) {
Logger.error(e.toString());
return false;
}
}
private static boolean pushCityRecord(ResultSet rs) {
try (Connection remoteConnection = DataWarehouse.remoteConnectionPool.getConnection();
PreparedStatement statement = CityRecord.buildCityPushStatement(remoteConnection, rs)) {
statement.execute();
return true;
} catch (SQLException e) {
Logger.error( e.toString());
return false;
}
}
private static boolean readWarehouseIndex() {
// Member variable declaration
String queryString;
queryString = "SELECT * FROM `warehouse_index`";
try (Connection localConnection = DbManager.getConnection();
CallableStatement statement = localConnection.prepareCall(queryString);
ResultSet rs = statement.executeQuery()) {
while (rs.next()) {
charIndex = rs.getInt("charIndex");
cityIndex = rs.getInt("cityIndex");
guildIndex = rs.getInt("guildIndex");
realmIndex = rs.getInt("realmIndex");
baneIndex = rs.getInt("baneIndex");
pvpIndex = rs.getInt("pvpIndex");
mineIndex = rs.getInt("mineIndex");
}
return true;
} catch (SQLException e) {
Logger.error( "Error reading warehouse index" + e.toString());
e.printStackTrace();
return false;
}
}
private static boolean updateWarehouseIndex() {
try (Connection connection = DbManager.getConnection();
PreparedStatement statement = WarehousePushThread.buildIndexUpdateStatement(connection)) {
statement.execute();
return true;
} catch (SQLException e) {
Logger.error(e.toString());
return false;
}
}
private static PreparedStatement buildIndexUpdateStatement(Connection connection) throws SQLException {
PreparedStatement outStatement = null;
String queryString = "UPDATE `warehouse_index` SET `charIndex` = ?, `cityIndex` = ?, `guildIndex` = ?, `realmIndex` = ?, `baneIndex` = ?, `pvpIndex` = ?, `mineIndex` = ?";
outStatement = connection.prepareStatement(queryString);
// Bind record data
outStatement.setInt(1, charIndex);
outStatement.setInt(2, cityIndex);
outStatement.setInt(3, guildIndex);
outStatement.setInt(4, realmIndex);
outStatement.setInt(5, baneIndex);
outStatement.setInt(6, pvpIndex);
outStatement.setInt(7, mineIndex);
return outStatement;
}
// Cache where we left off from the last push
// for each of the warehouse tables
if (readWarehouseIndex() == false)
return;
// Log run to console
Logger.info("Pushing records to remote...");
// Push records to remote database
for (Enum.DataRecordType recordType : Enum.DataRecordType.values()) {
switch (recordType) {
case PVP:
if (pushPvpRecords() == true) {
recordCount = Math.max(0, pvpDelta - pvpIndex);
pvpIndex += recordCount;
} else
writeSuccess = false;
break;
case CHARACTER:
if (pushCharacterRecords() == true) {
recordCount = Math.max(0, charDelta - charIndex);
charIndex += recordCount;
} else
writeSuccess = false;
break;
case REALM:
if (pushRealmRecords() == true) {
recordCount = Math.max(0, realmDelta - realmIndex);
realmIndex += recordCount;
} else
writeSuccess = false;
break;
case GUILD:
if (pushGuildRecords() == true) {
recordCount = Math.max(0, guildDelta - guildIndex);
guildIndex += recordCount;
} else
writeSuccess = false;
break;
case BANE:
if (pushBaneRecords() == true) {
recordCount = Math.max(0, baneDelta - baneIndex);
baneIndex += recordCount;
} else
writeSuccess = false;
break;
case CITY:
if (pushCityRecords() == true) {
recordCount = Math.max(0, cityDelta - cityIndex);
cityIndex += recordCount;
} else
writeSuccess = false;
break;
case MINE:
if (pushMineRecords() == true) {
recordCount = Math.max(0, mineDelta - mineIndex);
mineIndex += recordCount;
} else
writeSuccess = false;
break;
default:
recordCount = 0;
writeSuccess = false;
break; // unhandled type
}
if (writeSuccess == true)
Logger.info(recordCount + " " + recordType.name() + " records sent to remote");
else
Logger.info(recordCount + " returning failed success");
} // Iterate switch
// Update indices
updateWarehouseIndex();
// Update dirty records
Logger.info("Pushing updates of dirty warehouse records");
CharacterRecord.updateDirtyRecords();
if (charDelta > 0)
Logger.info(charDelta + " dirty character records were sent");
;
BaneRecord.updateDirtyRecords();
if (baneDelta > 0)
Logger.info(baneDelta + " dirty bane records were sent");
Logger.info("Process has completed");
}
}