Project cleanup pre merge.
This commit is contained in:
@@ -1,17 +1,23 @@
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# Magicbane Open-Source MMO Project
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### *The Community written Shadowbane emulator*
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[Magicbane](http://www.magicbane.com)
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</BR>
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[Public Repository](http://repo.magicbane.com)
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<BR>
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<magicbot@magicbane.com>
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> Magicbane is an emulator for the long dead but much beloved Ubisoft MMO, [Shadowbane](https://en.wikipedia.org/wiki/Shadowbane).
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The project was founded in 2013 with the concept of free availability of gameplay; players unencumbered by any factor other than a desire to again play a game they once loved. A game where the developers do not play is guaranteed to be the fairest game.
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> Magicbane is an emulator for the long dead but much beloved Ubisoft
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> MMO, [Shadowbane](https://en.wikipedia.org/wiki/Shadowbane).
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> The project was founded in 2013 with the concept of free availability of gameplay; players unencumbered by any factor
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> other than a desire to again play a game they once loved. A game where the developers do not play is guaranteed to be
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> the fairest game.
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The Magicbane Team has wanted to open source Shadowbane for half a decade. We are excited to now finally have the opportunity, along with some new technology, to truly democratize Shadowbane.
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The Magicbane Team has wanted to open source Shadowbane for half a decade. We are excited to now finally have the
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opportunity, along with some new technology, to truly democratize Shadowbane.
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- Written in some 80k lines of Java 8 and bash.
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- Project with real infrastructure; Production and development servers supporting multiple containerized apps.
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@@ -27,4 +33,5 @@ The Magicbane Team has wanted to open source Shadowbane for half a decade. We a
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## Support
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Documentation is available through the Magicbane [Wiki](http://repo.magicbane.com/MagicBane/Server/wiki) and [Discord server](www.magicbane.com).
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Documentation is available through the Magicbane [Wiki](http://repo.magicbane.com/MagicBane/Server/wiki)
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and [Discord server](www.magicbane.com).
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@@ -7,6 +7,7 @@
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// www.magicbane.com
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package discord;
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import engine.Enum;
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import java.time.LocalDateTime;
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@@ -18,6 +19,7 @@ public class DiscordAccount {
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public LocalDateTime registrationDate;
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public LocalDateTime lastUpdateRequest;
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public byte isDiscordAdmin;
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public DiscordAccount() {
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}
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+149
-148
@@ -37,32 +37,32 @@ import java.util.regex.Pattern;
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import static discord.ChatChannel.ADMINLOG;
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/*
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* MagicBot is many things to Magicbane...
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*
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* -Project Mascot
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* -Customer service and administration bot
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* -Benevolent dictator
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* -Investment manager.
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*
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* MagicBot will never beg you for money. He is a very
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* responsible robot. He was varnished but never garnished.
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* MagicBot does not for to overclock himself. His chips
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* will therefore never overcook.
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* MagicBot will never be a pitiful robot trying for to use
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* you as emotional support human.
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*
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* MagicBot is just not that sort of robot and Magicbane
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* just isn't that sort of project.
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*
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* MagicBot runs a Shaodowbane emulator not a Second Life emulator.
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*
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*/
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* MagicBot is many things to Magicbane...
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*
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* -Project Mascot
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* -Customer service and administration bot
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* -Benevolent dictator
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* -Investment manager.
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*
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* MagicBot will never beg you for money. He is a very
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* responsible robot. He was varnished but never garnished.
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* MagicBot does not for to overclock himself. His chips
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* will therefore never overcook.
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* MagicBot will never be a pitiful robot trying for to use
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* you as emotional support human.
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*
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* MagicBot is just not that sort of robot and Magicbane
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* just isn't that sort of project.
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*
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* MagicBot runs a Shaodowbane emulator not a Second Life emulator.
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*
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*/
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public class MagicBot extends ListenerAdapter {
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public static JDA jda;
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public static Database database;
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public static final Pattern accountNameRegex = Pattern.compile("^[\\p{Alnum}]{6,20}$");
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public static final Pattern passwordRegex = Pattern.compile("^[\\p{Alnum}]{6,20}$");
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public static JDA jda;
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public static Database database;
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public static long discordServerID;
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public static long discordRoleID;
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@@ -126,12 +126,136 @@ public class MagicBot extends ListenerAdapter {
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Runnable adminLogRunnable = () -> SendAdminLogUpdates();
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ScheduledExecutorService exec = Executors.newScheduledThreadPool(1);
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exec.scheduleAtFixedRate(adminLogRunnable , 0, 1, TimeUnit.MINUTES);
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exec.scheduleAtFixedRate(adminLogRunnable, 0, 1, TimeUnit.MINUTES);
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Logger.info("***MAGICBOT IS RUNNING***");
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}
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public static void sendResponse(MessageReceivedEvent event, String responseContent) {
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// Send a formatted MagicBot response to a Discord user
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String discordUserName;
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MessageChannel channel;
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// Exit if discord is offline
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if (jda.getStatus().equals(JDA.Status.CONNECTED) == false)
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return;
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discordUserName = event.getAuthor().getName();
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channel = event.getMessage().getChannel();
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channel.sendMessage(
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"```\n" + "Hello Player " + discordUserName + "\n\n" +
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responseContent + "\n\n" +
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RobotSpeak.getRobotSpeak() + "\n```").queue();
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}
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public static boolean isAdminEvent(MessageReceivedEvent event) {
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String discordAccountID = event.getAuthor().getId();
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List<DiscordAccount> discordAccounts;
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DiscordAccount discordAccount;
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// Note that database errors will cause this to return false.
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// After the database is offline Avail status must be set
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// to true before any subsequent admin commands will function.
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if (Database.online == false)
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return false;
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discordAccounts = database.getDiscordAccounts(discordAccountID);
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if (discordAccounts.isEmpty())
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return false;
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discordAccount = discordAccounts.get(0);
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return (discordAccount.isDiscordAdmin == 1);
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}
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public static String generatePassword(int length) {
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String ALPHABET = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
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StringBuilder passwordBuilder = new StringBuilder(length);
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Random random = new Random();
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// Generate alphanumeric password of a given length.
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// Could not find a good method of generating a password
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// based upon a given regex.
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for (int i = 0; i < length; i++)
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passwordBuilder.append(ALPHABET.charAt(random.nextInt(ALPHABET.length())));
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return new String(passwordBuilder);
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}
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public static String readLogFile(String filePath, int lineCount) {
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ProcessBuilder builder = new ProcessBuilder("/bin/bash", "-c", "tail -n " + lineCount + " " + filePath);
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builder.redirectErrorStream(true);
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Process process = null;
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String line = null;
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String logOutput = "";
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try {
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process = builder.start();
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InputStream is = process.getInputStream();
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BufferedReader reader = new BufferedReader(new InputStreamReader(is));
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while ((line = reader.readLine()) != null) {
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logOutput += line + "\n";
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}
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} catch (IOException e) {
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Logger.error(e.toString());
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return "Error while reading logfile";
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}
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return logOutput;
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}
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private static void junkbot(String command, String[] inString) {
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String outString;
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Writer fileWriter;
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if (inString == null)
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return;
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;
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outString = command + String.join(" ", inString);
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outString += "\n";
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try {
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fileWriter = new BufferedWriter(new FileWriter("junkbot.txt", true));
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fileWriter.append(outString);
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fileWriter.close();
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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private static void SendAdminLogUpdates() {
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HashMap<Integer, String> adminEvents = database.getAdminEvents();
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for (int adminEvent : adminEvents.keySet()) {
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// Set event as read
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database.setAdminEventAsRead(adminEvent);
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String outString =
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"```\n" + "Hello Players \n\n" +
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adminEvents.get(adminEvent) + "\n\n" +
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RobotSpeak.getRobotSpeak() + "\n```";
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if (ADMINLOG.textChannel.canTalk())
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ADMINLOG.textChannel.sendMessage(outString).queue();
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}
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}
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@Override
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public void onMessageReceived(MessageReceivedEvent event) {
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@@ -142,7 +266,8 @@ public class MagicBot extends ListenerAdapter {
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// Early exit if message sent to us by another bot or ourselves.
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if (event.getAuthor().isBot()) return;
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if (event.getAuthor().isBot())
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return;
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// Extract message and origin channel from event
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@@ -247,49 +372,6 @@ public class MagicBot extends ListenerAdapter {
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}
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}
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public static void sendResponse(MessageReceivedEvent event, String responseContent) {
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// Send a formatted MagicBot response to a Discord user
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String discordUserName;
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MessageChannel channel;
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// Exit if discord is offline
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if (jda.getStatus().equals(JDA.Status.CONNECTED) == false)
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return;
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discordUserName = event.getAuthor().getName();
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channel = event.getMessage().getChannel();
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channel.sendMessage(
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"```\n" + "Hello Player " + discordUserName + "\n\n" +
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responseContent + "\n\n" +
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RobotSpeak.getRobotSpeak() + "\n```").queue();
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}
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public static boolean isAdminEvent(MessageReceivedEvent event) {
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String discordAccountID = event.getAuthor().getId();
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List<DiscordAccount> discordAccounts;
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DiscordAccount discordAccount;
|
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|
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// Note that database errors will cause this to return false.
|
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// After the database is offline Avail status must be set
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// to true before any subsequent admin commands will function.
|
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|
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if (Database.online == false)
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return false;
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|
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discordAccounts = database.getDiscordAccounts(discordAccountID);
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|
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if (discordAccounts.isEmpty())
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return false;
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discordAccount = discordAccounts.get(0);
|
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return (discordAccount.isDiscordAdmin == 1);
|
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}
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public void handleHelpRequest(MessageReceivedEvent event) {
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|
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// Help is kept here in the main class instead of a handler as a
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@@ -322,85 +404,4 @@ public class MagicBot extends ListenerAdapter {
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"#trash <blank>/detail/flush";
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sendResponse(event, helpString);
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}
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|
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public static String generatePassword(int length) {
|
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|
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String ALPHABET = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
|
||||
StringBuilder passwordBuilder = new StringBuilder(length);
|
||||
Random random = new Random();
|
||||
|
||||
// Generate alphanumeric password of a given length.
|
||||
// Could not find a good method of generating a password
|
||||
// based upon a given regex.
|
||||
|
||||
for (int i = 0; i < length; i++)
|
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passwordBuilder.append(ALPHABET.charAt(random.nextInt(ALPHABET.length())));
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||||
|
||||
return new String(passwordBuilder);
|
||||
}
|
||||
|
||||
public static String readLogFile(String filePath, int lineCount) {
|
||||
|
||||
ProcessBuilder builder = new ProcessBuilder("/bin/bash", "-c", "tail -n " + lineCount + " " + filePath);
|
||||
builder.redirectErrorStream(true);
|
||||
Process process = null;
|
||||
String line = null;
|
||||
String logOutput = "";
|
||||
|
||||
try {
|
||||
process = builder.start();
|
||||
|
||||
InputStream is = process.getInputStream();
|
||||
BufferedReader reader = new BufferedReader(new InputStreamReader(is));
|
||||
|
||||
while ((line = reader.readLine()) != null) {
|
||||
logOutput += line + "\n";
|
||||
}
|
||||
|
||||
} catch (IOException e) {
|
||||
Logger.error(e.toString());
|
||||
return "Error while reading logfile";
|
||||
}
|
||||
|
||||
return logOutput;
|
||||
}
|
||||
|
||||
private static void junkbot(String command, String[] inString) {
|
||||
|
||||
String outString;
|
||||
Writer fileWriter;
|
||||
|
||||
if (inString == null)
|
||||
return;
|
||||
;
|
||||
|
||||
outString = command + String.join(" ", inString);
|
||||
outString += "\n";
|
||||
|
||||
try {
|
||||
fileWriter = new BufferedWriter(new FileWriter("junkbot.txt", true));
|
||||
fileWriter.append(outString);
|
||||
fileWriter.close();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
private static void SendAdminLogUpdates() {
|
||||
HashMap<Integer, String> adminEvents = database.getAdminEvents();
|
||||
|
||||
for (int adminEvent : adminEvents.keySet()) {
|
||||
|
||||
// Set event as read
|
||||
database.setAdminEventAsRead(adminEvent);
|
||||
String outString =
|
||||
"```\n" + "Hello Players \n\n" +
|
||||
adminEvents.get(adminEvent) + "\n\n" +
|
||||
RobotSpeak.getRobotSpeak() + "\n```";
|
||||
|
||||
if (ADMINLOG.textChannel.canTalk())
|
||||
ADMINLOG.textChannel.sendMessage(outString).queue();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -42,7 +42,8 @@ public class ChatChannelHandler {
|
||||
"```\n" + "Hello Players \n\n" +
|
||||
chatText.substring(3) + "\n\n" +
|
||||
RobotSpeak.getRobotSpeak() + "\n```";
|
||||
else outString = chatText;
|
||||
else
|
||||
outString = chatText;
|
||||
|
||||
// Write string to changelog channel
|
||||
|
||||
|
||||
@@ -40,7 +40,7 @@ public class DevRequestHandler {
|
||||
|
||||
switch (serverCommand) {
|
||||
|
||||
case "build" :
|
||||
case "build":
|
||||
commandString = "./mbdevbuild.sh";
|
||||
break;
|
||||
case "restart":
|
||||
@@ -62,7 +62,7 @@ public class DevRequestHandler {
|
||||
MagicBot.sendResponse(event,
|
||||
"#dev build <target> (blank==master) \n" +
|
||||
"#dev shutdown (Shutdown dev server)\n" +
|
||||
"#dev restart (Restarts the server)\n"+
|
||||
"#dev restart (Restarts the server)\n" +
|
||||
"#dev debug (Restarts server in debug mode)\n" +
|
||||
"#dev console # (Displays # lines from console)\n" +
|
||||
"#dev lastout (Displays output from last command) \n");
|
||||
@@ -77,7 +77,7 @@ public class DevRequestHandler {
|
||||
}
|
||||
|
||||
processBuilder = new ProcessBuilder("/bin/sh", "-c", commandString + " " + commandArgument + " > devLastOut");
|
||||
logString = String.join(" ",processBuilder.command().toArray(new String[0]));
|
||||
logString = String.join(" ", processBuilder.command().toArray(new String[0]));
|
||||
|
||||
try {
|
||||
processBuilder.start();
|
||||
@@ -89,6 +89,7 @@ public class DevRequestHandler {
|
||||
"Use #dev lastout to view results");
|
||||
|
||||
}
|
||||
|
||||
private static String getLastOutput() {
|
||||
|
||||
String outString = null;
|
||||
|
||||
@@ -142,7 +142,7 @@ public class HeightMap {
|
||||
this.bucketWidthX = 1;
|
||||
this.bucketWidthY = 1;
|
||||
|
||||
this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY+1];
|
||||
this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY + 1];
|
||||
|
||||
for (int y = 0; y <= this.fullExtentsY; y++) {
|
||||
for (int x = 0; x <= this.fullExtentsX; x++) {
|
||||
@@ -180,7 +180,7 @@ public class HeightMap {
|
||||
this.bucketWidthX = 1;
|
||||
this.bucketWidthY = 1;
|
||||
|
||||
this.pixelColorValues = new int[this.fullExtentsX+1][this.fullExtentsY+1];
|
||||
this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY + 1];
|
||||
|
||||
for (int y = 0; y <= this.fullExtentsY; y++) {
|
||||
for (int x = 0; x <= this.fullExtentsX; x++) {
|
||||
@@ -206,88 +206,6 @@ public class HeightMap {
|
||||
|
||||
}
|
||||
|
||||
public Vector2f getGridSquare(Vector2f zoneLoc) {
|
||||
|
||||
if (zoneLoc.x < 0)
|
||||
zoneLoc.setX(0);
|
||||
|
||||
if (zoneLoc.x > this.fullExtentsX - 1)
|
||||
zoneLoc.setX((this.fullExtentsX - 1) + .9999999f);
|
||||
|
||||
if (zoneLoc.y < 0)
|
||||
zoneLoc.setY(0);
|
||||
|
||||
if (zoneLoc.y > this.fullExtentsY - 1)
|
||||
zoneLoc.setY((this.fullExtentsY - 1) + .9999999f);
|
||||
|
||||
float xBucket = (zoneLoc.x / this.bucketWidthX);
|
||||
float yBucket = (zoneLoc.y / this.bucketWidthY);
|
||||
|
||||
return new Vector2f(xBucket, yBucket);
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector2f zoneLoc) {
|
||||
|
||||
Vector2f gridSquare;
|
||||
|
||||
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
|
||||
return -1;
|
||||
|
||||
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
|
||||
return -1;
|
||||
|
||||
int maxX = (int) (this.fullExtentsX / this.bucketWidthX);
|
||||
int maxY = (int) (this.fullExtentsY / this.bucketWidthY);
|
||||
|
||||
//flip the Y so it grabs from the bottom left instead of top left.
|
||||
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
|
||||
|
||||
gridSquare = getGridSquare(zoneLoc);
|
||||
|
||||
int gridX = (int) gridSquare.x;
|
||||
int gridY = (int) (gridSquare.y);
|
||||
|
||||
if (gridX > maxX)
|
||||
gridX = maxX;
|
||||
if (gridY > maxY)
|
||||
gridY = maxY;
|
||||
|
||||
float offsetX = (gridSquare.x - gridX);
|
||||
float offsetY = gridSquare.y - gridY;
|
||||
|
||||
//get height of the 4 vertices.
|
||||
|
||||
float topLeftHeight = 0;
|
||||
float topRightHeight = 0;
|
||||
float bottomLeftHeight = 0;
|
||||
float bottomRightHeight = 0;
|
||||
|
||||
int nextY = gridY +1;
|
||||
int nextX = gridX + 1;
|
||||
|
||||
if (nextY > maxY)
|
||||
nextY = gridY;
|
||||
|
||||
if (nextX > maxX)
|
||||
nextX = gridX;
|
||||
|
||||
topLeftHeight = pixelColorValues[gridX][gridY];
|
||||
topRightHeight = pixelColorValues[nextX][gridY];
|
||||
bottomLeftHeight = pixelColorValues[gridX][nextY];
|
||||
bottomRightHeight = pixelColorValues[nextX][nextY];
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
|
||||
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
|
||||
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
|
||||
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
|
||||
|
||||
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
}
|
||||
|
||||
public static Zone getNextZoneWithTerrain(Zone zone) {
|
||||
|
||||
Zone nextZone = zone;
|
||||
@@ -505,48 +423,6 @@ public class HeightMap {
|
||||
return realWorldAltitude;
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector3fImmutable zoneLoc3f) {
|
||||
|
||||
Vector2f zoneLoc = new Vector2f(zoneLoc3f.x, zoneLoc3f.z);
|
||||
|
||||
Vector2f gridSquare;
|
||||
|
||||
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
|
||||
return -1;
|
||||
|
||||
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
|
||||
return -1;
|
||||
|
||||
//flip the Y so it grabs from the bottom left instead of top left.
|
||||
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
|
||||
|
||||
gridSquare = getGridSquare(zoneLoc);
|
||||
|
||||
int gridX = (int) gridSquare.x;
|
||||
int gridY = (int) (gridSquare.y);
|
||||
|
||||
float offsetX = (gridSquare.x - gridX);
|
||||
float offsetY = gridSquare.y - gridY;
|
||||
|
||||
//get height of the 4 vertices.
|
||||
|
||||
float topLeftHeight = pixelColorValues[gridX][gridY];
|
||||
float topRightHeight = pixelColorValues[gridX + 1][gridY];
|
||||
float bottomLeftHeight = pixelColorValues[gridX][gridY + 1];
|
||||
float bottomRightHeight = pixelColorValues[gridX + 1][gridY + 1];
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
|
||||
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
|
||||
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
|
||||
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
|
||||
|
||||
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
}
|
||||
|
||||
public static float getOutsetHeight(float interpolatedAltitude, Zone zone, Vector3fImmutable worldLocation) {
|
||||
|
||||
Vector2f parentLoc;
|
||||
@@ -620,24 +496,6 @@ public class HeightMap {
|
||||
return outsetALt;
|
||||
}
|
||||
|
||||
private void generatePixelData() {
|
||||
|
||||
Color color;
|
||||
|
||||
// Generate altitude lookup table for this heightmap
|
||||
|
||||
this.pixelColorValues = new int[this.heightmapImage.getWidth()][this.heightmapImage.getHeight()];
|
||||
|
||||
for (int y = 0; y < this.heightmapImage.getHeight(); y++) {
|
||||
for (int x = 0; x < this.heightmapImage.getWidth(); x++) {
|
||||
|
||||
color = new Color(this.heightmapImage.getRGB(x, y));
|
||||
pixelColorValues[x][y] = color.getRed();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static Vector2f getGridOffset(Vector2f gridSquare) {
|
||||
|
||||
int floorX = (int) gridSquare.x;
|
||||
@@ -647,11 +505,6 @@ public class HeightMap {
|
||||
|
||||
}
|
||||
|
||||
public float getScaledHeightForColor(float color) {
|
||||
|
||||
return (color / 256) * this.maxHeight;
|
||||
}
|
||||
|
||||
public static void loadAlHeightMaps() {
|
||||
|
||||
// Load the heightmaps into staging hashmap keyed by HashMapID
|
||||
@@ -672,6 +525,164 @@ public class HeightMap {
|
||||
Logger.info(HeightMap.heightmapByLoadNum.size() + " Heightmaps cached.");
|
||||
}
|
||||
|
||||
public static boolean isLocUnderwater(Vector3fImmutable currentLoc) {
|
||||
|
||||
float localAltitude = HeightMap.getWorldHeight(currentLoc);
|
||||
Zone zone = ZoneManager.findSmallestZone(currentLoc);
|
||||
|
||||
if (localAltitude < zone.getSeaLevel())
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public Vector2f getGridSquare(Vector2f zoneLoc) {
|
||||
|
||||
if (zoneLoc.x < 0)
|
||||
zoneLoc.setX(0);
|
||||
|
||||
if (zoneLoc.x > this.fullExtentsX - 1)
|
||||
zoneLoc.setX((this.fullExtentsX - 1) + .9999999f);
|
||||
|
||||
if (zoneLoc.y < 0)
|
||||
zoneLoc.setY(0);
|
||||
|
||||
if (zoneLoc.y > this.fullExtentsY - 1)
|
||||
zoneLoc.setY((this.fullExtentsY - 1) + .9999999f);
|
||||
|
||||
float xBucket = (zoneLoc.x / this.bucketWidthX);
|
||||
float yBucket = (zoneLoc.y / this.bucketWidthY);
|
||||
|
||||
return new Vector2f(xBucket, yBucket);
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector2f zoneLoc) {
|
||||
|
||||
Vector2f gridSquare;
|
||||
|
||||
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
|
||||
return -1;
|
||||
|
||||
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
|
||||
return -1;
|
||||
|
||||
int maxX = (int) (this.fullExtentsX / this.bucketWidthX);
|
||||
int maxY = (int) (this.fullExtentsY / this.bucketWidthY);
|
||||
|
||||
//flip the Y so it grabs from the bottom left instead of top left.
|
||||
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
|
||||
|
||||
gridSquare = getGridSquare(zoneLoc);
|
||||
|
||||
int gridX = (int) gridSquare.x;
|
||||
int gridY = (int) (gridSquare.y);
|
||||
|
||||
if (gridX > maxX)
|
||||
gridX = maxX;
|
||||
if (gridY > maxY)
|
||||
gridY = maxY;
|
||||
|
||||
float offsetX = (gridSquare.x - gridX);
|
||||
float offsetY = gridSquare.y - gridY;
|
||||
|
||||
//get height of the 4 vertices.
|
||||
|
||||
float topLeftHeight = 0;
|
||||
float topRightHeight = 0;
|
||||
float bottomLeftHeight = 0;
|
||||
float bottomRightHeight = 0;
|
||||
|
||||
int nextY = gridY + 1;
|
||||
int nextX = gridX + 1;
|
||||
|
||||
if (nextY > maxY)
|
||||
nextY = gridY;
|
||||
|
||||
if (nextX > maxX)
|
||||
nextX = gridX;
|
||||
|
||||
topLeftHeight = pixelColorValues[gridX][gridY];
|
||||
topRightHeight = pixelColorValues[nextX][gridY];
|
||||
bottomLeftHeight = pixelColorValues[gridX][nextY];
|
||||
bottomRightHeight = pixelColorValues[nextX][nextY];
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
|
||||
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
|
||||
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
|
||||
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
|
||||
|
||||
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
}
|
||||
|
||||
public float getInterpolatedTerrainHeight(Vector3fImmutable zoneLoc3f) {
|
||||
|
||||
Vector2f zoneLoc = new Vector2f(zoneLoc3f.x, zoneLoc3f.z);
|
||||
|
||||
Vector2f gridSquare;
|
||||
|
||||
if (zoneLoc.x < 0 || zoneLoc.x > this.fullExtentsX)
|
||||
return -1;
|
||||
|
||||
if (zoneLoc.y < 0 || zoneLoc.y > this.fullExtentsY)
|
||||
return -1;
|
||||
|
||||
//flip the Y so it grabs from the bottom left instead of top left.
|
||||
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
|
||||
|
||||
gridSquare = getGridSquare(zoneLoc);
|
||||
|
||||
int gridX = (int) gridSquare.x;
|
||||
int gridY = (int) (gridSquare.y);
|
||||
|
||||
float offsetX = (gridSquare.x - gridX);
|
||||
float offsetY = gridSquare.y - gridY;
|
||||
|
||||
//get height of the 4 vertices.
|
||||
|
||||
float topLeftHeight = pixelColorValues[gridX][gridY];
|
||||
float topRightHeight = pixelColorValues[gridX + 1][gridY];
|
||||
float bottomLeftHeight = pixelColorValues[gridX][gridY + 1];
|
||||
float bottomRightHeight = pixelColorValues[gridX + 1][gridY + 1];
|
||||
|
||||
float interpolatedHeight;
|
||||
|
||||
interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
|
||||
interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
|
||||
interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
|
||||
interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
|
||||
|
||||
interpolatedHeight *= (float) this.maxHeight / 256; // Scale height
|
||||
|
||||
return interpolatedHeight;
|
||||
}
|
||||
|
||||
private void generatePixelData() {
|
||||
|
||||
Color color;
|
||||
|
||||
// Generate altitude lookup table for this heightmap
|
||||
|
||||
this.pixelColorValues = new int[this.heightmapImage.getWidth()][this.heightmapImage.getHeight()];
|
||||
|
||||
for (int y = 0; y < this.heightmapImage.getHeight(); y++) {
|
||||
for (int x = 0; x < this.heightmapImage.getWidth(); x++) {
|
||||
|
||||
color = new Color(this.heightmapImage.getRGB(x, y));
|
||||
pixelColorValues[x][y] = color.getRed();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public float getScaledHeightForColor(float color) {
|
||||
|
||||
return (color / 256) * this.maxHeight;
|
||||
}
|
||||
|
||||
public float getBucketWidthX() {
|
||||
return bucketWidthX;
|
||||
}
|
||||
@@ -692,15 +703,4 @@ public class HeightMap {
|
||||
return seaLevel;
|
||||
}
|
||||
|
||||
public static boolean isLocUnderwater(Vector3fImmutable currentLoc) {
|
||||
|
||||
float localAltitude = HeightMap.getWorldHeight(currentLoc);
|
||||
Zone zone = ZoneManager.findSmallestZone(currentLoc);
|
||||
|
||||
if (localAltitude < zone.getSeaLevel())
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -38,14 +38,128 @@ public enum InterestManager implements Runnable {
|
||||
private static long lastTime;
|
||||
private static boolean keepGoing = true;
|
||||
|
||||
public void shutdown() {
|
||||
this.keepGoing = false;
|
||||
}
|
||||
|
||||
InterestManager() {
|
||||
Logger.info(" Interest Management thread is running.");
|
||||
}
|
||||
|
||||
public static void forceLoad(AbstractWorldObject awo) {
|
||||
|
||||
AbstractNetMsg msg = null;
|
||||
LoadStructureMsg lsm;
|
||||
LoadCharacterMsg lcm;
|
||||
NPC npc;
|
||||
Corpse corpse;
|
||||
HashSet<AbstractWorldObject> toUpdate;
|
||||
|
||||
switch (awo.getObjectType()) {
|
||||
case Building:
|
||||
lsm = new LoadStructureMsg();
|
||||
lsm.addObject((Building) awo);
|
||||
msg = lsm;
|
||||
break;
|
||||
case Corpse:
|
||||
corpse = (Corpse) awo;
|
||||
lcm = new LoadCharacterMsg(corpse, false);
|
||||
msg = lcm;
|
||||
break;
|
||||
case NPC:
|
||||
npc = (NPC) awo;
|
||||
lcm = new LoadCharacterMsg(npc, false);
|
||||
msg = lcm;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
toUpdate = WorldGrid.getObjectsInRangePartial(awo.getLoc(), MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER);
|
||||
|
||||
boolean send;
|
||||
|
||||
for (AbstractWorldObject tar : toUpdate) {
|
||||
PlayerCharacter player = (PlayerCharacter) tar;
|
||||
HashSet<AbstractWorldObject> loadedStaticObjects = player.getLoadedStaticObjects();
|
||||
send = false;
|
||||
|
||||
if (!loadedStaticObjects.contains(awo)) {
|
||||
loadedStaticObjects.add(awo);
|
||||
send = true;
|
||||
}
|
||||
|
||||
if (send) {
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void HandleSpecialUnload(Building building, ClientConnection origin) {
|
||||
|
||||
if (Regions.FurnitureRegionMap.get(building.getObjectUUID()) == null)
|
||||
return;
|
||||
|
||||
Regions buildingRegion = Regions.FurnitureRegionMap.get(building.getObjectUUID());
|
||||
|
||||
if (!buildingRegion.isOutside())
|
||||
return;
|
||||
|
||||
MoveToPointMsg moveMsg = new MoveToPointMsg(building);
|
||||
|
||||
if (origin != null)
|
||||
origin.sendMsg(moveMsg);
|
||||
}
|
||||
|
||||
public static void reloadCharacter(AbstractCharacter absChar) {
|
||||
|
||||
UnloadObjectsMsg uom = new UnloadObjectsMsg();
|
||||
uom.addObject(absChar);
|
||||
LoadCharacterMsg lcm = new LoadCharacterMsg(absChar, false);
|
||||
|
||||
HashSet<AbstractWorldObject> toSend = WorldGrid.getObjectsInRangePartial(absChar.getLoc(), MBServerStatics.CHARACTER_LOAD_RANGE,
|
||||
MBServerStatics.MASK_PLAYER);
|
||||
|
||||
PlayerCharacter pc = null;
|
||||
|
||||
if (absChar.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
pc = (PlayerCharacter) absChar;
|
||||
|
||||
for (AbstractWorldObject awo : toSend) {
|
||||
|
||||
PlayerCharacter pcc = (PlayerCharacter) awo;
|
||||
|
||||
if (pcc == null)
|
||||
continue;
|
||||
|
||||
ClientConnection cc = SessionManager.getClientConnection(pcc);
|
||||
|
||||
if (cc == null)
|
||||
continue;
|
||||
|
||||
if (pcc.getObjectUUID() == absChar.getObjectUUID())
|
||||
continue;
|
||||
|
||||
else {
|
||||
if (pc != null)
|
||||
if (pcc.getSeeInvis() < pc.getHidden())
|
||||
continue;
|
||||
|
||||
if (!cc.sendMsg(uom)) {
|
||||
String classType = uom.getClass().getSimpleName();
|
||||
Logger.error("Failed to send message ");
|
||||
}
|
||||
|
||||
if (!cc.sendMsg(lcm)) {
|
||||
String classType = lcm.getClass().getSimpleName();
|
||||
Logger.error("Failed to send message");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void shutdown() {
|
||||
this.keepGoing = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
beginLoadJob();
|
||||
@@ -84,6 +198,9 @@ public enum InterestManager implements Runnable {
|
||||
return dur;
|
||||
}
|
||||
|
||||
// Forces the loading of static objects (corpses and buildings).
|
||||
// Needed to override threshold limits on loading statics
|
||||
|
||||
private void updateAllPlayers() {
|
||||
// get all players
|
||||
|
||||
@@ -341,7 +458,7 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
awonpc.playerAgroMap.put(player.getObjectUUID(), false);
|
||||
//MobileFSM.setAwake(awonpc, false);
|
||||
((Mob)awonpc).setCombatTarget(null);
|
||||
((Mob) awonpc).setCombatTarget(null);
|
||||
// IVarController.setVariable(awonpc, "IntelligenceDisableDelay", (double) (System.currentTimeMillis() + 5000));
|
||||
// awonpc.enableIntelligence();
|
||||
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
|
||||
@@ -358,7 +475,7 @@ public enum InterestManager implements Runnable {
|
||||
|
||||
if (awonpc.isMob())
|
||||
//MobileFSM.setAwake(awonpc, false);
|
||||
((Mob)awonpc).setCombatTarget(null);
|
||||
((Mob) awonpc).setCombatTarget(null);
|
||||
// IVarController.setVariable(awonpc, "IntelligenceDisableDelay", (double) (System.currentTimeMillis() + 5000));
|
||||
// awonpc.enableIntelligence();
|
||||
lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
|
||||
@@ -385,76 +502,6 @@ public enum InterestManager implements Runnable {
|
||||
//JobScheduler.getInstance().scheduleJob(new LoadEffectsJob(players, origin), MBServerStatics.LOAD_OBJECT_DELAY);
|
||||
}
|
||||
|
||||
// Forces the loading of static objects (corpses and buildings).
|
||||
// Needed to override threshold limits on loading statics
|
||||
|
||||
public static void forceLoad(AbstractWorldObject awo) {
|
||||
|
||||
AbstractNetMsg msg = null;
|
||||
LoadStructureMsg lsm;
|
||||
LoadCharacterMsg lcm;
|
||||
NPC npc;
|
||||
Corpse corpse;
|
||||
HashSet<AbstractWorldObject> toUpdate;
|
||||
|
||||
switch (awo.getObjectType()) {
|
||||
case Building:
|
||||
lsm = new LoadStructureMsg();
|
||||
lsm.addObject((Building) awo);
|
||||
msg = lsm;
|
||||
break;
|
||||
case Corpse:
|
||||
corpse = (Corpse) awo;
|
||||
lcm = new LoadCharacterMsg(corpse, false);
|
||||
msg = lcm;
|
||||
break;
|
||||
case NPC:
|
||||
npc = (NPC) awo;
|
||||
lcm = new LoadCharacterMsg(npc, false);
|
||||
msg = lcm;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
toUpdate = WorldGrid.getObjectsInRangePartial(awo.getLoc(), MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER);
|
||||
|
||||
boolean send;
|
||||
|
||||
for (AbstractWorldObject tar : toUpdate) {
|
||||
PlayerCharacter player = (PlayerCharacter) tar;
|
||||
HashSet<AbstractWorldObject> loadedStaticObjects = player.getLoadedStaticObjects();
|
||||
send = false;
|
||||
|
||||
if (!loadedStaticObjects.contains(awo)) {
|
||||
loadedStaticObjects.add(awo);
|
||||
send = true;
|
||||
}
|
||||
|
||||
if (send) {
|
||||
|
||||
Dispatch dispatch = Dispatch.borrow(player, msg);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void HandleSpecialUnload(Building building, ClientConnection origin) {
|
||||
|
||||
if (Regions.FurnitureRegionMap.get(building.getObjectUUID()) == null)
|
||||
return;
|
||||
|
||||
Regions buildingRegion = Regions.FurnitureRegionMap.get(building.getObjectUUID());
|
||||
|
||||
if (!buildingRegion.isOutside())
|
||||
return;
|
||||
|
||||
MoveToPointMsg moveMsg = new MoveToPointMsg(building);
|
||||
|
||||
if (origin != null)
|
||||
origin.sendMsg(moveMsg);
|
||||
}
|
||||
|
||||
public synchronized void HandleLoadForEnterWorld(PlayerCharacter player) {
|
||||
|
||||
if (player == null)
|
||||
@@ -504,51 +551,4 @@ public enum InterestManager implements Runnable {
|
||||
Logger.error("InterestManager.updateAllMobilePlayers: " + player.getObjectUUID(), e);
|
||||
}
|
||||
}
|
||||
|
||||
public static void reloadCharacter(AbstractCharacter absChar) {
|
||||
|
||||
UnloadObjectsMsg uom = new UnloadObjectsMsg();
|
||||
uom.addObject(absChar);
|
||||
LoadCharacterMsg lcm = new LoadCharacterMsg(absChar, false);
|
||||
|
||||
HashSet<AbstractWorldObject> toSend = WorldGrid.getObjectsInRangePartial(absChar.getLoc(), MBServerStatics.CHARACTER_LOAD_RANGE,
|
||||
MBServerStatics.MASK_PLAYER);
|
||||
|
||||
PlayerCharacter pc = null;
|
||||
|
||||
if (absChar.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||
pc = (PlayerCharacter) absChar;
|
||||
|
||||
for (AbstractWorldObject awo : toSend) {
|
||||
|
||||
PlayerCharacter pcc = (PlayerCharacter) awo;
|
||||
|
||||
if (pcc == null)
|
||||
continue;
|
||||
|
||||
ClientConnection cc = SessionManager.getClientConnection(pcc);
|
||||
|
||||
if (cc == null)
|
||||
continue;
|
||||
|
||||
if (pcc.getObjectUUID() == absChar.getObjectUUID())
|
||||
continue;
|
||||
|
||||
else {
|
||||
if (pc != null)
|
||||
if (pcc.getSeeInvis() < pc.getHidden())
|
||||
continue;
|
||||
|
||||
if (!cc.sendMsg(uom)) {
|
||||
String classType = uom.getClass().getSimpleName();
|
||||
Logger.error("Failed to send message ");
|
||||
}
|
||||
|
||||
if (!cc.sendMsg(lcm)) {
|
||||
String classType = lcm.getClass().getSimpleName();
|
||||
Logger.error("Failed to send message");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -36,8 +36,8 @@ public enum RealmMap {
|
||||
// Spatial hashmap. Used for determining which Realm
|
||||
// a player is currently located within.
|
||||
|
||||
public static int[][] _realmImageMap;
|
||||
private static final HashMap<Color, Integer> _rgbToIDMap = new HashMap<>();
|
||||
public static int[][] _realmImageMap;
|
||||
|
||||
public static int getRealmIDByColor(Color color) {
|
||||
|
||||
|
||||
@@ -26,10 +26,11 @@ import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class WorldGrid {
|
||||
|
||||
public static ConcurrentHashMap<Integer,AbstractWorldObject>[][] DynamicGridMap;
|
||||
public static ConcurrentHashMap<Integer,AbstractWorldObject>[][] StaticGridMap;
|
||||
public static ConcurrentHashMap<Integer, AbstractWorldObject>[][] DynamicGridMap;
|
||||
public static ConcurrentHashMap<Integer, AbstractWorldObject>[][] StaticGridMap;
|
||||
private static float dynamicBucketScale = 0.00390625f; // 256 bucket size, 1/256
|
||||
private static float staticBucketScale = 0.00390625f;
|
||||
|
||||
public static void startLoadJob() {
|
||||
|
||||
Thread loadJobThread;
|
||||
@@ -59,16 +60,15 @@ public class WorldGrid {
|
||||
else
|
||||
scale = WorldGrid.dynamicBucketScale;
|
||||
int gridX = (int) Math.abs(loc.x * scale);
|
||||
int gridZ = (int)Math.abs(loc.z * scale);
|
||||
int bucketSize = (int) (r *scale) + 1;
|
||||
int gridZ = (int) Math.abs(loc.z * scale);
|
||||
int bucketSize = (int) (r * scale) + 1;
|
||||
//start at top left most corner to scan.
|
||||
int startingX = gridX - bucketSize;
|
||||
int startingZ = gridZ + bucketSize;
|
||||
|
||||
|
||||
|
||||
int limitX = Math.abs((int) (MBServerStatics.MAX_WORLD_WIDTH *scale));
|
||||
int limitZ = Math.abs((int) (MBServerStatics.MAX_WORLD_HEIGHT *scale)); //LimitZ is negative, remember to flip sign.
|
||||
int limitX = Math.abs((int) (MBServerStatics.MAX_WORLD_WIDTH * scale));
|
||||
int limitZ = Math.abs((int) (MBServerStatics.MAX_WORLD_HEIGHT * scale)); //LimitZ is negative, remember to flip sign.
|
||||
|
||||
if (startingX < 0)
|
||||
startingX = 0;
|
||||
@@ -98,16 +98,16 @@ public class WorldGrid {
|
||||
endZ = limitZ;
|
||||
|
||||
int auditMob = 0;
|
||||
for (int x = startingX;x<=endX;x++){
|
||||
for (int z = startingZ;z >= endZ;z--){
|
||||
for (int x = startingX; x <= endX; x++) {
|
||||
for (int z = startingZ; z >= endZ; z--) {
|
||||
|
||||
ConcurrentHashMap<Integer,AbstractWorldObject> gridMap;
|
||||
ConcurrentHashMap<Integer, AbstractWorldObject> gridMap;
|
||||
|
||||
if ((MBServerStatics.MASK_STATIC & mask) != 0)
|
||||
gridMap = WorldGrid.StaticGridMap[x][z];
|
||||
else
|
||||
gridMap = WorldGrid.DynamicGridMap[x][z];
|
||||
for (AbstractWorldObject gridObject: gridMap.values()){
|
||||
for (AbstractWorldObject gridObject : gridMap.values()) {
|
||||
if ((gridObject.getObjectTypeMask() & mask) == 0)
|
||||
continue;
|
||||
if (gridObject.getLoc().distanceSquared2D(loc) <= FastMath.sqr(r))
|
||||
@@ -124,7 +124,7 @@ public class WorldGrid {
|
||||
}
|
||||
|
||||
public static HashSet<AbstractWorldObject> getObjectsInRangeContains(Vector3fImmutable loc, double r, int mask) {
|
||||
HashSet<AbstractWorldObject> outbound = getObjectsInRangePartial(loc,r,mask);
|
||||
HashSet<AbstractWorldObject> outbound = getObjectsInRangePartial(loc, r, mask);
|
||||
return outbound;
|
||||
}
|
||||
|
||||
@@ -133,36 +133,36 @@ public class WorldGrid {
|
||||
}
|
||||
|
||||
|
||||
public static void InitializeGridObjects(){
|
||||
public static void InitializeGridObjects() {
|
||||
|
||||
int dynamicWidth = (int) Math.abs(MBServerStatics.MAX_WORLD_WIDTH *WorldGrid.dynamicBucketScale);
|
||||
int dynamicHeight = (int) Math.abs(MBServerStatics.MAX_WORLD_HEIGHT*WorldGrid.dynamicBucketScale);
|
||||
int dynamicWidth = (int) Math.abs(MBServerStatics.MAX_WORLD_WIDTH * WorldGrid.dynamicBucketScale);
|
||||
int dynamicHeight = (int) Math.abs(MBServerStatics.MAX_WORLD_HEIGHT * WorldGrid.dynamicBucketScale);
|
||||
|
||||
int staticWidth = (int) Math.abs(MBServerStatics.MAX_WORLD_WIDTH *WorldGrid.staticBucketScale);
|
||||
int staticHeight = (int) Math.abs(MBServerStatics.MAX_WORLD_HEIGHT*WorldGrid.staticBucketScale);
|
||||
WorldGrid.DynamicGridMap = new ConcurrentHashMap[dynamicWidth+ 1][dynamicHeight + 1];
|
||||
int staticWidth = (int) Math.abs(MBServerStatics.MAX_WORLD_WIDTH * WorldGrid.staticBucketScale);
|
||||
int staticHeight = (int) Math.abs(MBServerStatics.MAX_WORLD_HEIGHT * WorldGrid.staticBucketScale);
|
||||
WorldGrid.DynamicGridMap = new ConcurrentHashMap[dynamicWidth + 1][dynamicHeight + 1];
|
||||
WorldGrid.StaticGridMap = new ConcurrentHashMap[staticWidth + 1][staticHeight + 1];
|
||||
//create new hash maps for each bucket
|
||||
for (int x = 0; x<= staticWidth; x++)
|
||||
for (int y = 0; y<= staticHeight; y++){
|
||||
WorldGrid.StaticGridMap[x][y] = new ConcurrentHashMap<Integer,AbstractWorldObject>();
|
||||
for (int x = 0; x <= staticWidth; x++)
|
||||
for (int y = 0; y <= staticHeight; y++) {
|
||||
WorldGrid.StaticGridMap[x][y] = new ConcurrentHashMap<Integer, AbstractWorldObject>();
|
||||
}
|
||||
|
||||
for (int x = 0; x<= dynamicWidth; x++)
|
||||
for (int y = 0; y<= dynamicHeight; y++){
|
||||
WorldGrid.DynamicGridMap[x][y] = new ConcurrentHashMap<Integer,AbstractWorldObject>();
|
||||
for (int x = 0; x <= dynamicWidth; x++)
|
||||
for (int y = 0; y <= dynamicHeight; y++) {
|
||||
WorldGrid.DynamicGridMap[x][y] = new ConcurrentHashMap<Integer, AbstractWorldObject>();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void RemoveWorldObject(AbstractWorldObject gridObject){
|
||||
public static void RemoveWorldObject(AbstractWorldObject gridObject) {
|
||||
|
||||
if (gridObject == null)
|
||||
return;
|
||||
AbstractWorldObject.RemoveFromWorldGrid(gridObject);
|
||||
}
|
||||
|
||||
public static boolean addObject(AbstractWorldObject gridObject, float x, float z){
|
||||
public static boolean addObject(AbstractWorldObject gridObject, float x, float z) {
|
||||
|
||||
if (gridObject == null)
|
||||
return false;
|
||||
@@ -181,12 +181,12 @@ public class WorldGrid {
|
||||
int gridX;
|
||||
int gridZ;
|
||||
|
||||
if (gridObject.getGridObjectType().equals(GridObjectType.STATIC)){
|
||||
gridX = Math.abs((int) (x *WorldGrid.staticBucketScale));
|
||||
gridZ = Math.abs((int) (z*WorldGrid.staticBucketScale));
|
||||
}else{
|
||||
gridX = Math.abs((int) (x *WorldGrid.dynamicBucketScale));
|
||||
gridZ = Math.abs((int) (z*WorldGrid.dynamicBucketScale));
|
||||
if (gridObject.getGridObjectType().equals(GridObjectType.STATIC)) {
|
||||
gridX = Math.abs((int) (x * WorldGrid.staticBucketScale));
|
||||
gridZ = Math.abs((int) (z * WorldGrid.staticBucketScale));
|
||||
} else {
|
||||
gridX = Math.abs((int) (x * WorldGrid.dynamicBucketScale));
|
||||
gridZ = Math.abs((int) (z * WorldGrid.dynamicBucketScale));
|
||||
}
|
||||
|
||||
|
||||
@@ -212,7 +212,7 @@ public class WorldGrid {
|
||||
switch (awo.getObjectType()) {
|
||||
case Building:
|
||||
lsm = new LoadStructureMsg();
|
||||
lsm.addObject((Building)awo);
|
||||
lsm.addObject((Building) awo);
|
||||
DispatchMessage.sendToAllInRange(awo, lsm);
|
||||
break;
|
||||
case NPC:
|
||||
@@ -238,7 +238,7 @@ public class WorldGrid {
|
||||
|
||||
case Building:
|
||||
lsm = new LoadStructureMsg();
|
||||
lsm.addObject((Building)awo);
|
||||
lsm.addObject((Building) awo);
|
||||
DispatchMessage.sendToAllInRange(awo, lsm);
|
||||
break;
|
||||
case NPC:
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
package engine.ai;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
@@ -22,12 +23,15 @@ import engine.objects.*;
|
||||
import engine.powers.ActionsBase;
|
||||
import engine.powers.PowersBase;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
|
||||
import static engine.math.FastMath.sqr;
|
||||
|
||||
public class MobileFSM {
|
||||
private static void AttackTarget(Mob mob, AbstractWorldObject target) {
|
||||
if (mob == null)
|
||||
@@ -36,8 +40,8 @@ public class MobileFSM {
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
if(target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)){
|
||||
if(MobCast(mob)){
|
||||
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
|
||||
if (MobCast(mob)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -58,8 +62,9 @@ public class MobileFSM {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public static void AttackPlayer(Mob mob, PlayerCharacter target) {
|
||||
if(!mob.canSee(target)){
|
||||
if (!mob.canSee(target)) {
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
@@ -100,6 +105,7 @@ public class MobileFSM {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void AttackBuilding(Mob mob, Building target) {
|
||||
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||
mob.setCombatTarget(null);
|
||||
@@ -140,6 +146,7 @@ public class MobileFSM {
|
||||
DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
|
||||
}
|
||||
}
|
||||
|
||||
public static void AttackMob(Mob mob, Mob target) {
|
||||
if (mob.getRange() >= 30 && mob.isMoving())
|
||||
return;
|
||||
@@ -166,6 +173,7 @@ public class MobileFSM {
|
||||
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
|
||||
}
|
||||
}
|
||||
|
||||
private static void Patrol(Mob mob) {
|
||||
//make sure mob is out of combat stance
|
||||
if (mob.isCombat() && mob.getCombatTarget() == null) {
|
||||
@@ -174,7 +182,7 @@ public class MobileFSM {
|
||||
rwss.setPlayer(mob);
|
||||
DispatchMessage.sendToAllInRange(mob, rwss);
|
||||
}
|
||||
int patrolDelay = ThreadLocalRandom.current().nextInt((int)(MobileFSMManager.AI_PATROL_DIVISOR * 0.5f), MobileFSMManager.AI_PATROL_DIVISOR) + MobileFSMManager.AI_PATROL_DIVISOR;
|
||||
int patrolDelay = ThreadLocalRandom.current().nextInt((int) (MobileFSMManager.AI_PATROL_DIVISOR * 0.5f), MobileFSMManager.AI_PATROL_DIVISOR) + MobileFSMManager.AI_PATROL_DIVISOR;
|
||||
if (mob.stopPatrolTime + (patrolDelay * 1000) > System.currentTimeMillis())
|
||||
//early exit while waiting to patrol again
|
||||
return;
|
||||
@@ -183,7 +191,7 @@ public class MobileFSM {
|
||||
Building barracks = mob.building;
|
||||
if (barracks != null && barracks.patrolPoints != null && !barracks.getPatrolPoints().isEmpty()) {
|
||||
mob.patrolPoints = barracks.patrolPoints;
|
||||
} else{
|
||||
} else {
|
||||
randomGuardPatrolPoint(mob);
|
||||
return;
|
||||
}
|
||||
@@ -194,7 +202,7 @@ public class MobileFSM {
|
||||
mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex);
|
||||
mob.lastPatrolPointIndex += 1;
|
||||
MovementUtilities.aiMove(mob, mob.destination, true);
|
||||
if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()){
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) {
|
||||
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) {
|
||||
//make sure mob is out of combat stance
|
||||
if (minion.getKey().despawned == false) {
|
||||
@@ -214,6 +222,7 @@ public class MobileFSM {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean canCast(Mob mob) {
|
||||
// Performs validation to determine if a
|
||||
// mobile in the proper state to cast.
|
||||
@@ -221,7 +230,7 @@ public class MobileFSM {
|
||||
return false;
|
||||
if (mob.mobPowers.isEmpty())
|
||||
return false;
|
||||
if(!mob.canSee((PlayerCharacter) mob.getCombatTarget())){
|
||||
if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
|
||||
mob.setCombatTarget(null);
|
||||
return false;
|
||||
}
|
||||
@@ -229,6 +238,7 @@ public class MobileFSM {
|
||||
mob.nextCastTime = System.currentTimeMillis();
|
||||
return mob.nextCastTime <= System.currentTimeMillis();
|
||||
}
|
||||
|
||||
public static boolean MobCast(Mob mob) {
|
||||
// Method picks a random spell from a mobile's list of powers
|
||||
// and casts it on the current target (or itself). Validation
|
||||
@@ -261,7 +271,7 @@ public class MobileFSM {
|
||||
int powerRank = mob.mobPowers.get(powerToken);
|
||||
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
||||
//check for hit-roll
|
||||
if(mobPower.requiresHitRoll) {
|
||||
if (mobPower.requiresHitRoll) {
|
||||
if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget())) {
|
||||
return false;
|
||||
}
|
||||
@@ -291,6 +301,7 @@ public class MobileFSM {
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void MobCallForHelp(Mob mob) {
|
||||
boolean callGotResponse = false;
|
||||
if (mob.nextCallForHelp == 0) {
|
||||
@@ -311,6 +322,7 @@ public class MobileFSM {
|
||||
//wait 60 seconds to call for help again
|
||||
mob.nextCallForHelp = System.currentTimeMillis() + 60000;
|
||||
}
|
||||
|
||||
public static void DetermineAction(Mob mob) {
|
||||
if (mob == null)
|
||||
return;
|
||||
@@ -321,10 +333,10 @@ public class MobileFSM {
|
||||
}
|
||||
if (mob.despawned && mob.isPlayerGuard) {
|
||||
//override for guards
|
||||
if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()){
|
||||
if(mob.npcOwner.isAlive() == false || ((Mob)mob.npcOwner).despawned == true){
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()) {
|
||||
if (mob.npcOwner.isAlive() == false || ((Mob) mob.npcOwner).despawned == true) {
|
||||
//minions don't respawn while guard captain is dead
|
||||
if(mob.isAlive() == false) {
|
||||
if (mob.isAlive() == false) {
|
||||
mob.deathTime = System.currentTimeMillis();
|
||||
return;
|
||||
}
|
||||
@@ -351,7 +363,7 @@ public class MobileFSM {
|
||||
}
|
||||
mob.updateLocation();
|
||||
CheckToSendMobHome(mob);
|
||||
if(mob.combatTarget != null && mob.combatTarget.isAlive() == false){
|
||||
if (mob.combatTarget != null && mob.combatTarget.isAlive() == false) {
|
||||
mob.setCombatTarget(null);
|
||||
}
|
||||
switch (mob.BehaviourType) {
|
||||
@@ -375,6 +387,7 @@ public class MobileFSM {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckForAggro(Mob aiAgent) {
|
||||
//looks for and sets mobs combatTarget
|
||||
if (!aiAgent.isAlive())
|
||||
@@ -405,10 +418,11 @@ public class MobileFSM {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckMobMovement(Mob mob) {
|
||||
if (!MovementUtilities.canMove(mob))
|
||||
return;
|
||||
switch(mob.BehaviourType){
|
||||
switch (mob.BehaviourType) {
|
||||
case Pet1:
|
||||
if (!mob.playerAgroMap.containsKey(mob.getOwner().getObjectUUID())) {
|
||||
//mob no longer has its owner loaded, translocate pet to owner
|
||||
@@ -425,27 +439,28 @@ public class MobileFSM {
|
||||
chaseTarget(mob);
|
||||
break;
|
||||
case GuardMinion:
|
||||
if (!mob.npcOwner.isAlive() || ((Mob)mob.npcOwner).despawned)
|
||||
if (!mob.npcOwner.isAlive() || ((Mob) mob.npcOwner).despawned)
|
||||
randomGuardPatrolPoint(mob);
|
||||
else{
|
||||
if(mob.getCombatTarget() != null){
|
||||
else {
|
||||
if (mob.getCombatTarget() != null) {
|
||||
chaseTarget(mob);
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if (mob.getCombatTarget() == null) {
|
||||
if(!mob.isMoving()) {
|
||||
if (!mob.isMoving()) {
|
||||
Patrol(mob);
|
||||
} else{
|
||||
} else {
|
||||
mob.stopPatrolTime = System.currentTimeMillis();
|
||||
}
|
||||
}else {
|
||||
} else {
|
||||
chaseTarget(mob);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckForRespawn(Mob aiAgent) {
|
||||
if (aiAgent.deathTime == 0) {
|
||||
aiAgent.setDeathTime(System.currentTimeMillis());
|
||||
@@ -479,14 +494,15 @@ public class MobileFSM {
|
||||
aiAgent.respawn();
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckForAttack(Mob mob) {
|
||||
//checks if mob can attack based on attack timer and range
|
||||
if (mob.isAlive() == false)
|
||||
return;
|
||||
if(mob.getCombatTarget() == null){
|
||||
if (mob.getCombatTarget() == null) {
|
||||
return;
|
||||
}
|
||||
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter)mob.getCombatTarget()) == false) {
|
||||
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false) {
|
||||
mob.setCombatTarget(null);
|
||||
if (mob.isCombat()) {
|
||||
mob.setCombat(false);
|
||||
@@ -505,18 +521,18 @@ public class MobileFSM {
|
||||
if (System.currentTimeMillis() > mob.getLastAttackTime())
|
||||
AttackTarget(mob, mob.getCombatTarget());
|
||||
}
|
||||
|
||||
private static void CheckToSendMobHome(Mob mob) {
|
||||
if(mob.BehaviourType.isAgressive) {
|
||||
if(mob.isPlayerGuard())
|
||||
{
|
||||
if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()){
|
||||
if (mob.BehaviourType.isAgressive) {
|
||||
if (mob.isPlayerGuard()) {
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) {
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
}
|
||||
} else {
|
||||
CheckForAggro(mob);
|
||||
}
|
||||
}
|
||||
if(mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob,mob.getCombatTarget(), MobileFSMManager.AI_BASE_AGGRO_RANGE * 0.5f)){
|
||||
if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobileFSMManager.AI_BASE_AGGRO_RANGE * 0.5f)) {
|
||||
return;
|
||||
}
|
||||
if (mob.isPlayerGuard() && !mob.despawned) {
|
||||
@@ -525,7 +541,7 @@ public class MobileFSM {
|
||||
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||
PowersManager.useMobPower(mob, mob, recall, 40);
|
||||
mob.setCombatTarget(null);
|
||||
if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()){
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
|
||||
//guard captain pulls his minions home with him
|
||||
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) {
|
||||
PowersManager.useMobPower(minion.getKey(), minion.getKey(), recall, 40);
|
||||
@@ -533,20 +549,20 @@ public class MobileFSM {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(MovementUtilities.inRangeOfBindLocation(mob) == false) {
|
||||
} else if (MovementUtilities.inRangeOfBindLocation(mob) == false) {
|
||||
|
||||
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||
PowersManager.useMobPower(mob, mob, recall, 40);
|
||||
mob.setCombatTarget(null);
|
||||
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
|
||||
PlayerCharacter.getFromCache((int)playerEntry.getKey()).setHateValue(0);
|
||||
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void chaseTarget(Mob mob) {
|
||||
mob.updateMovementState();
|
||||
if(mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false){
|
||||
if (mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false) {
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
@@ -560,6 +576,7 @@ public class MobileFSM {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void SafeGuardAggro(Mob mob) {
|
||||
HashSet<AbstractWorldObject> awoList = WorldGrid.getObjectsInRangePartial(mob, 100, MBServerStatics.MASK_MOB);
|
||||
for (AbstractWorldObject awoMob : awoList) {
|
||||
@@ -575,29 +592,33 @@ public class MobileFSM {
|
||||
mob.setCombatTarget(aggroMob);
|
||||
}
|
||||
}
|
||||
|
||||
public static void GuardCaptainLogic(Mob mob) {
|
||||
if (mob.getCombatTarget() == null)
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
}
|
||||
|
||||
public static void GuardMinionLogic(Mob mob) {
|
||||
if (!mob.npcOwner.isAlive() && mob.getCombatTarget() == null) {
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
}
|
||||
if(mob.npcOwner.getCombatTarget() != null)
|
||||
if (mob.npcOwner.getCombatTarget() != null)
|
||||
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
|
||||
else
|
||||
mob.setCombatTarget(null);
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
}
|
||||
|
||||
public static void GuardWallArcherLogic(Mob mob) {
|
||||
if (mob.getCombatTarget() == null)
|
||||
CheckForPlayerGuardAggro(mob);
|
||||
else
|
||||
CheckForAttack(mob);
|
||||
}
|
||||
|
||||
private static void PetLogic(Mob mob) {
|
||||
if (mob.getCombatTarget() != null && !mob.getCombatTarget().isAlive())
|
||||
mob.setCombatTarget(null);
|
||||
@@ -605,19 +626,21 @@ public class MobileFSM {
|
||||
CheckMobMovement(mob);
|
||||
CheckForAttack(mob);
|
||||
}
|
||||
|
||||
private static void HamletGuardLogic(Mob mob) {
|
||||
if (mob.getCombatTarget() == null) {
|
||||
//safehold guard
|
||||
SafeGuardAggro(mob);
|
||||
} else{
|
||||
if(mob.combatTarget.isAlive() == false){
|
||||
} else {
|
||||
if (mob.combatTarget.isAlive() == false) {
|
||||
SafeGuardAggro(mob);
|
||||
}
|
||||
}
|
||||
CheckForAttack(mob);
|
||||
}
|
||||
|
||||
private static void DefaultLogic(Mob mob) {
|
||||
if(mob.getObjectUUID() == 40548){
|
||||
if (mob.getObjectUUID() == 40548) {
|
||||
int thing = 0;
|
||||
}
|
||||
//check for players that can be aggroed if mob is agressive and has no target
|
||||
@@ -643,6 +666,7 @@ public class MobileFSM {
|
||||
if (!mob.BehaviourType.isWimpy && !mob.isMoving() && mob.combatTarget != null)
|
||||
CheckForAttack(mob);
|
||||
}
|
||||
|
||||
public static void CheckForPlayerGuardAggro(Mob mob) {
|
||||
//looks for and sets mobs combatTarget
|
||||
if (!mob.isAlive())
|
||||
@@ -673,14 +697,15 @@ public class MobileFSM {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static Boolean GuardCanAggro(Mob mob, PlayerCharacter target) {
|
||||
if (mob.getGuild().getNation().equals(target.getGuild().getNation()))
|
||||
return false;
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()) {
|
||||
if(((Mob)mob.npcOwner).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true){
|
||||
if (((Mob) mob.npcOwner).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
|
||||
return true;
|
||||
}
|
||||
} else if(mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true){
|
||||
} else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
|
||||
return true;
|
||||
}
|
||||
//first check condemn list for aggro allowed (allies button is checked)
|
||||
@@ -697,7 +722,7 @@ public class MobileFSM {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} else{
|
||||
} else {
|
||||
//allies button is not checked
|
||||
for (Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) {
|
||||
if (entry.getValue().getPlayerUID() == target.getObjectUUID() && entry.getValue().isActive())
|
||||
@@ -713,7 +738,8 @@ public class MobileFSM {
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public static void randomGuardPatrolPoint(Mob mob){
|
||||
|
||||
public static void randomGuardPatrolPoint(Mob mob) {
|
||||
if (mob.isMoving() == true) {
|
||||
//early exit for a mob who is already moving to a patrol point
|
||||
//while mob moving, update lastPatrolTime so that when they stop moving the 10 second timer can begin
|
||||
@@ -728,9 +754,9 @@ public class MobileFSM {
|
||||
float xPoint = ThreadLocalRandom.current().nextInt(400) - 200;
|
||||
float zPoint = ThreadLocalRandom.current().nextInt(400) - 200;
|
||||
Vector3fImmutable TreePos = mob.getGuild().getOwnedCity().getLoc();
|
||||
mob.destination = new Vector3fImmutable(TreePos.x + xPoint,TreePos.y,TreePos.z + zPoint);
|
||||
mob.destination = new Vector3fImmutable(TreePos.x + xPoint, TreePos.y, TreePos.z + zPoint);
|
||||
MovementUtilities.aiMove(mob, mob.destination, true);
|
||||
if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()){
|
||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) {
|
||||
for (Entry<Mob, Integer> minion : mob.siegeMinionMap.entrySet()) {
|
||||
//make sure mob is out of combat stance
|
||||
if (minion.getKey().despawned == false) {
|
||||
@@ -750,18 +776,19 @@ public class MobileFSM {
|
||||
}
|
||||
}
|
||||
}
|
||||
public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob){
|
||||
|
||||
public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) {
|
||||
float CurrentHateValue = 0;
|
||||
if(mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
CurrentHateValue = ((PlayerCharacter)mob.getCombatTarget()).getHateValue();
|
||||
if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
CurrentHateValue = ((PlayerCharacter) mob.getCombatTarget()).getHateValue();
|
||||
}
|
||||
AbstractWorldObject mostHatedTarget = null;
|
||||
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
|
||||
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int)playerEntry.getKey());
|
||||
if(potentialTarget.equals(mob.getCombatTarget())){
|
||||
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
|
||||
if (potentialTarget.equals(mob.getCombatTarget())) {
|
||||
continue;
|
||||
}
|
||||
if(potentialTarget != null && potentialTarget.getHateValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)){
|
||||
if (potentialTarget != null && potentialTarget.getHateValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
|
||||
CurrentHateValue = potentialTarget.getHateValue();
|
||||
mostHatedTarget = potentialTarget;
|
||||
}
|
||||
|
||||
@@ -25,9 +25,6 @@ public class MobileFSMManager {
|
||||
private static final MobileFSMManager INSTANCE = new MobileFSMManager();
|
||||
public static Duration executionTime = Duration.ofNanos(1);
|
||||
public static Duration executionMax = Duration.ofNanos(1);
|
||||
private volatile boolean alive;
|
||||
private long timeOfKill = -1;
|
||||
|
||||
//AI variables moved form mb_server_statics
|
||||
public static int AI_BASE_AGGRO_RANGE = 60;
|
||||
public static int AI_DROP_AGGRO_RANGE = 60;
|
||||
@@ -37,6 +34,8 @@ public class MobileFSMManager {
|
||||
public static int AI_PATROL_DIVISOR = 15;
|
||||
public static int AI_POWER_DIVISOR = 20;
|
||||
public static float AI_MAX_ANGLE = 10f;
|
||||
private volatile boolean alive;
|
||||
private long timeOfKill = -1;
|
||||
|
||||
|
||||
private MobileFSMManager() {
|
||||
|
||||
@@ -405,7 +405,7 @@ public class CombatUtilities {
|
||||
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
|
||||
double min = agent.getMinDamageHandOne();
|
||||
double max = agent.getMaxDamageHandOne();
|
||||
if(agent.getEquip().get(1) != null) {
|
||||
if (agent.getEquip().get(1) != null) {
|
||||
if (agent.getEquip().get(1).getItemBase() != null) {
|
||||
dt = agent.getEquip().get(1).getItemBase().getDamageType();
|
||||
min = agent.getMinDamageHandOne();
|
||||
|
||||
@@ -17,10 +17,16 @@ import java.util.ArrayList;
|
||||
*
|
||||
*/
|
||||
public abstract class ControlledRunnable implements Runnable {
|
||||
// Runnable tracking
|
||||
private static final ArrayList<ControlledRunnable> runnables = new ArrayList<>();
|
||||
private final String threadName;
|
||||
protected boolean runCmd = false;
|
||||
protected boolean runStatus = false;
|
||||
private Thread thisThread;
|
||||
private final String threadName;
|
||||
|
||||
/*
|
||||
* Main loop
|
||||
*/
|
||||
|
||||
public ControlledRunnable(String threadName) {
|
||||
super();
|
||||
@@ -28,9 +34,14 @@ public abstract class ControlledRunnable implements Runnable {
|
||||
ControlledRunnable.runnables.add(this);
|
||||
}
|
||||
|
||||
/*
|
||||
* Main loop
|
||||
*/
|
||||
public static void shutdownAllRunnables() {
|
||||
for (ControlledRunnable cr : ControlledRunnable.runnables) {
|
||||
//Use Direct logging since JobManager is a runnable.
|
||||
Logger.info("ControlledRunnable",
|
||||
"Sending Shutdown cmd to: " + cr.threadName);
|
||||
cr.shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This is the method called when ControlledRunnable.thisThread.start() is
|
||||
@@ -62,6 +73,10 @@ public abstract class ControlledRunnable implements Runnable {
|
||||
*/
|
||||
protected abstract boolean _preRun();
|
||||
|
||||
/*
|
||||
* Control
|
||||
*/
|
||||
|
||||
/**
|
||||
* _Run() is called after _startup() and contains should contain the main
|
||||
* loop.
|
||||
@@ -78,10 +93,6 @@ public abstract class ControlledRunnable implements Runnable {
|
||||
*/
|
||||
protected abstract boolean _postRun();
|
||||
|
||||
/*
|
||||
* Control
|
||||
*/
|
||||
|
||||
/**
|
||||
* startup() initializes the internal thread, sets the runCMD to true, and
|
||||
* calls _startup() prior to starting of the internal Thread.
|
||||
@@ -134,13 +145,17 @@ public abstract class ControlledRunnable implements Runnable {
|
||||
System.out.println("BLOCKING");
|
||||
Thread.sleep(25L);
|
||||
} catch (InterruptedException e) {
|
||||
Logger.debug( e.getMessage());
|
||||
Logger.debug(e.getMessage());
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Instance monitoring and tools
|
||||
*/
|
||||
|
||||
/**
|
||||
* @return the thisThread
|
||||
*/
|
||||
@@ -155,20 +170,4 @@ public abstract class ControlledRunnable implements Runnable {
|
||||
return threadName;
|
||||
}
|
||||
|
||||
/*
|
||||
* Instance monitoring and tools
|
||||
*/
|
||||
|
||||
// Runnable tracking
|
||||
private static final ArrayList<ControlledRunnable> runnables = new ArrayList<>();
|
||||
|
||||
public static void shutdownAllRunnables() {
|
||||
for (ControlledRunnable cr : ControlledRunnable.runnables) {
|
||||
//Use Direct logging since JobManager is a runnable.
|
||||
Logger.info("ControlledRunnable",
|
||||
"Sending Shutdown cmd to: " + cr.threadName);
|
||||
cr.shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -50,8 +50,7 @@ public class BaneRecord extends DataRecord {
|
||||
if (baneRecord == null) {
|
||||
baneRecord = new BaneRecord(bane);
|
||||
baneRecord.eventType = eventType;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
baneRecord.recordType = Enum.DataRecordType.BANE;
|
||||
baneRecord.eventType = eventType;
|
||||
|
||||
@@ -67,8 +66,7 @@ public class BaneRecord extends DataRecord {
|
||||
baneRecord.baneDropperHash = "ERRANT";
|
||||
baneRecord.baneGuildHash = "ERRANT";
|
||||
baneRecord.baneNationHash = "ERRANT";
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
baneRecord.baneDropperHash = DataWarehouse.hasher.encrypt(bane.getOwner().getObjectUUID()); // getPlayerCharacter didn't check hash first? OMFG
|
||||
|
||||
|
||||
@@ -153,7 +151,7 @@ public class BaneRecord extends DataRecord {
|
||||
}
|
||||
|
||||
|
||||
private static PreparedStatement buildDateTimeQueryStatement (Connection connection, City city) throws SQLException {
|
||||
private static PreparedStatement buildDateTimeQueryStatement(Connection connection, City city) throws SQLException {
|
||||
PreparedStatement outStatement;
|
||||
String queryString = "SELECT `endDatetime` FROM `warehouse_banehistory` WHERE `city_id` = ? ORDER BY `endDatetime` DESC LIMIT 1";
|
||||
outStatement = connection.prepareStatement(queryString);
|
||||
@@ -275,7 +273,7 @@ public class BaneRecord extends DataRecord {
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error( e.toString());
|
||||
Logger.error(e.toString());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -287,7 +285,7 @@ public class BaneRecord extends DataRecord {
|
||||
statement.execute();
|
||||
return true;
|
||||
} catch (SQLException e) {
|
||||
Logger.error( e.toString());
|
||||
Logger.error(e.toString());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -44,8 +44,7 @@ public class CharacterRecord extends DataRecord {
|
||||
|
||||
if (characterRecord == null) {
|
||||
characterRecord = new CharacterRecord(player);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
characterRecord.recordType = Enum.DataRecordType.CHARACTER;
|
||||
characterRecord.player = player;
|
||||
|
||||
|
||||
@@ -46,8 +46,7 @@ public class CityRecord extends DataRecord {
|
||||
if (cityRecord == null) {
|
||||
cityRecord = new CityRecord(city);
|
||||
cityRecord.eventType = eventType;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
cityRecord.recordType = Enum.DataRecordType.CITY;
|
||||
cityRecord.eventType = eventType;
|
||||
cityRecord.city = city;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.db.archive;
|
||||
|
||||
import engine.Enum;
|
||||
|
||||
@@ -35,12 +35,12 @@ public class DataWarehouse implements Runnable {
|
||||
// If WarehousePush is disabled
|
||||
// then early exit
|
||||
|
||||
if ( ConfigManager.MB_WORLD_WAREHOUSE_PUSH.getValue().equalsIgnoreCase("false")) {
|
||||
if (ConfigManager.MB_WORLD_WAREHOUSE_PUSH.getValue().equalsIgnoreCase("false")) {
|
||||
Logger.info("Warehouse Remote Connection disabled along with push");
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.info( "Configuring remote Database Connection Pool...");
|
||||
Logger.info("Configuring remote Database Connection Pool...");
|
||||
configureRemoteConnectionPool();
|
||||
}
|
||||
|
||||
@@ -188,6 +188,24 @@ public class DataWarehouse implements Runnable {
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void configureRemoteConnectionPool() {
|
||||
|
||||
HikariConfig config = new HikariConfig();
|
||||
|
||||
config.setMaximumPoolSize(1); // Only the server talks to remote, so yeah.
|
||||
config.setJdbcUrl(ConfigManager.MB_WAREHOUSE_ADDR.getValue());
|
||||
config.setUsername(ConfigManager.MB_WAREHOUSE_USER.getValue());
|
||||
config.setPassword(ConfigManager.MB_WAREHOUSE_PASS.getValue());
|
||||
config.addDataSourceProperty("characterEncoding", "utf8");
|
||||
config.addDataSourceProperty("cachePrepStmts", "true");
|
||||
config.addDataSourceProperty("prepStmtCacheSize", "250");
|
||||
config.addDataSourceProperty("prepStmtCacheSqlLimit", "2048");
|
||||
|
||||
remoteConnectionPool = new HikariDataSource(config); // setup the connection pool
|
||||
|
||||
Logger.info("remote warehouse connection configured");
|
||||
}
|
||||
|
||||
public void run() {
|
||||
|
||||
// Working variable set
|
||||
@@ -201,7 +219,7 @@ public class DataWarehouse implements Runnable {
|
||||
RealmRecord realmRecord;
|
||||
MineRecord mineRecord;
|
||||
|
||||
Logger.info( "DataWarehouse is running.");
|
||||
Logger.info("DataWarehouse is running.");
|
||||
|
||||
while (true) {
|
||||
|
||||
@@ -261,7 +279,7 @@ public class DataWarehouse implements Runnable {
|
||||
mineRecord.release();
|
||||
break;
|
||||
default:
|
||||
Logger.error( "Unhandled record type");
|
||||
Logger.error("Unhandled record type");
|
||||
break;
|
||||
|
||||
} // end switch
|
||||
@@ -269,22 +287,4 @@ public class DataWarehouse implements Runnable {
|
||||
}
|
||||
}
|
||||
|
||||
private static void configureRemoteConnectionPool() {
|
||||
|
||||
HikariConfig config = new HikariConfig();
|
||||
|
||||
config.setMaximumPoolSize(1); // Only the server talks to remote, so yeah.
|
||||
config.setJdbcUrl(ConfigManager.MB_WAREHOUSE_ADDR.getValue());
|
||||
config.setUsername(ConfigManager.MB_WAREHOUSE_USER.getValue());
|
||||
config.setPassword(ConfigManager.MB_WAREHOUSE_PASS.getValue());
|
||||
config.addDataSourceProperty("characterEncoding", "utf8");
|
||||
config.addDataSourceProperty("cachePrepStmts", "true");
|
||||
config.addDataSourceProperty("prepStmtCacheSize", "250");
|
||||
config.addDataSourceProperty("prepStmtCacheSqlLimit", "2048");
|
||||
|
||||
remoteConnectionPool = new HikariDataSource(config); // setup the connection pool
|
||||
|
||||
Logger.info("remote warehouse connection configured");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -27,9 +27,11 @@ import java.util.concurrent.LinkedBlockingQueue;
|
||||
public class GuildRecord extends DataRecord {
|
||||
|
||||
private static final LinkedBlockingQueue<GuildRecord> recordPool = new LinkedBlockingQueue<>();
|
||||
public static HashMap<Integer, GuildRecord> GuildRecordCache = null;
|
||||
public String guildHash;
|
||||
public int guildID;
|
||||
private Enum.RecordEventType eventType;
|
||||
private Guild guild;
|
||||
public String guildHash;
|
||||
private String guildName;
|
||||
private String charterName;
|
||||
private String GLHash;
|
||||
@@ -39,12 +41,8 @@ public class GuildRecord extends DataRecord {
|
||||
private int bgColour2;
|
||||
private int fgIcon;
|
||||
private int fgColour;
|
||||
public int guildID;
|
||||
|
||||
private java.time.LocalDateTime eventDatetime;
|
||||
|
||||
public static HashMap<Integer, GuildRecord> GuildRecordCache = null;
|
||||
|
||||
private GuildRecord(Guild guild) {
|
||||
this.recordType = Enum.DataRecordType.GUILD;
|
||||
this.guild = guild;
|
||||
@@ -52,7 +50,6 @@ public class GuildRecord extends DataRecord {
|
||||
}
|
||||
|
||||
|
||||
|
||||
public GuildRecord(ResultSet rs) throws SQLException {
|
||||
super();
|
||||
this.eventType = RecordEventType.valueOf(rs.getString("eventType"));
|
||||
@@ -74,7 +71,6 @@ public class GuildRecord extends DataRecord {
|
||||
}
|
||||
|
||||
|
||||
|
||||
public static GuildRecord borrow(Guild guild, Enum.RecordEventType eventType) {
|
||||
GuildRecord guildRecord;
|
||||
//add
|
||||
@@ -83,8 +79,7 @@ public class GuildRecord extends DataRecord {
|
||||
if (guildRecord == null) {
|
||||
guildRecord = new GuildRecord(guild);
|
||||
guildRecord.eventType = eventType;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
guildRecord.guild = guild;
|
||||
guildRecord.recordType = Enum.DataRecordType.GUILD;
|
||||
guildRecord.eventType = eventType;
|
||||
@@ -197,7 +192,7 @@ public class GuildRecord extends DataRecord {
|
||||
outStatement.setInt(9, this.fgIcon);
|
||||
outStatement.setInt(10, this.fgColour);
|
||||
outStatement.setString(11, this.eventType.name());
|
||||
outStatement.setTimestamp(12, new java.sql.Timestamp( this.eventDatetime.atZone(ZoneId.systemDefault())
|
||||
outStatement.setTimestamp(12, new java.sql.Timestamp(this.eventDatetime.atZone(ZoneId.systemDefault())
|
||||
.toInstant().toEpochMilli()));
|
||||
|
||||
return outStatement;
|
||||
|
||||
@@ -47,8 +47,7 @@ public class MineRecord extends DataRecord {
|
||||
if (mineRecord == null) {
|
||||
mineRecord = new MineRecord();
|
||||
mineRecord.eventType = eventType;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
mineRecord.recordType = Enum.DataRecordType.MINE;
|
||||
mineRecord.eventType = eventType;
|
||||
}
|
||||
@@ -58,8 +57,7 @@ public class MineRecord extends DataRecord {
|
||||
if (character.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
||||
player = (PlayerCharacter) character;
|
||||
mineRecord.charHash = player.getHash();
|
||||
}
|
||||
else
|
||||
} else
|
||||
mineRecord.charHash = character.getName();
|
||||
|
||||
DataWarehouse.hasher.encrypt(0);
|
||||
|
||||
@@ -51,8 +51,7 @@ public class PvpRecord extends DataRecord {
|
||||
|
||||
if (pvpRecord == null) {
|
||||
pvpRecord = new PvpRecord(player, victim, location, pvpExp);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
pvpRecord.recordType = DataRecordType.PVP;
|
||||
pvpRecord.player = player;
|
||||
pvpRecord.victim = victim;
|
||||
|
||||
@@ -44,8 +44,7 @@ public class RealmRecord extends DataRecord {
|
||||
if (realmRecord == null) {
|
||||
realmRecord = new RealmRecord(realm);
|
||||
realmRecord.eventType = eventType;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
realmRecord.recordType = Enum.DataRecordType.REALM;
|
||||
realmRecord.eventType = eventType;
|
||||
realmRecord.realm = realm;
|
||||
|
||||
@@ -29,6 +29,60 @@ public abstract class AbstractDevCmd {
|
||||
this.rsult = "";
|
||||
}
|
||||
|
||||
/*
|
||||
* Misc tools/helpers
|
||||
*/
|
||||
protected static Building getTargetAsBuilding(PlayerCharacter pc) {
|
||||
int targetType = pc.getLastTargetType().ordinal();
|
||||
int targetID = pc.getLastTargetID();
|
||||
if (targetType == GameObjectType.Building.ordinal()) {
|
||||
Building b = (Building) DbManager
|
||||
.getFromCache(GameObjectType.Building, targetID);
|
||||
if (b == null) {
|
||||
ChatManager.chatSystemError(
|
||||
pc,
|
||||
"Command Failed. Could not find building of ID "
|
||||
+ targetID);
|
||||
return null;
|
||||
}
|
||||
return b;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected static Mob getTargetAsMob(PlayerCharacter pc) {
|
||||
int targetType = pc.getLastTargetType().ordinal();
|
||||
int targetID = pc.getLastTargetID();
|
||||
if (targetType == GameObjectType.Mob.ordinal()) {
|
||||
Mob b = Mob.getMob(targetID);
|
||||
if (b == null) {
|
||||
ChatManager.chatSystemError(pc,
|
||||
"Command Failed. Could not find Mob of ID " + targetID);
|
||||
return null;
|
||||
}
|
||||
return b;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected static NPC getTargetAsNPC(PlayerCharacter pc) {
|
||||
int targetType = pc.getLastTargetType().ordinal();
|
||||
int targetID = pc.getLastTargetID();
|
||||
if (targetType == GameObjectType.NPC.ordinal()) {
|
||||
NPC b = NPC.getFromCache(targetID);
|
||||
if (b == null) {
|
||||
ChatManager.chatSystemError(pc,
|
||||
"Command Failed. Could not find NPC of ID " + targetID);
|
||||
return null;
|
||||
}
|
||||
return b;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This function is called by the DevCmdManager. Method splits argString
|
||||
* into a String array and then calls the subclass specific _doCmd method.
|
||||
@@ -89,22 +143,22 @@ public abstract class AbstractDevCmd {
|
||||
this.cmdStrings.add(lowercase);
|
||||
}
|
||||
|
||||
public void setTarget(AbstractGameObject ago) {
|
||||
this.tr = ago;
|
||||
}
|
||||
|
||||
public AbstractGameObject getTarget() {
|
||||
return this.tr;
|
||||
}
|
||||
|
||||
public void setResult(String result) {
|
||||
this.rsult = result;
|
||||
public void setTarget(AbstractGameObject ago) {
|
||||
this.tr = ago;
|
||||
}
|
||||
|
||||
public String getResult() {
|
||||
return this.rsult;
|
||||
}
|
||||
|
||||
public void setResult(String result) {
|
||||
this.rsult = result;
|
||||
}
|
||||
|
||||
/*
|
||||
* Helper functions
|
||||
*/
|
||||
@@ -124,58 +178,4 @@ public abstract class AbstractDevCmd {
|
||||
ChatManager.chatSystemInfo(pc, msgText);
|
||||
}
|
||||
|
||||
/*
|
||||
* Misc tools/helpers
|
||||
*/
|
||||
protected static Building getTargetAsBuilding(PlayerCharacter pc) {
|
||||
int targetType = pc.getLastTargetType().ordinal();
|
||||
int targetID = pc.getLastTargetID();
|
||||
if (targetType == GameObjectType.Building.ordinal()) {
|
||||
Building b = (Building) DbManager
|
||||
.getFromCache(GameObjectType.Building, targetID);
|
||||
if (b == null) {
|
||||
ChatManager.chatSystemError(
|
||||
pc,
|
||||
"Command Failed. Could not find building of ID "
|
||||
+ targetID);
|
||||
return null;
|
||||
}
|
||||
return b;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected static Mob getTargetAsMob(PlayerCharacter pc) {
|
||||
int targetType = pc.getLastTargetType().ordinal();
|
||||
int targetID = pc.getLastTargetID();
|
||||
if (targetType == GameObjectType.Mob.ordinal()) {
|
||||
Mob b = Mob.getMob(targetID);
|
||||
if (b == null) {
|
||||
ChatManager.chatSystemError(pc,
|
||||
"Command Failed. Could not find Mob of ID " + targetID);
|
||||
return null;
|
||||
}
|
||||
return b;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected static NPC getTargetAsNPC(PlayerCharacter pc) {
|
||||
int targetType = pc.getLastTargetType().ordinal();
|
||||
int targetID = pc.getLastTargetID();
|
||||
if (targetType == GameObjectType.NPC.ordinal()) {
|
||||
NPC b = NPC.getFromCache(targetID);
|
||||
if (b == null) {
|
||||
ChatManager.chatSystemError(pc,
|
||||
"Command Failed. Could not find NPC of ID " + targetID);
|
||||
return null;
|
||||
}
|
||||
return b;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -17,7 +17,6 @@ import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class AddGoldCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -20,7 +20,6 @@ import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class AddMobCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -38,19 +37,19 @@ public class AddMobCmd extends AbstractDevCmd {
|
||||
|
||||
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
|
||||
if (words[0].equals("all")){
|
||||
if (words[0].equals("all")) {
|
||||
|
||||
for (AbstractGameObject mobbaseAGO: DbManager.getList(GameObjectType.MobBase)){
|
||||
MobBase mb = (MobBase)mobbaseAGO;
|
||||
for (AbstractGameObject mobbaseAGO : DbManager.getList(GameObjectType.MobBase)) {
|
||||
MobBase mb = (MobBase) mobbaseAGO;
|
||||
int loadID = mb.getObjectUUID();
|
||||
Mob mob = Mob.createMob( loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100),
|
||||
null, true, zone, null,0, "", 1);
|
||||
Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100),
|
||||
null, true, zone, null, 0, "", 1);
|
||||
if (mob != null) {
|
||||
mob.updateDatabase();
|
||||
this.setResult(String.valueOf(mob.getDBID()));
|
||||
} else {
|
||||
throwbackError(pc, "Failed to create mob of type " + loadID);
|
||||
Logger.error( "Failed to create mob of type "
|
||||
Logger.error("Failed to create mob of type "
|
||||
+ loadID);
|
||||
}
|
||||
}
|
||||
@@ -84,8 +83,8 @@ public class AddMobCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
Mob mob = Mob.createMob( loadID, pc.getLoc(),
|
||||
null, true, zone, null,0, "", 1);
|
||||
Mob mob = Mob.createMob(loadID, pc.getLoc(),
|
||||
null, true, zone, null, 0, "", 1);
|
||||
if (mob != null) {
|
||||
mob.updateDatabase();
|
||||
ChatManager.chatSayInfo(pc,
|
||||
|
||||
@@ -18,7 +18,6 @@ import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class AddNPCCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -73,8 +72,8 @@ public class AddNPCCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
if (target != null)
|
||||
if (target.getObjectType() == GameObjectType.Building){
|
||||
Building parentBuilding = (Building)target;
|
||||
if (target.getObjectType() == GameObjectType.Building) {
|
||||
Building parentBuilding = (Building) target;
|
||||
BuildingManager.addHirelingForWorld(parentBuilding, pc, parentBuilding.getLoc(), parentBuilding.getParentZone(), contract, level);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -38,36 +38,36 @@ public class ApplyBonusCmd extends AbstractDevCmd {
|
||||
|
||||
PowerActionType actionType = null;
|
||||
|
||||
HashMap<String,HashSet<String>> appliedMods = new HashMap<>();
|
||||
HashMap<String, HashSet<String>> appliedMods = new HashMap<>();
|
||||
|
||||
try{
|
||||
try {
|
||||
|
||||
if (action.equals("all") == false)
|
||||
for (PowerActionType powerActionType : PowerActionType.values()){
|
||||
for (PowerActionType powerActionType : PowerActionType.values()) {
|
||||
if (powerActionType.name().equalsIgnoreCase(action) == false)
|
||||
continue;
|
||||
actionType = powerActionType;
|
||||
break;
|
||||
}
|
||||
|
||||
}catch(Exception e){
|
||||
} catch (Exception e) {
|
||||
this.throwbackError(pcSender, "Invalid power Action type for " + action);
|
||||
this.throwbackInfo(pcSender, "Valid Types : " + this.getActionTypes());
|
||||
return;
|
||||
}
|
||||
if (action.equals("all") == false)
|
||||
if (actionType == null){
|
||||
if (actionType == null) {
|
||||
this.throwbackError(pcSender, "Invalid power Action type for " + action);
|
||||
this.throwbackInfo(pcSender, "Valid Types : " + this.getActionTypes());
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
for (PowersBase pb : PowersManager.powersBaseByIDString.values()){
|
||||
for (PowersBase pb : PowersManager.powersBaseByIDString.values()) {
|
||||
if (pb.getActions() == null || pb.getActions().isEmpty())
|
||||
continue;
|
||||
|
||||
for (ActionsBase ab: pb.getActions()){
|
||||
for (ActionsBase ab : pb.getActions()) {
|
||||
if (ab.getPowerAction() == null)
|
||||
continue;
|
||||
if (action.equals("all") == false)
|
||||
@@ -75,8 +75,8 @@ public class ApplyBonusCmd extends AbstractDevCmd {
|
||||
continue;
|
||||
String effect1 = "";
|
||||
String effect2 = "";
|
||||
ChatManager.chatSystemInfo(pcSender,"Applying Power " + pb.getName() + " : " +pb.getDescription());
|
||||
if (ab.getPowerAction().getEffectsBase() == null){
|
||||
ChatManager.chatSystemInfo(pcSender, "Applying Power " + pb.getName() + " : " + pb.getDescription());
|
||||
if (ab.getPowerAction().getEffectsBase() == null) {
|
||||
|
||||
try {
|
||||
PowersManager.runPowerAction(pcSender, pcSender, pcSender.getLoc(), ab, 1, pb);
|
||||
@@ -89,7 +89,7 @@ public class ApplyBonusCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
if (ab.getPowerAction().getEffectsBase().getModifiers() == null || ab.getPowerAction().getEffectsBase().getModifiers().isEmpty()){
|
||||
if (ab.getPowerAction().getEffectsBase().getModifiers() == null || ab.getPowerAction().getEffectsBase().getModifiers().isEmpty()) {
|
||||
try {
|
||||
PowersManager.runPowerAction(pcSender, pcSender, pcSender.getLoc(), ab, 1, pb);
|
||||
} catch (Exception e) {
|
||||
@@ -100,8 +100,8 @@ public class ApplyBonusCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
boolean run = true;
|
||||
for (AbstractEffectModifier mod : ab.getPowerAction().getEffectsBase().getModifiers()){
|
||||
if (appliedMods.containsKey(mod.modType.name()) == false){
|
||||
for (AbstractEffectModifier mod : ab.getPowerAction().getEffectsBase().getModifiers()) {
|
||||
if (appliedMods.containsKey(mod.modType.name()) == false) {
|
||||
appliedMods.put(mod.modType.name(), new HashSet<>());
|
||||
}
|
||||
|
||||
@@ -110,7 +110,7 @@ public class ApplyBonusCmd extends AbstractDevCmd {
|
||||
// }
|
||||
|
||||
appliedMods.get(mod.modType.name()).add(mod.sourceType.name());
|
||||
try{
|
||||
try {
|
||||
try {
|
||||
PowersManager.runPowerAction(pcSender, pcSender, pcSender.getLoc(), ab, 1, pb);
|
||||
} catch (Exception e) {
|
||||
@@ -118,14 +118,12 @@ public class ApplyBonusCmd extends AbstractDevCmd {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
}catch(Exception e){
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -144,15 +142,15 @@ public class ApplyBonusCmd extends AbstractDevCmd {
|
||||
|
||||
}
|
||||
|
||||
private String getActionTypes(){
|
||||
private String getActionTypes() {
|
||||
String output = "";
|
||||
|
||||
for (PowerActionType actionType : PowerActionType.values()){
|
||||
for (PowerActionType actionType : PowerActionType.values()) {
|
||||
output += actionType.name() + " | ";
|
||||
|
||||
}
|
||||
|
||||
return output.substring(0, output.length() -3);
|
||||
return output.substring(0, output.length() - 3);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -21,28 +21,26 @@ import engine.powers.PowersBase;
|
||||
import java.util.ArrayList;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class ApplyStatModCmd extends AbstractDevCmd {
|
||||
|
||||
private static int cnt = 0;
|
||||
|
||||
public ApplyStatModCmd() {
|
||||
super("applystatmod");
|
||||
}
|
||||
|
||||
private static int cnt = 0;
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] args,
|
||||
AbstractGameObject target) {
|
||||
if(args.length < 1) {
|
||||
if (args.length < 1) {
|
||||
// if(args.length < 2) {
|
||||
this.sendUsage(pcSender);
|
||||
return;
|
||||
}
|
||||
|
||||
if(!(target instanceof AbstractCharacter)) {
|
||||
if (!(target instanceof AbstractCharacter)) {
|
||||
this.sendHelp(pcSender);
|
||||
return;
|
||||
}
|
||||
@@ -51,7 +49,7 @@ public class ApplyStatModCmd extends AbstractDevCmd {
|
||||
|
||||
int spellID;
|
||||
int powerAction = 0;
|
||||
if (args[0].toLowerCase().contains("all")){
|
||||
if (args[0].toLowerCase().contains("all")) {
|
||||
|
||||
int amount = 0;
|
||||
if (args.length == 1) {
|
||||
@@ -59,7 +57,7 @@ public class ApplyStatModCmd extends AbstractDevCmd {
|
||||
ApplyStatModCmd.cnt++;
|
||||
} else {
|
||||
amount = Integer.valueOf(args[1]);
|
||||
ApplyStatModCmd.cnt = amount+1;
|
||||
ApplyStatModCmd.cnt = amount + 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -72,43 +70,40 @@ public class ApplyStatModCmd extends AbstractDevCmd {
|
||||
pbList.add(PowersManager.getPowerByToken(431081336));
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
for (PowersBase pb:pbList){
|
||||
if(amount <= 0) {
|
||||
if (pb.getToken() ==428677994)
|
||||
for (PowersBase pb : pbList) {
|
||||
if (amount <= 0) {
|
||||
if (pb.getToken() == 428677994)
|
||||
powerAction = 1;
|
||||
PowersManager.removeEffect(pcSender, pb.getActions().get(powerAction), false, false);
|
||||
continue;
|
||||
} else if(amount > 9999 || amount < 21) {
|
||||
} else if (amount > 9999 || amount < 21) {
|
||||
ChatManager.chatSystemInfo(pcSender, "Amount must be between 21 and 9999 inclusive.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (pb.getToken() ==428677994){
|
||||
if (pb.getToken() == 428677994) {
|
||||
PowersManager.removeEffect(pcSender, pb.getActions().get(powerAction), false, false);
|
||||
PowersManager.runPowerAction(pcSender, pcSender, Vector3fImmutable.ZERO, pb.getActions().get(powerAction), amount - 20, pb);
|
||||
}
|
||||
if (pb.getToken() ==428677994)
|
||||
if (pb.getToken() == 428677994)
|
||||
powerAction = 1;
|
||||
PowersManager.removeEffect(pcSender, pb.getActions().get(powerAction), false, false);
|
||||
PowersManager.runPowerAction(pcSender, pcSender, Vector3fImmutable.ZERO, pb.getActions().get(powerAction), amount - 20, pb);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if(args[0].toLowerCase().contains("con")) {
|
||||
if (args[0].toLowerCase().contains("con")) {
|
||||
spellID = 429047968; //Blessing of Health
|
||||
} else if(args[0].toLowerCase().contains("str")) {
|
||||
} else if (args[0].toLowerCase().contains("str")) {
|
||||
spellID = 429768864; //Blessing of Might
|
||||
} else if(args[0].toLowerCase().contains("dex")) {
|
||||
} else if (args[0].toLowerCase().contains("dex")) {
|
||||
spellID = 428458144; //Blessing of Dexterity
|
||||
} else if(args[0].toLowerCase().contains("int")) {
|
||||
} else if (args[0].toLowerCase().contains("int")) {
|
||||
spellID = 428677994; //Bard Spi - TODO
|
||||
powerAction = 1;
|
||||
} else if(args[0].toLowerCase().contains("spi")) {
|
||||
} else if (args[0].toLowerCase().contains("spi")) {
|
||||
spellID = 428677994; //Bard Spi
|
||||
} else{
|
||||
} else {
|
||||
ChatManager.chatSystemInfo(pcSender, "No valid stat found.");
|
||||
return;
|
||||
}
|
||||
@@ -121,13 +116,13 @@ public class ApplyStatModCmd extends AbstractDevCmd {
|
||||
ApplyStatModCmd.cnt++;
|
||||
} else {
|
||||
amount = Integer.valueOf(args[1]);
|
||||
ApplyStatModCmd.cnt = amount+1;
|
||||
ApplyStatModCmd.cnt = amount + 1;
|
||||
}
|
||||
// int amount = Integer.valueOf(args[1]);
|
||||
if(amount <= 0) {
|
||||
if (amount <= 0) {
|
||||
PowersManager.removeEffect(pcSender, pb.getActions().get(powerAction), false, false);
|
||||
return;
|
||||
} else if(amount > 9999 || amount < 21) {
|
||||
} else if (amount > 9999 || amount < 21) {
|
||||
ChatManager.chatSystemInfo(pcSender, "Amount must be between 21 and 9999 inclusive.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -29,7 +29,6 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
|
||||
AbstractGameObject target) {
|
||||
|
||||
|
||||
|
||||
if (ItemProductionManager.FailedItems.isEmpty())
|
||||
return;
|
||||
|
||||
@@ -38,10 +37,10 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
|
||||
String newLine = "\r\n";
|
||||
String auditFailedItem = "Failed Item Name | Prefix | Suffix | NPC | Contract | Player | ";
|
||||
|
||||
for (ProducedItem failedItem: ItemProductionManager.FailedItems){
|
||||
for (ProducedItem failedItem : ItemProductionManager.FailedItems) {
|
||||
|
||||
String npcName = "";
|
||||
String playerName ="";
|
||||
String playerName = "";
|
||||
String contractName = "";
|
||||
|
||||
String prefix = "";
|
||||
@@ -49,10 +48,10 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
|
||||
String itemName = "";
|
||||
NPC npc = NPC.getFromCache(failedItem.getNpcUID());
|
||||
|
||||
if (npc == null){
|
||||
if (npc == null) {
|
||||
npcName = "null";
|
||||
contractName = "null";
|
||||
}else{
|
||||
} else {
|
||||
npcName = npc.getName();
|
||||
if (npc.getContract() != null)
|
||||
contractName = npc.getContract().getName();
|
||||
@@ -67,16 +66,16 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(failedItem.getItemBaseID());
|
||||
|
||||
if (ib != null){
|
||||
if (ib != null) {
|
||||
itemName = ib.getName();
|
||||
}
|
||||
|
||||
if (failedItem.isRandom() == false){
|
||||
if (failedItem.getPrefix().isEmpty() == false){
|
||||
if (failedItem.isRandom() == false) {
|
||||
if (failedItem.getPrefix().isEmpty() == false) {
|
||||
AbstractPowerAction pa = PowersManager.getPowerActionByIDString(failedItem.getPrefix());
|
||||
if (pa != null){
|
||||
for (AbstractEffectModifier aem : pa.getEffectsBase().getModifiers()){
|
||||
if (aem.modType.equals(ModType.ItemName)){
|
||||
if (pa != null) {
|
||||
for (AbstractEffectModifier aem : pa.getEffectsBase().getModifiers()) {
|
||||
if (aem.modType.equals(ModType.ItemName)) {
|
||||
prefix = aem.getString1();
|
||||
break;
|
||||
}
|
||||
@@ -85,11 +84,11 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
|
||||
|
||||
}
|
||||
|
||||
if (failedItem.getSuffix().isEmpty() == false){
|
||||
if (failedItem.getSuffix().isEmpty() == false) {
|
||||
AbstractPowerAction pa = PowersManager.getPowerActionByIDString(failedItem.getSuffix());
|
||||
if (pa != null){
|
||||
for (AbstractEffectModifier aem : pa.getEffectsBase().getModifiers()){
|
||||
if (aem.modType.equals(ModType.ItemName)){
|
||||
if (pa != null) {
|
||||
for (AbstractEffectModifier aem : pa.getEffectsBase().getModifiers()) {
|
||||
if (aem.modType.equals(ModType.ItemName)) {
|
||||
suffix = aem.getString1();
|
||||
break;
|
||||
}
|
||||
@@ -98,15 +97,13 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
|
||||
|
||||
}
|
||||
|
||||
}else{
|
||||
} else {
|
||||
prefix = "random";
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
auditFailedItem += newLine;
|
||||
auditFailedItem += itemName + " | "+prefix + " | "+suffix + " | "+ failedItem.getNpcUID() + ":" +npcName + " | "+contractName + " | "+failedItem.getPlayerID() + ":" +playerName;
|
||||
auditFailedItem += itemName + " | " + prefix + " | " + suffix + " | " + failedItem.getNpcUID() + ":" + npcName + " | " + contractName + " | " + failedItem.getPlayerID() + ":" + playerName;
|
||||
|
||||
}
|
||||
Logger.info(auditFailedItem);
|
||||
|
||||
@@ -30,18 +30,17 @@ public class AuditHeightMapCmd extends AbstractDevCmd {
|
||||
|
||||
int count = Integer.parseInt(words[0]);
|
||||
long start = System.currentTimeMillis();
|
||||
for (int i = 0; i<count;i++){
|
||||
for (int i = 0; i < count; i++) {
|
||||
|
||||
|
||||
Zone currentZone = ZoneManager.findSmallestZone(pcSender.getLoc());
|
||||
|
||||
|
||||
|
||||
Vector3fImmutable currentLoc = Vector3fImmutable.getRandomPointInCircle(currentZone.getLoc(), currentZone.getBounds().getHalfExtents().x < currentZone.getBounds().getHalfExtents().y ? currentZone.getBounds().getHalfExtents().x : currentZone.getBounds().getHalfExtents().y );
|
||||
Vector3fImmutable currentLoc = Vector3fImmutable.getRandomPointInCircle(currentZone.getLoc(), currentZone.getBounds().getHalfExtents().x < currentZone.getBounds().getHalfExtents().y ? currentZone.getBounds().getHalfExtents().x : currentZone.getBounds().getHalfExtents().y);
|
||||
|
||||
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(currentLoc, currentZone);
|
||||
|
||||
if (currentZone != null && currentZone.getHeightMap() != null){
|
||||
if (currentZone != null && currentZone.getHeightMap() != null) {
|
||||
float altitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
|
||||
float outsetAltitude = HeightMap.getOutsetHeight(altitude, currentZone, pcSender.getLoc());
|
||||
}
|
||||
|
||||
@@ -24,20 +24,21 @@ public class AuditMobsCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
//get Zone to check mobs against
|
||||
|
||||
Zone zone;
|
||||
|
||||
if (words.length == 2){
|
||||
if (words[0].equals("all")){
|
||||
if (words.length == 2) {
|
||||
if (words[0].equals("all")) {
|
||||
int plusplus = 0;
|
||||
int count = Integer.parseInt(words[1]);
|
||||
for (Zone zoneMicro: ZoneManager.getAllZones()){
|
||||
for (Zone zoneMicro : ZoneManager.getAllZones()) {
|
||||
int size = zoneMicro.zoneMobSet.size();
|
||||
|
||||
if (size >= count){
|
||||
if (size >= count) {
|
||||
plusplus++;
|
||||
throwbackInfo(pcSender, zoneMicro.getName() + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
|
||||
System.out.println(zoneMicro.getName() + " at location " + zoneMicro.getLoc().toString() + " has " + size + " mobs. ");
|
||||
@@ -45,7 +46,7 @@ public class AuditMobsCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
}
|
||||
throwbackInfo(pcSender," there are " +plusplus + " zones with at least " + count + " mobs in each.");
|
||||
throwbackInfo(pcSender, " there are " + plusplus + " zones with at least " + count + " mobs in each.");
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -83,12 +84,10 @@ public class AuditMobsCmd extends AbstractDevCmd {
|
||||
throwbackInfo(pcSender, "UUID, dbID, inRespawnMap, isAlive, activeAI, Loc");
|
||||
|
||||
|
||||
|
||||
//mob not found in spawn map, check respawn
|
||||
boolean inRespawn = false;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -24,14 +24,14 @@ public class BoundsCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (target == null || !target.getObjectType().equals(GameObjectType.Building)){
|
||||
if (target == null || !target.getObjectType().equals(GameObjectType.Building)) {
|
||||
this.throwbackError(pcSender, "No Building Selected");
|
||||
return;
|
||||
}
|
||||
|
||||
Building building = (Building)target;
|
||||
Building building = (Building) target;
|
||||
|
||||
if (building.getBounds() == null){
|
||||
if (building.getBounds() == null) {
|
||||
this.throwbackInfo(pcSender, "No valid Bounds for building UUID " + building.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
@@ -52,10 +52,10 @@ public class BoundsCmd extends AbstractDevCmd {
|
||||
String output = "Bounds Information for Building UUID " + building.getObjectUUID();
|
||||
output += newLine;
|
||||
|
||||
output+= "Top Left : " + topLeftX + " , " + topLeftY + newLine;
|
||||
output+= "Top Right : " + topRightX + " , " + topRightY + newLine;
|
||||
output+= "Bottom Left : " + bottomLeftX + " , " + bottomLeftY + newLine;
|
||||
output+= "Bottom Right : " + bottomRightX + " , " + bottomRightY + newLine;
|
||||
output += "Top Left : " + topLeftX + " , " + topLeftY + newLine;
|
||||
output += "Top Right : " + topRightX + " , " + topRightY + newLine;
|
||||
output += "Bottom Left : " + bottomLeftX + " , " + bottomLeftY + newLine;
|
||||
output += "Bottom Right : " + bottomRightX + " , " + bottomRightY + newLine;
|
||||
|
||||
this.throwbackInfo(pcSender, output);
|
||||
|
||||
|
||||
@@ -39,7 +39,7 @@ public class ChangeNameCmd extends AbstractDevCmd {
|
||||
String newLast = "";
|
||||
if (words.length > 2) {
|
||||
newLast = words[2];
|
||||
for (int i=3; i<words.length; i++)
|
||||
for (int i = 3; i < words.length; i++)
|
||||
newLast += ' ' + words[i];
|
||||
}
|
||||
|
||||
|
||||
@@ -7,9 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
@@ -27,9 +24,7 @@ import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class CombatMessageCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -17,7 +17,6 @@ import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class CreateItemCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -37,14 +36,14 @@ public class CreateItemCmd extends AbstractDevCmd {
|
||||
|
||||
if (id == 0)
|
||||
id = Integer.parseInt(words[0]);
|
||||
if (id == 7){
|
||||
if (id == 7) {
|
||||
this.throwbackInfo(pc, "use /addgold to add gold.....");
|
||||
return;
|
||||
}
|
||||
|
||||
int size = 1;
|
||||
|
||||
if(words.length < 3) {
|
||||
if (words.length < 3) {
|
||||
size = Integer.parseInt(words[1]);
|
||||
}
|
||||
|
||||
|
||||
@@ -17,12 +17,19 @@ import engine.objects.PlayerCharacter;
|
||||
public class DebugCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
|
||||
public DebugCmd() {
|
||||
super("debug");
|
||||
// super("debug", MBServerStatics.ACCESS_GROUP_ALL_TEAM, 0, false, false);
|
||||
}
|
||||
|
||||
private static void toggleDebugTimer(PlayerCharacter pc, String name, int num, int duration, boolean toggle) {
|
||||
if (toggle) {
|
||||
DebugTimerJob dtj = new DebugTimerJob(pc, name, num, duration);
|
||||
pc.renewTimer(name, dtj, duration);
|
||||
} else
|
||||
pc.cancelTimer(name);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
@@ -112,12 +119,4 @@ public class DebugCmd extends AbstractDevCmd {
|
||||
protected String _getUsageString() {
|
||||
return "'./Debug command on/off'";
|
||||
}
|
||||
|
||||
private static void toggleDebugTimer(PlayerCharacter pc, String name, int num, int duration, boolean toggle) {
|
||||
if (toggle) {
|
||||
DebugTimerJob dtj = new DebugTimerJob(pc, name, num, duration);
|
||||
pc.renewTimer(name, dtj, duration);
|
||||
} else
|
||||
pc.cancelTimer(name);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
|
||||
@@ -27,13 +27,13 @@ public class DecachePlayerCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if(words.length < 1) {
|
||||
if (words.length < 1) {
|
||||
this.sendUsage(pc);
|
||||
}
|
||||
|
||||
int objectUUID = Integer.parseInt(words[0]);
|
||||
|
||||
if(DbManager.inCache(Enum.GameObjectType.PlayerCharacter, objectUUID)) {
|
||||
if (DbManager.inCache(Enum.GameObjectType.PlayerCharacter, objectUUID)) {
|
||||
this.setTarget(PlayerCharacter.getFromCache(objectUUID)); //for logging
|
||||
PlayerCharacter.getFromCache(objectUUID).removeFromCache();
|
||||
} else {
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
@@ -27,21 +26,15 @@ public class DespawnCmd extends AbstractDevCmd {
|
||||
AbstractGameObject target) {
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
if (pc == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Mob mob = null;
|
||||
|
||||
if (target != null && target.getObjectType().equals(GameObjectType.Mob))
|
||||
mob = (Mob)target;
|
||||
mob = (Mob) target;
|
||||
|
||||
if (mob == null)
|
||||
mob = Mob.getFromCache(Integer.parseInt(words[1]));
|
||||
@@ -49,10 +42,10 @@ public class DespawnCmd extends AbstractDevCmd {
|
||||
if (mob == null)
|
||||
return;
|
||||
|
||||
if (words[0].equalsIgnoreCase("respawn")){
|
||||
if (words[0].equalsIgnoreCase("respawn")) {
|
||||
mob.respawn();
|
||||
this.throwbackInfo(pc, "Mob with ID " + mob.getObjectUUID() + " Respawned");
|
||||
}else if (words[0].equalsIgnoreCase("despawn")){
|
||||
} else if (words[0].equalsIgnoreCase("despawn")) {
|
||||
mob.despawn();
|
||||
this.throwbackInfo(pc, "Mob with ID " + mob.getObjectUUID() + " Despawned");
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
@@ -27,8 +26,6 @@ public class DistanceCmd extends AbstractDevCmd {
|
||||
AbstractGameObject target) {
|
||||
|
||||
|
||||
|
||||
|
||||
// Arg Count Check
|
||||
if (words.length != 1) {
|
||||
this.sendUsage(pc);
|
||||
@@ -43,7 +40,7 @@ public class DistanceCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
AbstractWorldObject awoTarget = (AbstractWorldObject)target;
|
||||
AbstractWorldObject awoTarget = (AbstractWorldObject) target;
|
||||
|
||||
Vector3fImmutable pcLoc = pc.getLoc();
|
||||
Vector3fImmutable tarLoc = awoTarget.getLoc();
|
||||
|
||||
@@ -17,9 +17,7 @@ import engine.objects.PlayerCharacter;
|
||||
import engine.powers.EffectsBase;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class EffectCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -28,14 +28,13 @@ public class EnchantCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
try{
|
||||
try {
|
||||
rank = Integer.parseInt(words[0]);
|
||||
}catch(Exception e){
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
Item item;
|
||||
if (target == null || target instanceof Item)
|
||||
item = (Item) target;
|
||||
@@ -56,12 +55,12 @@ public class EnchantCmd extends AbstractDevCmd {
|
||||
this.setResult(String.valueOf(item.getObjectUUID()));
|
||||
} else {
|
||||
int cnt = words.length;
|
||||
for (int i=1;i<cnt;i++) {
|
||||
for (int i = 1; i < cnt; i++) {
|
||||
String enchant = words[i];
|
||||
boolean valid = true;
|
||||
for (Effect eff: item.getEffects().values()){
|
||||
if (eff.getEffectsBase().getIDString().equals(enchant)){
|
||||
throwbackError(pc,"This item already has that enchantment");
|
||||
for (Effect eff : item.getEffects().values()) {
|
||||
if (eff.getEffectsBase().getIDString().equals(enchant)) {
|
||||
throwbackError(pc, "This item already has that enchantment");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,9 +15,7 @@ import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class FlashMsgCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -39,7 +37,6 @@ public class FlashMsgCmd extends AbstractDevCmd {
|
||||
* This function is called by the DevCmdManager. Override to avoid splitting
|
||||
* argString into String array, since flash displays full String as message,
|
||||
* then calls the subclass specific _doCmd method.
|
||||
*
|
||||
*/
|
||||
|
||||
@Override
|
||||
|
||||
@@ -23,7 +23,7 @@ public class GateInfoCmd extends AbstractDevCmd {
|
||||
Runegate runeGate;
|
||||
Blueprint blueprint;
|
||||
String newline = "\r\n ";
|
||||
targetBuilding = (Building)target;
|
||||
targetBuilding = (Building) target;
|
||||
|
||||
if (targetBuilding.getObjectType() != GameObjectType.Building) {
|
||||
throwbackInfo(player, "GateInfo: target must be a Building");
|
||||
@@ -34,7 +34,7 @@ public class GateInfoCmd extends AbstractDevCmd {
|
||||
blueprint = Blueprint._meshLookup.get(targetBuilding.getMeshUUID());
|
||||
|
||||
if (blueprint == null ||
|
||||
(blueprint.getBuildingGroup() != BuildingGroup.RUNEGATE)){
|
||||
(blueprint.getBuildingGroup() != BuildingGroup.RUNEGATE)) {
|
||||
throwbackInfo(player, "showgate: target must be a Runegate");
|
||||
return;
|
||||
}
|
||||
@@ -81,5 +81,4 @@ public class GateInfoCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -17,9 +17,7 @@ import engine.objects.AbstractGameObject;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class GetBankCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -30,10 +28,12 @@ public class GetBankCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] args,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
ClientConnection cc = SessionManager.getClientConnection(pcSender);
|
||||
if (cc == null) return;
|
||||
if (cc == null)
|
||||
return;
|
||||
|
||||
VendorDialogMsg.getBank(pcSender, null, cc);
|
||||
this.setTarget(pcSender); //for logging
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.InterestManagement.HeightMap;
|
||||
@@ -41,7 +40,7 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
|
||||
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
this.throwbackInfo(pc, "Water Level : " + zone.getSeaLevel());
|
||||
this.throwbackInfo(pc, "Character Water Level Above : " + (pc.getCharacterHeight() + height - zone.getSeaLevel()) );
|
||||
this.throwbackInfo(pc, "Character Water Level Above : " + (pc.getCharacterHeight() + height - zone.getSeaLevel()));
|
||||
|
||||
if (end)
|
||||
return;
|
||||
@@ -62,9 +61,9 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
//find the next parents heightmap if the currentzone heightmap is null.
|
||||
while (heightMap == null){
|
||||
while (heightMap == null) {
|
||||
|
||||
if (currentZone == ZoneManager.getSeaFloor()){
|
||||
if (currentZone == ZoneManager.getSeaFloor()) {
|
||||
this.throwbackInfo(pc, "Could not find a heightmap to get height.");
|
||||
break;
|
||||
}
|
||||
@@ -76,9 +75,9 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
if ( (heightMap == null) || (currentZone == ZoneManager.getSeaFloor()) ) {
|
||||
this.throwbackInfo(pc, currentZone.getName() + " has no heightmap " );
|
||||
this.throwbackInfo(pc, "Current altitude: " + currentZone.absY );
|
||||
if ((heightMap == null) || (currentZone == ZoneManager.getSeaFloor())) {
|
||||
this.throwbackInfo(pc, currentZone.getName() + " has no heightmap ");
|
||||
this.throwbackInfo(pc, "Current altitude: " + currentZone.absY);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -88,8 +87,6 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
this.throwbackInfo(pc, "SeaFloor Local : " + seaFloorLocalLoc.x + " , " + seaFloorLocalLoc.y);
|
||||
|
||||
|
||||
|
||||
|
||||
this.throwbackInfo(pc, "Local Zone Location : " + zoneLoc.x + " , " + zoneLoc.y);
|
||||
Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone);
|
||||
Vector3fImmutable parentLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone.getParent());
|
||||
@@ -99,10 +96,11 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
Vector2f parentZoneLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), currentZone.getParent());
|
||||
this.throwbackInfo(pc, "Parent Zone Location from Bottom Left : " + parentZoneLoc);
|
||||
|
||||
if ((parentZone != null ) && (parentZone.getHeightMap() != null)) {
|
||||
if ((parentZone != null) && (parentZone.getHeightMap() != null)) {
|
||||
parentLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), parentZone);
|
||||
parentGrid = parentZone.getHeightMap().getGridSquare( parentLoc);
|
||||
} else parentGrid = new Vector2f(-1,-1);
|
||||
parentGrid = parentZone.getHeightMap().getGridSquare(parentLoc);
|
||||
} else
|
||||
parentGrid = new Vector2f(-1, -1);
|
||||
|
||||
gridSquare = heightMap.getGridSquare(zoneLoc);
|
||||
gridOffset = HeightMap.getGridOffset(gridSquare);
|
||||
@@ -110,7 +108,7 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
|
||||
|
||||
this.throwbackInfo(pc, currentZone.getName());
|
||||
this.throwbackInfo(pc, "Current Grid Square: " + gridSquare.x + " , " + gridSquare.y );
|
||||
this.throwbackInfo(pc, "Current Grid Square: " + gridSquare.x + " , " + gridSquare.y);
|
||||
this.throwbackInfo(pc, "Grid Offset: " + gridOffset.x + " , " + gridOffset.y);
|
||||
this.throwbackInfo(pc, "Parent Grid: " + parentGrid.x + " , " + parentGrid.y);
|
||||
|
||||
@@ -126,15 +124,15 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
float realWorldAltitude = interaltitude + currentZone.getWorldAltitude();
|
||||
|
||||
//OUTSET
|
||||
if (parentZone != null){
|
||||
if (parentZone != null) {
|
||||
float parentXRadius = currentZone.getBounds().getHalfExtents().x;
|
||||
float parentZRadius = currentZone.getBounds().getHalfExtents().y;
|
||||
|
||||
float offsetX = Math.abs((localLocFromCenter.x / parentXRadius));
|
||||
float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius));
|
||||
|
||||
float bucketScaleX = 100/parentXRadius;
|
||||
float bucketScaleZ = 200/parentZRadius;
|
||||
float bucketScaleX = 100 / parentXRadius;
|
||||
float bucketScaleZ = 200 / parentZRadius;
|
||||
|
||||
float outsideGridSizeX = 1 - bucketScaleX; //32/256
|
||||
float outsideGridSizeZ = 1 - bucketScaleZ;
|
||||
@@ -143,7 +141,7 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
double scale;
|
||||
|
||||
|
||||
if (offsetX > outsideGridSizeX && offsetX > offsetZ){
|
||||
if (offsetX > outsideGridSizeX && offsetX > offsetZ) {
|
||||
weight = (offsetX - outsideGridSizeX) / bucketScaleX;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
|
||||
@@ -164,7 +162,7 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
outsetALt += currentZone.getParent().getAbsY();
|
||||
realWorldAltitude = outsetALt;
|
||||
|
||||
}else if (offsetZ > outsideGridSizeZ){
|
||||
} else if (offsetZ > outsideGridSizeZ) {
|
||||
|
||||
weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ;
|
||||
scale = Math.atan2((.5 - weight) * 3.1415927, 1);
|
||||
@@ -184,8 +182,6 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
realWorldAltitude = outsetALt;
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -196,7 +192,7 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
strMod += 1f;
|
||||
|
||||
float radius = 0;
|
||||
switch (pc.getRaceID()){
|
||||
switch (pc.getRaceID()) {
|
||||
case 2017:
|
||||
radius = 3.1415927f;
|
||||
case 2000:
|
||||
@@ -210,14 +206,11 @@ public class GetHeightCmd extends AbstractDevCmd {
|
||||
strMod -= .5f;
|
||||
|
||||
|
||||
|
||||
realWorldAltitude += strMod;
|
||||
|
||||
this.throwbackInfo(pc, "interpolated height with World: " + realWorldAltitude);
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -19,19 +19,6 @@ public class GetMemoryCmd extends AbstractDevCmd {
|
||||
super("getmemory");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
|
||||
String hSize = getMemoryOutput(Runtime.getRuntime().totalMemory());
|
||||
String mhSize = getMemoryOutput(Runtime.getRuntime().maxMemory());
|
||||
String fhSize = getMemoryOutput(Runtime.getRuntime().freeMemory());
|
||||
|
||||
String out = "Heap Size: " + hSize + ", Max Heap Size: " + mhSize + ", Free Heap Size: " + fhSize;
|
||||
throwbackInfo(pcSender, out);
|
||||
}
|
||||
|
||||
public static String getMemoryOutput(long memory) {
|
||||
String out = "";
|
||||
if (memory > 1073741824)
|
||||
@@ -44,6 +31,20 @@ public class GetMemoryCmd extends AbstractDevCmd {
|
||||
return memory + "B";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
String hSize = getMemoryOutput(Runtime.getRuntime().totalMemory());
|
||||
String mhSize = getMemoryOutput(Runtime.getRuntime().maxMemory());
|
||||
String fhSize = getMemoryOutput(Runtime.getRuntime().freeMemory());
|
||||
|
||||
String out = "Heap Size: " + hSize + ", Max Heap Size: " + mhSize + ", Free Heap Size: " + fhSize;
|
||||
throwbackInfo(pcSender, out);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "' /getmemory'";
|
||||
|
||||
@@ -18,7 +18,6 @@ import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class GetMobBaseLoot extends AbstractDevCmd {
|
||||
|
||||
@@ -29,14 +28,14 @@ public class GetMobBaseLoot extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (target.getObjectType() != GameObjectType.Mob){
|
||||
if (target.getObjectType() != GameObjectType.Mob) {
|
||||
this.throwbackError(pc, "Must be targeting a Valid Mob For this Command.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
Mob mob = (Mob)target;
|
||||
for (MobLootBase mlb : MobLootBase.MobLootSet.get(mob.getMobBase().getLoadID())){
|
||||
Mob mob = (Mob) target;
|
||||
for (MobLootBase mlb : MobLootBase.MobLootSet.get(mob.getMobBase().getLoadID())) {
|
||||
|
||||
this.throwbackInfo(pc, "LootTable11 = " + mlb.getLootTableID() + "\rn ");
|
||||
this.throwbackInfo(pc, "Chance = " + mlb.getChance() + "\rn ");
|
||||
|
||||
@@ -24,7 +24,8 @@ public class GetOffsetCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
Zone zone = null;
|
||||
try {
|
||||
|
||||
@@ -23,7 +23,8 @@ public class GetRuneDropRateCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
String out = "Depracated";
|
||||
throwbackInfo(pcSender, out);
|
||||
|
||||
@@ -25,10 +25,12 @@ public class GetVaultCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] args,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
ClientConnection cc = SessionManager.getClientConnection(pcSender);
|
||||
if (cc == null) return;
|
||||
if (cc == null)
|
||||
return;
|
||||
|
||||
VendorDialogMsg.getVault(pcSender, null, cc);
|
||||
this.setTarget(pcSender); //for logging
|
||||
|
||||
@@ -26,7 +26,8 @@ public class GetZoneCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
if (words.length != 1) {
|
||||
this.sendUsage(pcSender);
|
||||
|
||||
@@ -25,13 +25,15 @@ public class GetZoneMobsCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
int loadID = 0;
|
||||
if (words.length == 1) {
|
||||
try {
|
||||
loadID = Integer.parseInt(words[0]);
|
||||
} catch (Exception e) {}
|
||||
} catch (Exception e) {
|
||||
}
|
||||
}
|
||||
|
||||
//find the zone
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
@@ -30,27 +29,27 @@ public class GotoBoundsCmd extends AbstractDevCmd {
|
||||
String corner = words[0];
|
||||
Vector3fImmutable targetLoc = Vector3fImmutable.ZERO;
|
||||
|
||||
if (target == null || !target.getObjectType().equals(GameObjectType.Building)){
|
||||
if (target == null || !target.getObjectType().equals(GameObjectType.Building)) {
|
||||
this.throwbackError(player, "No Building Selected");
|
||||
return;
|
||||
}
|
||||
|
||||
Building building = (Building)target;
|
||||
Building building = (Building) target;
|
||||
|
||||
if (building.getBounds() == null){
|
||||
if (building.getBounds() == null) {
|
||||
this.throwbackInfo(player, "No valid Bounds for building UUID " + building.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
float x = building.getBounds().getHalfExtents().x;
|
||||
float z = building.getBounds().getHalfExtents().y;
|
||||
|
||||
if (building.getBlueprint() != null){
|
||||
if (building.getBlueprint() != null) {
|
||||
x = building.getBlueprint().getExtents().x;
|
||||
z = building.getBlueprint().getExtents().y;
|
||||
}
|
||||
|
||||
float topLeftX = building.getLoc().x - x;
|
||||
float topLeftY = building.getLoc().z -z;
|
||||
float topLeftY = building.getLoc().z - z;
|
||||
|
||||
float topRightX = building.getLoc().x + x;
|
||||
float topRightY = building.getLoc().z - z;
|
||||
@@ -58,11 +57,11 @@ public class GotoBoundsCmd extends AbstractDevCmd {
|
||||
float bottomLeftX = building.getLoc().x - x;
|
||||
float bottomLeftY = building.getLoc().z + z;
|
||||
|
||||
float bottomRightX = building.getLoc().x +x;
|
||||
float bottomRightX = building.getLoc().x + x;
|
||||
float bottomRightY = building.getLoc().z + z;
|
||||
|
||||
|
||||
switch (corner){
|
||||
switch (corner) {
|
||||
case "topleft":
|
||||
targetLoc = new Vector3fImmutable(topLeftX, 0, topLeftY);
|
||||
break;
|
||||
@@ -81,7 +80,7 @@ public class GotoBoundsCmd extends AbstractDevCmd {
|
||||
|
||||
}
|
||||
|
||||
targetLoc = Vector3fImmutable.transform(building.getLoc(),targetLoc , building.getBounds().getRotationDegrees());
|
||||
targetLoc = Vector3fImmutable.transform(building.getLoc(), targetLoc, building.getBounds().getRotationDegrees());
|
||||
|
||||
// Teleport player
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
@@ -34,20 +33,20 @@ public class GotoCmd extends AbstractDevCmd {
|
||||
// Arg Count Check
|
||||
|
||||
|
||||
if (target != null && words[0].isEmpty()){
|
||||
AbstractWorldObject targetAgo = (AbstractWorldObject)target;
|
||||
if (target != null && words[0].isEmpty()) {
|
||||
AbstractWorldObject targetAgo = (AbstractWorldObject) target;
|
||||
pc.teleport(targetAgo.getLoc());
|
||||
return;
|
||||
}
|
||||
|
||||
if (words[0].isEmpty()){
|
||||
if (words[0].isEmpty()) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
if (words[0].equalsIgnoreCase("playground")){
|
||||
if (target instanceof AbstractCharacter){
|
||||
loc = new Vector3fImmutable(63276,0,-54718);
|
||||
if (words[0].equalsIgnoreCase("playground")) {
|
||||
if (target instanceof AbstractCharacter) {
|
||||
loc = new Vector3fImmutable(63276, 0, -54718);
|
||||
}
|
||||
|
||||
if (loc != null)
|
||||
@@ -56,9 +55,9 @@ public class GotoCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (words[0].equalsIgnoreCase("coc")){
|
||||
if (target instanceof AbstractCharacter){
|
||||
loc = new Vector3fImmutable(98561.656f,0,-13353.778f);
|
||||
if (words[0].equalsIgnoreCase("coc")) {
|
||||
if (target instanceof AbstractCharacter) {
|
||||
loc = new Vector3fImmutable(98561.656f, 0, -13353.778f);
|
||||
}
|
||||
|
||||
if (loc != null)
|
||||
@@ -68,20 +67,20 @@ public class GotoCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
String cityName = "";
|
||||
for (String partial: words){
|
||||
for (String partial : words) {
|
||||
cityName += partial + ' ';
|
||||
}
|
||||
|
||||
cityName = cityName.substring(0, cityName.length() - 1);
|
||||
|
||||
for (AbstractGameObject cityAgo: DbManager.getList(GameObjectType.City)){
|
||||
City city = (City)cityAgo;
|
||||
for (AbstractGameObject cityAgo : DbManager.getList(GameObjectType.City)) {
|
||||
City city = (City) cityAgo;
|
||||
if (city == null)
|
||||
continue;
|
||||
if (!city.getCityName().equalsIgnoreCase(cityName))
|
||||
continue;
|
||||
Zone zone = city.getParent();
|
||||
if (zone != null){
|
||||
if (zone != null) {
|
||||
if (zone.isNPCCity() || zone.isPlayerCity())
|
||||
loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
|
||||
else
|
||||
@@ -93,14 +92,14 @@ public class GotoCmd extends AbstractDevCmd {
|
||||
}
|
||||
}
|
||||
|
||||
if (loc == null){
|
||||
for (AbstractGameObject zoneAgo: DbManager.getList(GameObjectType.Zone)){
|
||||
Zone zone = (Zone)zoneAgo;
|
||||
if (loc == null) {
|
||||
for (AbstractGameObject zoneAgo : DbManager.getList(GameObjectType.Zone)) {
|
||||
Zone zone = (Zone) zoneAgo;
|
||||
if (zone == null)
|
||||
continue;
|
||||
if (!zone.getName().equalsIgnoreCase(cityName))
|
||||
continue;
|
||||
if (zone != null){
|
||||
if (zone != null) {
|
||||
if (zone.isNPCCity() || zone.isPlayerCity())
|
||||
loc = Vector3fImmutable.getRandomPointOnCircle(zone.getLoc(), MBServerStatics.TREE_TELEPORT_RADIUS);
|
||||
else
|
||||
@@ -112,12 +111,12 @@ public class GotoCmd extends AbstractDevCmd {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (loc == null && words.length == 1){
|
||||
if (loc == null && words.length == 1) {
|
||||
|
||||
try {
|
||||
PlayerCharacter pcDest = SessionManager
|
||||
.getPlayerCharacterByLowerCaseName(words[0]);
|
||||
if (pcDest == null){
|
||||
if (pcDest == null) {
|
||||
this.throwbackError(pc, "Player or Zone not found by name: "
|
||||
+ words[0]);
|
||||
this.throwbackInfo(pc, "If you have spaces in the zone name, replace them with '_'");
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.ai.MobileFSMManager;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
@@ -63,6 +62,7 @@ public class HotzoneCmd extends AbstractDevCmd {
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Use no arguments to see the current hotzone or \"random\" to change it randomly.";
|
||||
|
||||
@@ -26,7 +26,6 @@ import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*
|
||||
*/
|
||||
public class InfoCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -118,7 +117,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += ' ' + targetBuilding.getBlueprint().getName();
|
||||
|
||||
output += newline;
|
||||
output += targetBuilding.getBlueprint() != null ? targetBuilding.getBlueprint().getBuildingGroup().name(): " no building group";
|
||||
output += targetBuilding.getBlueprint() != null ? targetBuilding.getBlueprint().getBuildingGroup().name() : " no building group";
|
||||
|
||||
output += newline;
|
||||
output += "EffectFlags: " + targetBuilding.getEffectFlags();
|
||||
@@ -183,40 +182,40 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "Nation crest: " + nTag;
|
||||
}
|
||||
|
||||
output+= newline;
|
||||
output += newline;
|
||||
|
||||
|
||||
if (targetBuilding.getBlueprint() != null){
|
||||
if (targetBuilding.getBlueprint() != null) {
|
||||
|
||||
if(targetBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.MINE){
|
||||
if (targetBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.MINE) {
|
||||
Mine mine = Mine.getMineFromTower(targetBuilding.getObjectUUID());
|
||||
|
||||
if (mine != null){
|
||||
output+= newline;
|
||||
output+= "Mine active: " + mine.getIsActive();
|
||||
output+= newline;
|
||||
output+= "Was claimed: " + mine.wasClaimed;
|
||||
output+= newline;
|
||||
output+= "Mine Type: "+mine.getMineType().name;
|
||||
output+= newline;
|
||||
output+= "Expansion : " + mine.isExpansion();
|
||||
output+= newline;
|
||||
output+= "Production type: " +mine.getProduction().name();
|
||||
if (mine != null) {
|
||||
output += newline;
|
||||
output += "Mine active: " + mine.getIsActive();
|
||||
output += newline;
|
||||
output += "Was claimed: " + mine.wasClaimed;
|
||||
output += newline;
|
||||
output += "Mine Type: " + mine.getMineType().name;
|
||||
output += newline;
|
||||
output += "Expansion : " + mine.isExpansion();
|
||||
output += newline;
|
||||
output += "Production type: " + mine.getProduction().name();
|
||||
|
||||
}
|
||||
}
|
||||
output += newline;
|
||||
|
||||
if (targetBuilding.maintDateTime != null){
|
||||
if (targetBuilding.maintDateTime != null) {
|
||||
output += targetBuilding.maintDateTime.toString();
|
||||
output+= newline;
|
||||
output += newline;
|
||||
}
|
||||
}
|
||||
|
||||
output += "Reserve : " + targetBuilding.reserve;
|
||||
output+= newline;
|
||||
output += newline;
|
||||
output += "Strongbox : " + targetBuilding.getStrongboxValue();
|
||||
output+= newline;
|
||||
output += newline;
|
||||
|
||||
// List hirelings
|
||||
|
||||
@@ -235,13 +234,13 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
ArrayList<BuildingRegions> tempList = BuildingRegions._staticRegions.get(targetBuilding.getMeshUUID());
|
||||
output+= newline;
|
||||
output+= "Building Regions: Size - " + tempList.size();
|
||||
output+= newline;
|
||||
output+= "Building Regions from Bounds: Size - " + targetBuilding.getBounds().getRegions().size();
|
||||
output+= newline;
|
||||
output += newline;
|
||||
output += "Building Regions: Size - " + tempList.size();
|
||||
output += newline;
|
||||
output += "Building Regions from Bounds: Size - " + targetBuilding.getBounds().getRegions().size();
|
||||
output += newline;
|
||||
|
||||
for (Regions regions: targetBuilding.getBounds().getRegions()){
|
||||
for (Regions regions : targetBuilding.getBounds().getRegions()) {
|
||||
//TODO ADD REGION INFO
|
||||
}
|
||||
|
||||
@@ -258,8 +257,8 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "Race: " + targetPC.getRace().getName();
|
||||
output += newline;
|
||||
output += "Safe:" + targetPC.inSafeZone();
|
||||
output+= newline;
|
||||
output+= "Experience : " + targetPC.getExp();
|
||||
output += newline;
|
||||
output += "Experience : " + targetPC.getExp();
|
||||
output += newline;
|
||||
output += "OverFlowExperience : " + targetPC.getOverFlowEXP();
|
||||
output += newline;
|
||||
@@ -282,13 +281,13 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += newline;
|
||||
output += "Max Inventory Weight:" + ((int) targetPC.statStrBase * 3);
|
||||
output += newline;
|
||||
output += "ALTITUDE :"+ targetPC.getAltitude();
|
||||
output += "ALTITUDE :" + targetPC.getAltitude();
|
||||
output += newline;
|
||||
output += "BuildingID :"+ targetPC.getInBuildingID();
|
||||
output += "BuildingID :" + targetPC.getInBuildingID();
|
||||
output += newline;
|
||||
output += "inBuilding :"+ targetPC.getInBuilding();
|
||||
output += "inBuilding :" + targetPC.getInBuilding();
|
||||
output += newline;
|
||||
output += "inFloor :"+ targetPC.getInFloorID();
|
||||
output += "inFloor :" + targetPC.getInFloorID();
|
||||
output += newline;
|
||||
|
||||
BaseClass baseClass = targetPC.getBaseClass();
|
||||
@@ -309,12 +308,12 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "====Guild Info====";
|
||||
output += newline;
|
||||
|
||||
if (targetPC.getGuild() != null){
|
||||
if (targetPC.getGuild() != null) {
|
||||
output += "Name: " + targetPC.getGuild().getName();
|
||||
output += newline;
|
||||
output += "State: " + targetPC.getGuild().getGuildState();
|
||||
output += newline;
|
||||
output += "Realms Owned:" +targetPC.getGuild().getRealmsOwned();
|
||||
output += "Realms Owned:" + targetPC.getGuild().getRealmsOwned();
|
||||
output += newline;
|
||||
output += "====Nation====";
|
||||
output += newline;
|
||||
@@ -322,9 +321,9 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += newline;
|
||||
output += "Nation State: " + targetPC.getGuild().getNation().getGuildState();
|
||||
output += newline;
|
||||
output += "Realms Owned:" +targetPC.getGuild().getNation().getRealmsOwned();
|
||||
output += "Realms Owned:" + targetPC.getGuild().getNation().getRealmsOwned();
|
||||
output += newline;
|
||||
output += "Guild Rank:" +(GuildStatusController.getRank(targetPC.getGuildStatus()) + targetPC.getGuild().getRealmsOwnedFlag());
|
||||
output += "Guild Rank:" + (GuildStatusController.getRank(targetPC.getGuildStatus()) + targetPC.getGuild().getRealmsOwnedFlag());
|
||||
}
|
||||
|
||||
output += newline;
|
||||
@@ -426,8 +425,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += newline;
|
||||
output += "enemy: " + targetMob.enemy.toString();
|
||||
output += newline;
|
||||
}
|
||||
catch(Exception ex){
|
||||
} catch (Exception ex) {
|
||||
//who cares its info
|
||||
}
|
||||
output += "Spawn: (" + targetMob.getBindLoc().getX();
|
||||
@@ -436,10 +434,11 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += newline;
|
||||
if (targetMob.isPet()) {
|
||||
output += "isPet: true";
|
||||
output+= newline;
|
||||
output += newline;
|
||||
if (targetMob.isSummonedPet())
|
||||
output += "isSummonedPet: true";
|
||||
else output += "isSummonedPet: false";
|
||||
else
|
||||
output += "isSummonedPet: false";
|
||||
PlayerCharacter owner = targetMob.getOwner();
|
||||
if (owner != null)
|
||||
output += " owner: " + owner.getObjectUUID();
|
||||
@@ -472,7 +471,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += newline;
|
||||
try {
|
||||
output += "Parent Zone LoadNum : " + targetMob.getParentZone().getLoadNum();
|
||||
} catch(Exception ex){
|
||||
} catch (Exception ex) {
|
||||
//who cares
|
||||
}
|
||||
output += newline;
|
||||
@@ -488,7 +487,7 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
output += "BuildingID : " + targetMob.building + newline;
|
||||
output += "Bind Loc : " + targetMob.getBindLoc() + newline;
|
||||
output += "Curr Loc : " + targetMob.getLoc() + newline;
|
||||
}else{
|
||||
} else {
|
||||
output += newline;
|
||||
output += "No building found.";
|
||||
}
|
||||
@@ -516,8 +515,8 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
ConcurrentHashMap<String, Effect> effects = item.getEffects();
|
||||
for (String name : effects.keySet()) {
|
||||
Effect eff = effects.get(name);
|
||||
output+= eff.getEffectsBase().getIDString();
|
||||
output+= newline;
|
||||
output += eff.getEffectsBase().getIDString();
|
||||
output += newline;
|
||||
// output += eff.getEffectToken() + (eff.bakedInStat() ? " (baked in)" : "") + newline;
|
||||
}
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ public class JumpCmd extends AbstractDevCmd {
|
||||
|
||||
//test
|
||||
|
||||
if (words[0].equalsIgnoreCase("face")){
|
||||
if (words[0].equalsIgnoreCase("face")) {
|
||||
|
||||
try {
|
||||
float range = Float.parseFloat(words[1]);
|
||||
|
||||
@@ -16,9 +16,7 @@ import engine.objects.LootTable;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class MBDropCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -30,14 +28,14 @@ public class MBDropCmd extends AbstractDevCmd {
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] args,
|
||||
AbstractGameObject target) {
|
||||
String newline = "\r\n ";
|
||||
if (args.length != 1){
|
||||
if (args.length != 1) {
|
||||
this.sendUsage(pcSender);
|
||||
this.sendHelp(pcSender);
|
||||
return;
|
||||
}
|
||||
|
||||
String output = "";
|
||||
switch (args[0].toLowerCase()){
|
||||
switch (args[0].toLowerCase()) {
|
||||
case "clear":
|
||||
|
||||
LootTable.contractCount = 0;
|
||||
@@ -55,7 +53,7 @@ public class MBDropCmd extends AbstractDevCmd {
|
||||
break;
|
||||
case "all":
|
||||
output = LootTable.dropCount + " items - ITEM NAME : DROP COUNT" + newline;
|
||||
for (ItemBase ib: LootTable.itemsDroppedMap.keySet()){
|
||||
for (ItemBase ib : LootTable.itemsDroppedMap.keySet()) {
|
||||
|
||||
int dropCount = LootTable.itemsDroppedMap.get(ib);
|
||||
output += ib.getName() + " : " + dropCount + newline;
|
||||
@@ -64,7 +62,7 @@ public class MBDropCmd extends AbstractDevCmd {
|
||||
break;
|
||||
case "resource":
|
||||
output = LootTable.resourceCount + " Resources - ITEM NAME : DROP COUNT" + newline;
|
||||
for (ItemBase ib: LootTable.resourceDroppedMap.keySet()){
|
||||
for (ItemBase ib : LootTable.resourceDroppedMap.keySet()) {
|
||||
|
||||
int dropCount = LootTable.resourceDroppedMap.get(ib);
|
||||
output += ib.getName() + " : " + dropCount + newline;
|
||||
@@ -75,7 +73,7 @@ public class MBDropCmd extends AbstractDevCmd {
|
||||
case "rune":
|
||||
|
||||
output = LootTable.runeCount + " Runes - ITEM NAME : DROP COUNT" + newline;
|
||||
for (ItemBase ib: LootTable.runeDroppedMap.keySet()){
|
||||
for (ItemBase ib : LootTable.runeDroppedMap.keySet()) {
|
||||
|
||||
int dropCount = LootTable.runeDroppedMap.get(ib);
|
||||
output += ib.getName() + " : " + dropCount + newline;
|
||||
@@ -85,7 +83,7 @@ public class MBDropCmd extends AbstractDevCmd {
|
||||
case "contract":
|
||||
|
||||
output = LootTable.contractCount + " Contracts - ITEM NAME : DROP COUNT" + newline;
|
||||
for (ItemBase ib: LootTable.contractDroppedMap.keySet()){
|
||||
for (ItemBase ib : LootTable.contractDroppedMap.keySet()) {
|
||||
|
||||
int dropCount = LootTable.contractDroppedMap.get(ib);
|
||||
output += ib.getName() + " : " + dropCount + newline;
|
||||
@@ -97,7 +95,7 @@ public class MBDropCmd extends AbstractDevCmd {
|
||||
case "glass":
|
||||
|
||||
output = LootTable.glassCount + " Glass - ITEM NAME : DROP COUNT" + newline;
|
||||
for (ItemBase ib: LootTable.glassDroppedMap.keySet()){
|
||||
for (ItemBase ib : LootTable.glassDroppedMap.keySet()) {
|
||||
|
||||
int dropCount = LootTable.glassDroppedMap.get(ib);
|
||||
output += ib.getName() + " : " + dropCount + newline;
|
||||
@@ -105,7 +103,7 @@ public class MBDropCmd extends AbstractDevCmd {
|
||||
break;
|
||||
|
||||
case "chance":
|
||||
float chance = (float)LootTable.dropCount/(float)LootTable.rollCount * 100;
|
||||
float chance = (float) LootTable.dropCount / (float) LootTable.rollCount * 100;
|
||||
output = LootTable.dropCount + " out of " + LootTable.rollCount + " items Dropped. chance = " + chance + '%';
|
||||
|
||||
break;
|
||||
|
||||
@@ -23,7 +23,6 @@ import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class MakeBaneCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -78,8 +77,6 @@ public class MakeBaneCmd extends AbstractDevCmd {
|
||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(attackerID);
|
||||
|
||||
|
||||
|
||||
|
||||
if (player.getGuild().isEmptyGuild()) {
|
||||
throwbackError(pc, "Errant's can not place banes");
|
||||
return;
|
||||
@@ -154,7 +151,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
|
||||
//Let's drop a banestone!
|
||||
Vector3fImmutable localLocation = ZoneManager.worldToLocal(pc.getLoc(), zone);
|
||||
|
||||
if (localLocation == null){
|
||||
if (localLocation == null) {
|
||||
ChatManager.chatSystemError(pc, "Failed to convert world location to zone location. Contact a CCR.");
|
||||
Logger.info("Failed to Convert World coordinates to local zone coordinates");
|
||||
return;
|
||||
@@ -171,7 +168,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
|
||||
}
|
||||
stone.addEffectBit((1 << 19));
|
||||
stone.setRank((byte) rank);
|
||||
stone.setMaxHitPoints( blueprint.getMaxHealth(stone.getRank()));
|
||||
stone.setMaxHitPoints(blueprint.getMaxHealth(stone.getRank()));
|
||||
stone.setCurrentHitPoints(stone.getMaxHitPoints());
|
||||
BuildingManager.setUpgradeDateTime(stone, null, 0);
|
||||
|
||||
|
||||
@@ -21,7 +21,6 @@ import java.util.ArrayList;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class MakeItemCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -33,8 +32,8 @@ public class MakeItemCmd extends AbstractDevCmd {
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
if (words[0].equals("resources")){
|
||||
for (int ibID : Warehouse.getMaxResources().keySet()){
|
||||
if (words[0].equals("resources")) {
|
||||
for (int ibID : Warehouse.getMaxResources().keySet()) {
|
||||
if (ibID == 7)
|
||||
continue;
|
||||
|
||||
@@ -50,9 +49,9 @@ public class MakeItemCmd extends AbstractDevCmd {
|
||||
|
||||
boolean worked = false;
|
||||
Item item = new Item(ib, pc.getObjectUUID(),
|
||||
OwnerType.PlayerCharacter, (byte)0, (byte)0, (short)ib.getDurability(), (short)ib.getDurability(),
|
||||
OwnerType.PlayerCharacter, (byte) 0, (byte) 0, (short) ib.getDurability(), (short) ib.getDurability(),
|
||||
true, false, ItemContainerType.INVENTORY, (byte) 0,
|
||||
new ArrayList<>(),"");
|
||||
new ArrayList<>(), "");
|
||||
|
||||
item.setNumOfItems(Warehouse.getMaxResources().get(ibID));
|
||||
|
||||
@@ -70,7 +69,6 @@ public class MakeItemCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
|
||||
//add item to inventory
|
||||
pc.getCharItemManager().addItemToInventory(item);
|
||||
}
|
||||
@@ -210,7 +208,7 @@ public class MakeItemCmd extends AbstractDevCmd {
|
||||
Item item = new Item(ib, pc.getObjectUUID(),
|
||||
OwnerType.PlayerCharacter, charges, charges, dur, dur,
|
||||
true, false, ItemContainerType.INVENTORY, (byte) 0,
|
||||
new ArrayList<>(),"");
|
||||
new ArrayList<>(), "");
|
||||
if (numItems > 1)
|
||||
item.setNumOfItems(numItems);
|
||||
|
||||
|
||||
@@ -6,9 +6,7 @@ import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
/**
|
||||
* @author
|
||||
* Summary: Devcmd to toggle logging of application protocol messages
|
||||
*
|
||||
* @author Summary: Devcmd to toggle logging of application protocol messages
|
||||
*/
|
||||
|
||||
public class NetDebugCmd extends AbstractDevCmd {
|
||||
@@ -23,13 +21,30 @@ public class NetDebugCmd extends AbstractDevCmd {
|
||||
|
||||
// AbstractDevCmd Overridden methods
|
||||
|
||||
private static boolean validateUserInput(String[] userInput) {
|
||||
|
||||
int stringIndex;
|
||||
String commandSet = "onoff";
|
||||
|
||||
// incorrect number of arguments test
|
||||
|
||||
if (userInput.length != 1)
|
||||
return false;
|
||||
|
||||
// Validate arguments
|
||||
|
||||
stringIndex = commandSet.indexOf(userInput[0].toLowerCase());
|
||||
|
||||
return stringIndex != -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] args,
|
||||
AbstractGameObject target) {
|
||||
|
||||
Boolean debugState = false;
|
||||
|
||||
if(validateUserInput(args) == false) {
|
||||
if (validateUserInput(args) == false) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
@@ -58,29 +73,12 @@ public class NetDebugCmd extends AbstractDevCmd {
|
||||
return "Toggles sending network messages to log";
|
||||
}
|
||||
|
||||
// Class methods
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "/netdebug on|off";
|
||||
}
|
||||
|
||||
// Class methods
|
||||
|
||||
private static boolean validateUserInput(String[] userInput) {
|
||||
|
||||
int stringIndex;
|
||||
String commandSet = "onoff";
|
||||
|
||||
// incorrect number of arguments test
|
||||
|
||||
if (userInput.length != 1)
|
||||
return false;
|
||||
|
||||
// Validate arguments
|
||||
|
||||
stringIndex = commandSet.indexOf(userInput[0].toLowerCase());
|
||||
|
||||
return stringIndex != -1;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -47,7 +47,7 @@ public class PrintBankCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
CharacterItemManager cim = ((AbstractCharacter)tar).getCharItemManager();
|
||||
CharacterItemManager cim = ((AbstractCharacter) tar).getCharItemManager();
|
||||
ArrayList<Item> list = cim.getBank();
|
||||
throwbackInfo(pc, "Bank for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||
for (Item item : list) {
|
||||
|
||||
@@ -71,10 +71,9 @@ public class PrintBonusesCmd extends AbstractDevCmd {
|
||||
for (AbstractEffectModifier targetName : targetItem.getBonuses().keySet()) {
|
||||
ChatManager.chatSystemInfo(pc, " " + targetName.modType.name() + "-" + targetName.sourceType.name() + ": " + targetItem.getBonuses().get(name));
|
||||
}
|
||||
} else if (((AbstractCharacter)tar).getBonuses() != null) {
|
||||
((AbstractCharacter)tar).getBonuses().printBonusesToClient(pc);
|
||||
}
|
||||
else
|
||||
} else if (((AbstractCharacter) tar).getBonuses() != null) {
|
||||
((AbstractCharacter) tar).getBonuses().printBonusesToClient(pc);
|
||||
} else
|
||||
throwbackInfo(pc, "Bonuses for " + type + ' ' + name + " not found");
|
||||
}
|
||||
|
||||
|
||||
@@ -60,27 +60,27 @@ public class PrintEquipCmd extends AbstractDevCmd {
|
||||
type = "NPC";
|
||||
}
|
||||
|
||||
if (tar.getObjectType() == GameObjectType.Mob){
|
||||
Mob tarMob = (Mob)tar;
|
||||
if (tar.getObjectType() == GameObjectType.Mob) {
|
||||
Mob tarMob = (Mob) tar;
|
||||
throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||
for (int slot:tarMob.getEquip().keySet()){
|
||||
for (int slot : tarMob.getEquip().keySet()) {
|
||||
MobEquipment equip = tarMob.getEquip().get(slot);
|
||||
throwbackInfo(pc, equip.getItemBase().getUUID() + " : " + equip.getItemBase().getName() + ", slot: " + slot);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (tar.getObjectType() == GameObjectType.NPC){
|
||||
NPC tarMob = (NPC)tar;
|
||||
if (tar.getObjectType() == GameObjectType.NPC) {
|
||||
NPC tarMob = (NPC) tar;
|
||||
throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||
for (int slot:tarMob.getEquip().keySet()){
|
||||
for (int slot : tarMob.getEquip().keySet()) {
|
||||
MobEquipment equip = tarMob.getEquip().get(slot);
|
||||
throwbackInfo(pc,equip.getItemBase().getUUID() + " : " + equip.getItemBase().getName() + ", slot: " + slot);
|
||||
throwbackInfo(pc, equip.getItemBase().getUUID() + " : " + equip.getItemBase().getName() + ", slot: " + slot);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
CharacterItemManager cim = ((AbstractCharacter)tar).getCharItemManager();
|
||||
CharacterItemManager cim = ((AbstractCharacter) tar).getCharItemManager();
|
||||
ConcurrentHashMap<Integer, Item> list = cim.getEquipped();
|
||||
throwbackInfo(pc, "Equip for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||
for (Integer slot : list.keySet()) {
|
||||
|
||||
@@ -38,7 +38,7 @@ public class PrintInventoryCmd extends AbstractDevCmd {
|
||||
DecimalFormat df = new DecimalFormat("###,###,###,##0");
|
||||
|
||||
if (target instanceof AbstractCharacter) {
|
||||
AbstractCharacter tar = (AbstractCharacter)target;
|
||||
AbstractCharacter tar = (AbstractCharacter) target;
|
||||
|
||||
name = tar.getFirstName();
|
||||
|
||||
@@ -83,7 +83,8 @@ public class PrintInventoryCmd extends AbstractDevCmd {
|
||||
chargeInfo = " charges: " + charges + '/' + chargeMax;
|
||||
}
|
||||
throwbackInfo(pc, " " + item.getItemBase().getName() + ", count: " + item.getNumOfItems() + chargeInfo);
|
||||
} else goldCount += item.getNumOfItems();
|
||||
} else
|
||||
goldCount += item.getNumOfItems();
|
||||
}
|
||||
if (gold != null) {
|
||||
goldCount += gold.getNumOfItems();
|
||||
|
||||
@@ -16,7 +16,6 @@ import engine.objects.Regions;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class PrintLocationCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -25,6 +25,16 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
// super("printstats", MBServerStatics.ACCESS_LEVEL_ADMIN);
|
||||
}
|
||||
|
||||
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
|
||||
if (equip.containsKey(slot)) {
|
||||
MobEquipment item = equip.get(slot);
|
||||
if (item != null && item.getItemBase() != null) {
|
||||
return item.getItemBase();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
@@ -71,7 +81,6 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
return;
|
||||
|
||||
|
||||
|
||||
String newline = "\r\n ";
|
||||
String out = "Server stats for Mob " + mb.getFirstName() + newline;
|
||||
out += "Stats Base (Modified)" + newline;
|
||||
@@ -130,17 +139,6 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
||||
throwbackInfo(pc, out);
|
||||
}
|
||||
|
||||
public static ItemBase getWeaponBase(int slot, HashMap<Integer, MobEquipment> equip) {
|
||||
if (equip.containsKey(slot)) {
|
||||
MobEquipment item = equip.get(slot);
|
||||
if (item != null && item.getItemBase() != null) {
|
||||
return item.getItemBase();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Returns the player's current stats";
|
||||
|
||||
@@ -46,7 +46,7 @@ public class PrintVaultCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
CharacterItemManager cim = ((AbstractCharacter)tar).getCharItemManager();
|
||||
CharacterItemManager cim = ((AbstractCharacter) tar).getCharItemManager();
|
||||
ArrayList<Item> list = cim.getVault();
|
||||
throwbackInfo(pc, "Vault for " + type + ' ' + name + " (" + tar.getObjectUUID() + ')');
|
||||
for (Item item : list) {
|
||||
|
||||
@@ -8,9 +8,7 @@ import engine.math.Vector3fImmutable;
|
||||
import engine.objects.*;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author
|
||||
* Dev command to move mobile and it's spawn location
|
||||
* @author Dev command to move mobile and it's spawn location
|
||||
* to the player's current location
|
||||
*/
|
||||
public class PullCmd extends AbstractDevCmd {
|
||||
@@ -19,6 +17,42 @@ public class PullCmd extends AbstractDevCmd {
|
||||
super("pull");
|
||||
}
|
||||
|
||||
private static void MoveMobile(Mob targetMobile, PlayerCharacter pcSender, Vector3fImmutable newLoc, Zone serverZone) {
|
||||
|
||||
Vector3fImmutable localCoords;
|
||||
|
||||
localCoords = ZoneManager.worldToLocal(newLoc, serverZone);
|
||||
|
||||
DbManager.MobQueries.MOVE_MOB(targetMobile.getObjectUUID(), serverZone.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
|
||||
targetMobile.setBindLoc(newLoc);
|
||||
targetMobile.setLoc(newLoc);
|
||||
targetMobile.refresh();
|
||||
}
|
||||
|
||||
private static void MoveBuilding(Building targetBuilding, PlayerCharacter pcSender, Vector3fImmutable newLoc, Zone serverZone) {
|
||||
|
||||
Vector3fImmutable localCoords;
|
||||
|
||||
localCoords = ZoneManager.worldToLocal(newLoc, serverZone);
|
||||
|
||||
DbManager.BuildingQueries.MOVE_BUILDING(targetBuilding.getObjectUUID(), serverZone.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
|
||||
targetBuilding.setLoc(newLoc);
|
||||
targetBuilding.getBounds().setBounds(targetBuilding);
|
||||
targetBuilding.refresh(true);
|
||||
}
|
||||
|
||||
private static void MoveNPC(NPC targetNPC, PlayerCharacter pcSender, Vector3fImmutable newLoc, Zone serverZone) {
|
||||
|
||||
Vector3fImmutable localCoords;
|
||||
|
||||
localCoords = ZoneManager.worldToLocal(newLoc, serverZone);
|
||||
|
||||
DbManager.NPCQueries.MOVE_NPC(targetNPC.getObjectUUID(), serverZone.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
|
||||
targetNPC.setBindLoc(newLoc);
|
||||
targetNPC.setLoc(newLoc);
|
||||
WorldGrid.updateObject(targetNPC, pcSender);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] args,
|
||||
AbstractGameObject target) {
|
||||
@@ -65,40 +99,4 @@ public class PullCmd extends AbstractDevCmd {
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void MoveMobile(Mob targetMobile, PlayerCharacter pcSender, Vector3fImmutable newLoc, Zone serverZone) {
|
||||
|
||||
Vector3fImmutable localCoords;
|
||||
|
||||
localCoords = ZoneManager.worldToLocal(newLoc, serverZone);
|
||||
|
||||
DbManager.MobQueries.MOVE_MOB(targetMobile.getObjectUUID(), serverZone.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
|
||||
targetMobile.setBindLoc(newLoc);
|
||||
targetMobile.setLoc(newLoc);
|
||||
targetMobile.refresh();
|
||||
}
|
||||
|
||||
private static void MoveBuilding(Building targetBuilding, PlayerCharacter pcSender, Vector3fImmutable newLoc, Zone serverZone) {
|
||||
|
||||
Vector3fImmutable localCoords;
|
||||
|
||||
localCoords = ZoneManager.worldToLocal(newLoc, serverZone);
|
||||
|
||||
DbManager.BuildingQueries.MOVE_BUILDING(targetBuilding.getObjectUUID(), serverZone.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
|
||||
targetBuilding.setLoc(newLoc);
|
||||
targetBuilding.getBounds().setBounds(targetBuilding);
|
||||
targetBuilding.refresh(true);
|
||||
}
|
||||
|
||||
private static void MoveNPC(NPC targetNPC, PlayerCharacter pcSender, Vector3fImmutable newLoc, Zone serverZone) {
|
||||
|
||||
Vector3fImmutable localCoords;
|
||||
|
||||
localCoords = ZoneManager.worldToLocal(newLoc, serverZone);
|
||||
|
||||
DbManager.NPCQueries.MOVE_NPC(targetNPC.getObjectUUID(), serverZone.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
|
||||
targetNPC.setBindLoc(newLoc);
|
||||
targetNPC.setLoc(newLoc);
|
||||
WorldGrid.updateObject(targetNPC, pcSender);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,9 +18,8 @@ import java.util.concurrent.locks.ReadWriteLock;
|
||||
import java.util.concurrent.locks.ReentrantReadWriteLock;
|
||||
|
||||
/**
|
||||
* @author
|
||||
* Summary: Game designer utility command to purge all
|
||||
objects of a given type within a supplied range
|
||||
* @author Summary: Game designer utility command to purge all
|
||||
* objects of a given type within a supplied range
|
||||
*/
|
||||
|
||||
public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
@@ -41,27 +40,26 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
super("purge");
|
||||
}
|
||||
|
||||
private static void PurgeWalls(Zone zone, PlayerCharacter pc){
|
||||
private static void PurgeWalls(Zone zone, PlayerCharacter pc) {
|
||||
|
||||
if (!zone.isPlayerCity())
|
||||
return;
|
||||
|
||||
for (Building building: zone.zoneBuildingSet){
|
||||
for (Building building : zone.zoneBuildingSet) {
|
||||
if (!BuildingManager.IsWallPiece(building))
|
||||
continue;
|
||||
for (AbstractCharacter ac: building.getHirelings().keySet()){
|
||||
for (AbstractCharacter ac : building.getHirelings().keySet()) {
|
||||
NPC npc = null;
|
||||
Mob mobA = null;
|
||||
|
||||
if (ac.getObjectType() == GameObjectType.NPC)
|
||||
npc = (NPC)ac;
|
||||
npc = (NPC) ac;
|
||||
else if (ac.getObjectType() == GameObjectType.Mob)
|
||||
mobA = (Mob)ac;
|
||||
mobA = (Mob) ac;
|
||||
|
||||
|
||||
|
||||
if (npc != null){
|
||||
for (Mob mob: npc.getSiegeMinionMap().keySet()){
|
||||
if (npc != null) {
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
@@ -72,8 +70,8 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
DbManager.removeFromCache(GameObjectType.NPC,
|
||||
npc.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
}else if (mobA != null){
|
||||
for (Mob mob: mobA.getSiegeMinionMap().keySet()){
|
||||
} else if (mobA != null) {
|
||||
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
@@ -100,82 +98,6 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
|
||||
// AbstractDevCmd Overridden methods
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] args,
|
||||
AbstractGameObject target) {
|
||||
|
||||
// Grab write lock due to use of instance variables
|
||||
|
||||
lock.writeLock().lock();
|
||||
|
||||
try {
|
||||
|
||||
if (args[0].toLowerCase().equals("walls")){
|
||||
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
|
||||
PurgeWalls(zone, pc);
|
||||
return;
|
||||
}
|
||||
|
||||
if(validateUserInput(args) == false) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
parseUserInput(args);
|
||||
|
||||
// Arguments have been validated and parsed at this point
|
||||
// Build array of requested objects
|
||||
|
||||
_currentLocation = pc.getLoc();
|
||||
|
||||
HashSet<AbstractWorldObject> objectList =
|
||||
WorldGrid.getObjectsInRangePartial(_currentLocation, _targetRange, _targetMask);
|
||||
|
||||
// Iterate through array and remove objects from game world and database
|
||||
|
||||
for (AbstractWorldObject awo : objectList) {
|
||||
|
||||
switch(awo.getObjectType()) {
|
||||
case Building:
|
||||
removeBuilding(pc, (Building) awo);
|
||||
break;
|
||||
case NPC:
|
||||
removeNPC(pc, (NPC) awo);
|
||||
break;
|
||||
case Mob:
|
||||
removeMob(pc, (Mob) awo);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Send results to user
|
||||
throwbackInfo(pc, "Purge: " + objectList.size() + " objects were removed in range " + _targetRange);
|
||||
}catch(Exception e){
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
// Release Reentrant lock
|
||||
|
||||
finally {
|
||||
lock.writeLock().unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Purges game objects within range";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "/purge [npc|mob|mesh|all] [range <= 200]";
|
||||
}
|
||||
|
||||
// Class methods
|
||||
|
||||
private static boolean validateUserInput(String[] userInput) {
|
||||
|
||||
int stringIndex;
|
||||
@@ -196,8 +118,8 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
// Test if range argument can convert to a float
|
||||
|
||||
try {
|
||||
Float.parseFloat(userInput[1]); }
|
||||
catch (NumberFormatException | NullPointerException e) {
|
||||
Float.parseFloat(userInput[1]);
|
||||
} catch (NumberFormatException | NullPointerException e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -206,6 +128,157 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void removeBuilding(PlayerCharacter pc, Building building) {
|
||||
|
||||
if ((building.getBlueprintUUID() != 0) &&
|
||||
(building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL))
|
||||
return;
|
||||
if ((building.getBlueprintUUID() != 0) &&
|
||||
(building.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE))
|
||||
Shrine.RemoveShrineFromCacheByBuilding(building);
|
||||
|
||||
if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.SPIRE))
|
||||
building.disableSpire(false);
|
||||
|
||||
for (AbstractCharacter ac : building.getHirelings().keySet()) {
|
||||
NPC npc = null;
|
||||
Mob mobA = null;
|
||||
|
||||
if (ac.getObjectType() == GameObjectType.NPC)
|
||||
npc = (NPC) ac;
|
||||
else if (ac.getObjectType() == GameObjectType.Mob)
|
||||
mobA = (Mob) ac;
|
||||
|
||||
|
||||
if (npc != null) {
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
DbManager.removeFromCache(Enum.GameObjectType.NPC,
|
||||
npc.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
} else if (mobA != null) {
|
||||
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
DbManager.MobQueries.DELETE_MOB(mobA);
|
||||
DbManager.removeFromCache(Enum.GameObjectType.Mob,
|
||||
mobA.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(mobA);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
|
||||
DbManager.removeFromCache(building);
|
||||
WorldGrid.RemoveWorldObject(building);
|
||||
WorldGrid.removeObject(building, pc);
|
||||
}
|
||||
|
||||
private static void removeNPC(PlayerCharacter pc, NPC npc) {
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
DbManager.removeFromCache(npc);
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
WorldGrid.removeObject(npc, pc);
|
||||
}
|
||||
|
||||
// Class methods
|
||||
|
||||
private static void removeMob(PlayerCharacter pc, Mob mob) {
|
||||
mob.setLoc(Vector3fImmutable.ZERO); //Move it off the plane..
|
||||
mob.setBindLoc(Vector3fImmutable.ZERO); //Reset the bind loc..
|
||||
//mob.setHealth(-1, pc); //Kill it!
|
||||
|
||||
DbManager.MobQueries.DELETE_MOB(mob);
|
||||
DbManager.removeFromCache(mob);
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] args,
|
||||
AbstractGameObject target) {
|
||||
|
||||
// Grab write lock due to use of instance variables
|
||||
|
||||
lock.writeLock().lock();
|
||||
|
||||
try {
|
||||
|
||||
if (args[0].toLowerCase().equals("walls")) {
|
||||
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
|
||||
PurgeWalls(zone, pc);
|
||||
return;
|
||||
}
|
||||
|
||||
if (validateUserInput(args) == false) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
parseUserInput(args);
|
||||
|
||||
// Arguments have been validated and parsed at this point
|
||||
// Build array of requested objects
|
||||
|
||||
_currentLocation = pc.getLoc();
|
||||
|
||||
HashSet<AbstractWorldObject> objectList =
|
||||
WorldGrid.getObjectsInRangePartial(_currentLocation, _targetRange, _targetMask);
|
||||
|
||||
// Iterate through array and remove objects from game world and database
|
||||
|
||||
for (AbstractWorldObject awo : objectList) {
|
||||
|
||||
switch (awo.getObjectType()) {
|
||||
case Building:
|
||||
removeBuilding(pc, (Building) awo);
|
||||
break;
|
||||
case NPC:
|
||||
removeNPC(pc, (NPC) awo);
|
||||
break;
|
||||
case Mob:
|
||||
removeMob(pc, (Mob) awo);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Send results to user
|
||||
throwbackInfo(pc, "Purge: " + objectList.size() + " objects were removed in range " + _targetRange);
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
|
||||
// Release Reentrant lock
|
||||
|
||||
finally {
|
||||
lock.writeLock().unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getHelpString() {
|
||||
return "Purges game objects within range";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String _getUsageString() {
|
||||
return "/purge [npc|mob|mesh|all] [range <= 200]";
|
||||
}
|
||||
|
||||
private void parseUserInput(String[] userInput) {
|
||||
|
||||
_targetMask = 0;
|
||||
@@ -236,80 +309,4 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
|
||||
_targetRange = Math.min(_targetRange, 200f);
|
||||
}
|
||||
|
||||
private static void removeBuilding(PlayerCharacter pc, Building building) {
|
||||
|
||||
if ((building.getBlueprintUUID() != 0) &&
|
||||
(building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL))
|
||||
return;
|
||||
if ((building.getBlueprintUUID() != 0) &&
|
||||
(building.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE))
|
||||
Shrine.RemoveShrineFromCacheByBuilding(building);
|
||||
|
||||
if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.SPIRE))
|
||||
building.disableSpire(false);
|
||||
|
||||
for (AbstractCharacter ac: building.getHirelings().keySet()){
|
||||
NPC npc = null;
|
||||
Mob mobA = null;
|
||||
|
||||
if (ac.getObjectType() == GameObjectType.NPC)
|
||||
npc = (NPC)ac;
|
||||
else if (ac.getObjectType() == GameObjectType.Mob)
|
||||
mobA = (Mob)ac;
|
||||
|
||||
|
||||
|
||||
if (npc != null){
|
||||
for (Mob mob: npc.getSiegeMinionMap().keySet()){
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
DbManager.removeFromCache(Enum.GameObjectType.NPC,
|
||||
npc.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
}else if (mobA != null){
|
||||
for (Mob mob: mobA.getSiegeMinionMap().keySet()){
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
//Mob.getRespawnMap().remove(mob);
|
||||
if (mob.getParentZone() != null)
|
||||
mob.getParentZone().zoneMobSet.remove(mob);
|
||||
}
|
||||
DbManager.MobQueries.DELETE_MOB(mobA);
|
||||
DbManager.removeFromCache(Enum.GameObjectType.Mob,
|
||||
mobA.getObjectUUID());
|
||||
WorldGrid.RemoveWorldObject(mobA);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
|
||||
DbManager.removeFromCache(building);
|
||||
WorldGrid.RemoveWorldObject(building);
|
||||
WorldGrid.removeObject(building, pc);
|
||||
}
|
||||
|
||||
private static void removeNPC(PlayerCharacter pc, NPC npc) {
|
||||
DbManager.NPCQueries.DELETE_NPC(npc);
|
||||
DbManager.removeFromCache(npc);
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
WorldGrid.removeObject(npc, pc);
|
||||
}
|
||||
|
||||
private static void removeMob(PlayerCharacter pc, Mob mob) {
|
||||
mob.setLoc(Vector3fImmutable.ZERO); //Move it off the plane..
|
||||
mob.setBindLoc(Vector3fImmutable.ZERO); //Reset the bind loc..
|
||||
//mob.setHealth(-1, pc); //Kill it!
|
||||
|
||||
DbManager.MobQueries.DELETE_MOB(mob);
|
||||
DbManager.removeFromCache(mob);
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
|
||||
|
||||
@@ -6,9 +6,7 @@ import engine.objects.PlayerCharacter;
|
||||
import org.pmw.tinylog.Logger;
|
||||
|
||||
/**
|
||||
* @author
|
||||
* Summary: Devcmd to reboot server
|
||||
*
|
||||
* @author Summary: Devcmd to reboot server
|
||||
*/
|
||||
|
||||
public class RebootCmd extends AbstractDevCmd {
|
||||
@@ -30,7 +28,7 @@ public class RebootCmd extends AbstractDevCmd {
|
||||
Runtime rt = Runtime.getRuntime();
|
||||
rt.exec("./mbrestart.sh");
|
||||
} catch (java.io.IOException err) {
|
||||
Logger.info( err.getMessage());
|
||||
Logger.info(err.getMessage());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
@@ -37,28 +36,28 @@ public class RegionCmd extends AbstractDevCmd {
|
||||
String result = "";
|
||||
result += (pc.region.getClass().getSimpleName());
|
||||
result += (" {");
|
||||
result+=(newLine);
|
||||
result += (newLine);
|
||||
Field[] fields = pc.region.getClass().getDeclaredFields();
|
||||
|
||||
//print field names paired with their values
|
||||
for ( Field field : fields ) {
|
||||
for (Field field : fields) {
|
||||
field.setAccessible(true);
|
||||
result+=(" ");
|
||||
result += (" ");
|
||||
try {
|
||||
|
||||
if(field.getName().contains("Furniture"))
|
||||
if (field.getName().contains("Furniture"))
|
||||
continue;
|
||||
result+=( field.getName());
|
||||
result+=(": ");
|
||||
result += (field.getName());
|
||||
result += (": ");
|
||||
//requires access to private field:
|
||||
result += (field.get(pc.region).toString());
|
||||
} catch ( IllegalAccessException ex ) {
|
||||
} catch (IllegalAccessException ex) {
|
||||
System.out.println(ex);
|
||||
}
|
||||
result.trim();
|
||||
result+=(newLine);
|
||||
result += (newLine);
|
||||
}
|
||||
result+=("}");
|
||||
result += ("}");
|
||||
|
||||
this.throwbackInfo(pc, result.toString());
|
||||
|
||||
|
||||
@@ -16,7 +16,6 @@ import engine.objects.*;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class RemoveBaneCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -130,9 +130,9 @@ public class RemoveObjectCmd extends AbstractDevCmd {
|
||||
if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.SPIRE))
|
||||
building.disableSpire(false);
|
||||
|
||||
if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.WAREHOUSE)){
|
||||
City city =City.getCity(building.getParentZone().getPlayerCityUUID());
|
||||
if (city != null){
|
||||
if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.WAREHOUSE)) {
|
||||
City city = City.getCity(building.getParentZone().getPlayerCityUUID());
|
||||
if (city != null) {
|
||||
city.setWarehouseBuildingID(0);
|
||||
}
|
||||
Warehouse.warehouseByBuildingUUID.remove(building.getObjectUUID());
|
||||
@@ -149,11 +149,11 @@ public class RemoveObjectCmd extends AbstractDevCmd {
|
||||
Mob mobA = null;
|
||||
|
||||
if (ac.getObjectType() == GameObjectType.NPC)
|
||||
npc = (NPC)ac;
|
||||
npc = (NPC) ac;
|
||||
else if (ac.getObjectType() == GameObjectType.Mob)
|
||||
mobA = (Mob)ac;
|
||||
mobA = (Mob) ac;
|
||||
|
||||
if (npc != null){
|
||||
if (npc != null) {
|
||||
for (Mob mob : npc.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
@@ -165,7 +165,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
|
||||
DbManager.removeFromCache(npc);
|
||||
WorldGrid.RemoveWorldObject(npc);
|
||||
WorldGrid.removeObject(npc, pc);
|
||||
}else if (mobA != null){
|
||||
} else if (mobA != null) {
|
||||
for (Mob mob : mobA.getSiegeMinionMap().keySet()) {
|
||||
WorldGrid.RemoveWorldObject(mob);
|
||||
WorldGrid.removeObject(mob, pc);
|
||||
@@ -185,7 +185,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
|
||||
DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
|
||||
DbManager.removeFromCache(building);
|
||||
zone.zoneBuildingSet.remove(building);
|
||||
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.BARRACK)){
|
||||
if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.BARRACK)) {
|
||||
building.RemoveFromBarracksList();
|
||||
}
|
||||
WorldGrid.RemoveWorldObject(building);
|
||||
|
||||
@@ -18,9 +18,7 @@ import engine.objects.NPC;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class RenameCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -46,7 +44,7 @@ public class RenameCmd extends AbstractDevCmd {
|
||||
if (target instanceof NPC)
|
||||
npc = (NPC) target;
|
||||
else if (target instanceof Building)
|
||||
building = (Building)target;
|
||||
building = (Building) target;
|
||||
} else
|
||||
npc = getTargetAsNPC(pcSender);
|
||||
if (npc != null) {
|
||||
@@ -60,7 +58,7 @@ public class RenameCmd extends AbstractDevCmd {
|
||||
|
||||
// npc.updateDatabase();
|
||||
WorldGrid.updateObject(npc, pcSender);
|
||||
} else if (building != null){
|
||||
} else if (building != null) {
|
||||
String name = args[0];
|
||||
name = name.replaceAll("_", " ");
|
||||
building.setName(name);
|
||||
|
||||
@@ -32,5 +32,4 @@ public class ResetLevelCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -28,16 +28,16 @@ public class RotateCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (target == null && (words.length != 2) ) {
|
||||
if (target == null && (words.length != 2)) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (words.length == 3){
|
||||
try{
|
||||
if (words.length == 3) {
|
||||
try {
|
||||
|
||||
}catch(Exception e){
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
}
|
||||
@@ -47,7 +47,7 @@ public class RotateCmd extends AbstractDevCmd {
|
||||
if (target != null && words.length == 1) {
|
||||
|
||||
try {
|
||||
if (words[0].equalsIgnoreCase("face")){
|
||||
if (words[0].equalsIgnoreCase("face")) {
|
||||
this.rotateFace(pc, target);
|
||||
return;
|
||||
}
|
||||
@@ -66,11 +66,11 @@ public class RotateCmd extends AbstractDevCmd {
|
||||
Vector3f rotation = new Vector3f(0f, rot, 0f);
|
||||
|
||||
if (target instanceof Building)
|
||||
rotateBuilding(pc, (Building) target, rotation, rot,false);
|
||||
rotateBuilding(pc, (Building) target, rotation, rot, false);
|
||||
else if (target instanceof NPC)
|
||||
rotateNPC(pc, (NPC) target, rotation,false);
|
||||
rotateNPC(pc, (NPC) target, rotation, false);
|
||||
else if (target instanceof Mob)
|
||||
rotateMob(pc, (Mob) target, rotation,false);
|
||||
rotateMob(pc, (Mob) target, rotation, false);
|
||||
else
|
||||
throwbackError(pc, "Target " + target.getObjectType()
|
||||
+ " is not a valid object type");
|
||||
@@ -81,7 +81,7 @@ public class RotateCmd extends AbstractDevCmd {
|
||||
try {
|
||||
id = Integer.parseInt(words[0]);
|
||||
|
||||
if (words[1].equalsIgnoreCase("face")){
|
||||
if (words[1].equalsIgnoreCase("face")) {
|
||||
|
||||
Building b;
|
||||
if (id != 0)
|
||||
@@ -149,7 +149,7 @@ public class RotateCmd extends AbstractDevCmd {
|
||||
else
|
||||
b = getTargetAsBuilding(pc);
|
||||
if (b != null) {
|
||||
rotateBuilding(pc, b, rotation, rot,false);
|
||||
rotateBuilding(pc, b, rotation, rot, false);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -160,7 +160,7 @@ public class RotateCmd extends AbstractDevCmd {
|
||||
else
|
||||
npc = getTargetAsNPC(pc);
|
||||
if (npc != null) {
|
||||
rotateNPC(pc, npc, rotation,false);
|
||||
rotateNPC(pc, npc, rotation, false);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -171,7 +171,7 @@ public class RotateCmd extends AbstractDevCmd {
|
||||
else
|
||||
mob = getTargetAsMob(pc);
|
||||
if (mob != null) {
|
||||
rotateMob(pc, mob, rotation,false);
|
||||
rotateMob(pc, mob, rotation, false);
|
||||
return;
|
||||
}
|
||||
throwbackError(pc, "Nothing found to rotate.");
|
||||
@@ -190,9 +190,9 @@ public class RotateCmd extends AbstractDevCmd {
|
||||
|
||||
private void rotateBuilding(PlayerCharacter pc, Building building, Vector3f rot, float orig, boolean faceDirection) {
|
||||
if (!faceDirection)
|
||||
rot.set(0.0f, (float)Math.sin(Math.toRadians(orig)/2), 0.0f);
|
||||
rot.set(0.0f, (float) Math.sin(Math.toRadians(orig) / 2), 0.0f);
|
||||
building.setRot(rot);
|
||||
building.setw( (float) Math.abs(Math.cos(Math.toRadians(orig)/2)) );
|
||||
building.setw((float) Math.abs(Math.cos(Math.toRadians(orig) / 2)));
|
||||
building.getBounds().setBounds(building);
|
||||
WorldGrid.updateObject(building, pc);
|
||||
DbManager.BuildingQueries.SET_PROPERTY(building, "rotY", building.getRot().getY());
|
||||
@@ -201,7 +201,7 @@ public class RotateCmd extends AbstractDevCmd {
|
||||
"Building with ID " + building.getObjectUUID() + " rotated");
|
||||
}
|
||||
|
||||
private void rotateNPC(PlayerCharacter pc, NPC npc, Vector3f rot,boolean faceDirection) {
|
||||
private void rotateNPC(PlayerCharacter pc, NPC npc, Vector3f rot, boolean faceDirection) {
|
||||
npc.setRot(rot);
|
||||
DbManager.NPCQueries.SET_PROPERTY(npc, "npc_rotation", rot.y);
|
||||
WorldGrid.updateObject(npc, pc);
|
||||
@@ -210,7 +210,7 @@ public class RotateCmd extends AbstractDevCmd {
|
||||
"NPC with ID " + npc.getObjectUUID() + " rotated");
|
||||
}
|
||||
|
||||
private void rotateMob(PlayerCharacter pc, Mob mob, Vector3f rot,boolean faceDirection) {
|
||||
private void rotateMob(PlayerCharacter pc, Mob mob, Vector3f rot, boolean faceDirection) {
|
||||
mob.setRot(rot);
|
||||
DbManager.MobQueries.SET_PROPERTY(mob, "mob_rotation", rot.y);
|
||||
WorldGrid.updateObject(mob, pc);
|
||||
@@ -219,8 +219,8 @@ public class RotateCmd extends AbstractDevCmd {
|
||||
"Mob with ID " + mob.getObjectUUID() + " rotated");
|
||||
}
|
||||
|
||||
private void rotateFace(PlayerCharacter pc, AbstractGameObject target){
|
||||
AbstractWorldObject awo = (AbstractWorldObject)target;
|
||||
private void rotateFace(PlayerCharacter pc, AbstractGameObject target) {
|
||||
AbstractWorldObject awo = (AbstractWorldObject) target;
|
||||
if (awo == null)
|
||||
return;
|
||||
Vector3fImmutable buildingLoc = awo.getLoc();
|
||||
@@ -233,16 +233,16 @@ public class RotateCmd extends AbstractDevCmd {
|
||||
float rot = (float) Math.toDegrees(rotangle);
|
||||
|
||||
if (rot > 180)
|
||||
rot*=-1;
|
||||
rot *= -1;
|
||||
|
||||
Vector3f buildingrotation = new Vector3f(0f, rot, 0f);
|
||||
Vector3f rotation = new Vector3f(0f, rotangle, 0f);
|
||||
if (target instanceof Building)
|
||||
rotateBuilding(pc, (Building) target, buildingrotation, rot,false);
|
||||
rotateBuilding(pc, (Building) target, buildingrotation, rot, false);
|
||||
else if (target instanceof NPC)
|
||||
rotateNPC(pc, (NPC) target, rotation,true);
|
||||
rotateNPC(pc, (NPC) target, rotation, true);
|
||||
else if (target instanceof Mob)
|
||||
rotateMob(pc, (Mob) target, rotation,true);
|
||||
rotateMob(pc, (Mob) target, rotation, true);
|
||||
else
|
||||
throwbackError(pc, "Target " + target.getObjectType()
|
||||
+ " is not a valid object type");
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.ai.MobileFSMManager;
|
||||
@@ -19,7 +18,6 @@ import engine.server.MBServerStatics;
|
||||
|
||||
/**
|
||||
* @author Steve
|
||||
*
|
||||
*/
|
||||
public class SetAICmd extends AbstractDevCmd {
|
||||
|
||||
@@ -31,22 +29,22 @@ public class SetAICmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (words.length < 2){
|
||||
if (words.length < 2) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
int amount;
|
||||
|
||||
try{
|
||||
try {
|
||||
amount = Integer.valueOf(words[1]);
|
||||
}catch (NumberFormatException e) {
|
||||
} catch (NumberFormatException e) {
|
||||
this.throwbackError(pc, "Failed to parse amount");
|
||||
return;
|
||||
}
|
||||
|
||||
switch(words[0]){
|
||||
case "angle" :
|
||||
switch (words[0]) {
|
||||
case "angle":
|
||||
float angle = Float.parseFloat(words[1]);
|
||||
|
||||
MobileFSMManager.AI_MAX_ANGLE = angle;
|
||||
@@ -67,7 +65,7 @@ public class SetAICmd extends AbstractDevCmd {
|
||||
this.throwbackInfo(pc, "Patrol Chance is now set to " + amount);
|
||||
break;
|
||||
case "pulse":
|
||||
if (amount < 500){
|
||||
if (amount < 500) {
|
||||
this.throwbackError(pc, "pulse amount must be greather than 500 to execute.");
|
||||
return;
|
||||
}
|
||||
@@ -75,7 +73,7 @@ public class SetAICmd extends AbstractDevCmd {
|
||||
this.throwbackInfo(pc, "Pulse is now set to " + amount);
|
||||
break;
|
||||
case "sleepthread":
|
||||
if (amount < 500){
|
||||
if (amount < 500) {
|
||||
this.throwbackError(pc, "sleep amount must be greather than 500 to execute.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -17,9 +17,7 @@ import engine.objects.CharacterRune;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class SetAdminRuneCmd extends AbstractDevCmd {
|
||||
|
||||
@@ -46,7 +44,7 @@ public class SetAdminRuneCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if(!(target instanceof PlayerCharacter)) {
|
||||
if (!(target instanceof PlayerCharacter)) {
|
||||
target = pcSender;
|
||||
}
|
||||
|
||||
|
||||
@@ -15,7 +15,6 @@ import engine.objects.*;
|
||||
|
||||
/**
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class SetBaneActiveCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
@@ -60,19 +59,19 @@ public class SetBuildingAltitudeCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (target.getObjectType() != GameObjectType.Building){
|
||||
if (target.getObjectType() != GameObjectType.Building) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
Building targetBuilding = (Building)target;
|
||||
Building targetBuilding = (Building) target;
|
||||
|
||||
|
||||
float altitude = 0;
|
||||
try {
|
||||
altitude = Float.parseFloat(words[0]);
|
||||
|
||||
if (!UpdateBuildingAltitude(targetBuilding, targetBuilding.getStatAlt() + altitude)){
|
||||
if (!UpdateBuildingAltitude(targetBuilding, targetBuilding.getStatAlt() + altitude)) {
|
||||
this.throwbackError(pc, "Failed to update building altitude");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.devcmd.AbstractDevCmd;
|
||||
|
||||
@@ -10,9 +10,7 @@ import engine.objects.NPC;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author
|
||||
* Dev command to set the guild of targeted npc.
|
||||
* @author Dev command to set the guild of targeted npc.
|
||||
* Argument is a valid guild UID
|
||||
*/
|
||||
public class SetGuildCmd extends AbstractDevCmd {
|
||||
@@ -29,7 +27,7 @@ public class SetGuildCmd extends AbstractDevCmd {
|
||||
NPC targetNPC;
|
||||
Guild targetGuild;
|
||||
|
||||
if(validateUserInput(pcSender, target, args) == false) {
|
||||
if (validateUserInput(pcSender, target, args) == false) {
|
||||
this.sendUsage(pcSender);
|
||||
return;
|
||||
}
|
||||
@@ -84,8 +82,8 @@ public class SetGuildCmd extends AbstractDevCmd {
|
||||
// Argument must parse as a int.
|
||||
|
||||
try {
|
||||
Integer.parseInt(userInput[0]); }
|
||||
catch (NumberFormatException | NullPointerException e) {
|
||||
Integer.parseInt(userInput[0]);
|
||||
} catch (NumberFormatException | NullPointerException e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -100,6 +98,6 @@ public class SetGuildCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.DispatchChannel;
|
||||
|
||||
@@ -27,7 +27,8 @@ public class SetInvulCmd extends AbstractDevCmd {
|
||||
@Override
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] words,
|
||||
AbstractGameObject target) {
|
||||
if (pcSender == null) return;
|
||||
if (pcSender == null)
|
||||
return;
|
||||
|
||||
if (words.length != 1) {
|
||||
this.sendUsage(pcSender);
|
||||
@@ -57,7 +58,7 @@ public class SetInvulCmd extends AbstractDevCmd {
|
||||
// if strucutre is a TOL then we're modifying the protection
|
||||
// status of the entire city
|
||||
|
||||
if ( (b.getBlueprint() != null) &&
|
||||
if ((b.getBlueprint() != null) &&
|
||||
(b.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL))) {
|
||||
|
||||
City city;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum;
|
||||
@@ -36,7 +35,7 @@ public class SetMaintCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
Building targetBuilding = (Building)target;
|
||||
Building targetBuilding = (Building) target;
|
||||
|
||||
if (targetBuilding.getProtectionState().equals(Enum.ProtectionState.NPC)) {
|
||||
ChatManager.chatSayInfo(player, "Target is not a valid building");
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
@@ -21,6 +20,7 @@ import engine.objects.PlayerCharacter;
|
||||
public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
||||
|
||||
public static int lastEquipSetID = 0;
|
||||
|
||||
public SetNpcEquipSetCmd() {
|
||||
super("setEquipSet");
|
||||
this.addCmdString("equipset");
|
||||
@@ -35,14 +35,14 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (target.getObjectType() != GameObjectType.NPC){
|
||||
if (target.getObjectType() != GameObjectType.NPC) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
NPC npc = (NPC)target;
|
||||
NPC npc = (NPC) target;
|
||||
|
||||
if (words[0].equalsIgnoreCase("next")){
|
||||
if (words[0].equalsIgnoreCase("next")) {
|
||||
|
||||
if (SetNpcEquipSetCmd.lastEquipSetID >= 1222)
|
||||
SetNpcEquipSetCmd.lastEquipSetID = 1;
|
||||
@@ -51,28 +51,27 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
||||
|
||||
boolean complete = false;
|
||||
|
||||
while (complete == false){
|
||||
while (complete == false) {
|
||||
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
|
||||
|
||||
if (!complete){
|
||||
if (!complete) {
|
||||
SetNpcEquipSetCmd.lastEquipSetID++;
|
||||
if (SetNpcEquipSetCmd.lastEquipSetID >= 1222)
|
||||
SetNpcEquipSetCmd.lastEquipSetID = 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (complete){
|
||||
if (complete) {
|
||||
npc.equip = MobBase.loadEquipmentSet(npc.getEquipmentSetID());
|
||||
WorldGrid.updateObject(npc);
|
||||
this.throwbackInfo(pc, "Equipment Set Changed to " + SetNpcEquipSetCmd.lastEquipSetID );
|
||||
this.throwbackInfo(pc, "Equipment Set Changed to " + SetNpcEquipSetCmd.lastEquipSetID);
|
||||
}
|
||||
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (words[0].equalsIgnoreCase("last")){
|
||||
if (words[0].equalsIgnoreCase("last")) {
|
||||
|
||||
if (SetNpcEquipSetCmd.lastEquipSetID <= 1)
|
||||
SetNpcEquipSetCmd.lastEquipSetID = 1222;
|
||||
@@ -81,10 +80,10 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
||||
|
||||
boolean complete = false;
|
||||
|
||||
while (complete == false){
|
||||
while (complete == false) {
|
||||
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
|
||||
|
||||
if (!complete){
|
||||
if (!complete) {
|
||||
SetNpcEquipSetCmd.lastEquipSetID--;
|
||||
if (SetNpcEquipSetCmd.lastEquipSetID <= 1)
|
||||
SetNpcEquipSetCmd.lastEquipSetID = 1222;
|
||||
@@ -92,27 +91,26 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
||||
|
||||
}
|
||||
|
||||
if (complete){
|
||||
this.throwbackInfo(pc, "Equipment Set Changed to " + SetNpcEquipSetCmd.lastEquipSetID );
|
||||
if (complete) {
|
||||
this.throwbackInfo(pc, "Equipment Set Changed to " + SetNpcEquipSetCmd.lastEquipSetID);
|
||||
npc.equip = MobBase.loadEquipmentSet(npc.getEquipmentSetID());
|
||||
WorldGrid.updateObject(npc);
|
||||
}
|
||||
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
int equipSetID = 0;
|
||||
|
||||
try{
|
||||
try {
|
||||
equipSetID = Integer.parseInt(words[0]);
|
||||
}catch(Exception e){
|
||||
} catch (Exception e) {
|
||||
this.throwbackError(pc, e.getMessage());
|
||||
}
|
||||
|
||||
if (!NPC.UpdateEquipSetID(npc, equipSetID)){
|
||||
this.throwbackError(pc, "Unable to find Equipset for ID " + equipSetID );
|
||||
if (!NPC.UpdateEquipSetID(npc, equipSetID)) {
|
||||
this.throwbackError(pc, "Unable to find Equipset for ID " + equipSetID);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -120,7 +118,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
||||
npc.equip = MobBase.loadEquipmentSet(npc.getEquipmentSetID());
|
||||
WorldGrid.updateObject(npc);
|
||||
|
||||
this.throwbackInfo(pc, "Equipment Set Changed to " + equipSetID );
|
||||
this.throwbackInfo(pc, "Equipment Set Changed to " + equipSetID);
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
@@ -35,16 +34,16 @@ public class SetNpcMobbaseCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (target.getObjectType() != GameObjectType.NPC){
|
||||
if (target.getObjectType() != GameObjectType.NPC) {
|
||||
this.sendUsage(player);
|
||||
return;
|
||||
}
|
||||
|
||||
NPC npc = (NPC)target;
|
||||
NPC npc = (NPC) target;
|
||||
|
||||
int mobBaseID = Integer.parseInt(words[0]);
|
||||
|
||||
if (MobBase.getMobBase(mobBaseID) == null){
|
||||
if (MobBase.getMobBase(mobBaseID) == null) {
|
||||
this.throwbackError(player, "Cannot find Mobbase for ID " + mobBaseID);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
@@ -20,6 +19,7 @@ import engine.objects.PlayerCharacter;
|
||||
public class SetNpcNameCmd extends AbstractDevCmd {
|
||||
|
||||
public static int lastEquipSetID = 0;
|
||||
|
||||
public SetNpcNameCmd() {
|
||||
super("setNPCName");
|
||||
this.addCmdString("npcname");
|
||||
@@ -34,12 +34,12 @@ public class SetNpcNameCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (target.getObjectType() != GameObjectType.NPC){
|
||||
if (target.getObjectType() != GameObjectType.NPC) {
|
||||
this.sendUsage(pc);
|
||||
return;
|
||||
}
|
||||
|
||||
NPC npc = (NPC)target;
|
||||
NPC npc = (NPC) target;
|
||||
|
||||
String name = words[0];
|
||||
|
||||
|
||||
@@ -8,9 +8,7 @@ import engine.objects.*;
|
||||
|
||||
|
||||
/**
|
||||
*
|
||||
* @author
|
||||
* Dev command to set the owner of targeted building.
|
||||
* @author Dev command to set the owner of targeted building.
|
||||
* Argument is a valid guild UID
|
||||
*/
|
||||
public class SetOwnerCmd extends AbstractDevCmd {
|
||||
@@ -27,7 +25,7 @@ public class SetOwnerCmd extends AbstractDevCmd {
|
||||
protected void _doCmd(PlayerCharacter pcSender, String[] args,
|
||||
AbstractGameObject target) {
|
||||
|
||||
if(validateUserInput(pcSender, target, args) == false) {
|
||||
if (validateUserInput(pcSender, target, args) == false) {
|
||||
this.sendUsage(pcSender);
|
||||
return;
|
||||
}
|
||||
@@ -45,7 +43,8 @@ public class SetOwnerCmd extends AbstractDevCmd {
|
||||
|
||||
if (city != null) {
|
||||
city.claim(outOwner);
|
||||
return; }
|
||||
return;
|
||||
}
|
||||
}
|
||||
_targetBuilding.setOwner(outOwner);
|
||||
|
||||
@@ -89,8 +88,8 @@ public class SetOwnerCmd extends AbstractDevCmd {
|
||||
// Argument must parse to a long.
|
||||
|
||||
try {
|
||||
Long.parseLong(userInput[0]); }
|
||||
catch (NumberFormatException | NullPointerException e) {
|
||||
Long.parseLong(userInput[0]);
|
||||
} catch (NumberFormatException | NullPointerException e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -100,10 +99,10 @@ public class SetOwnerCmd extends AbstractDevCmd {
|
||||
|
||||
switch (_newOwnerType) {
|
||||
case NPC:
|
||||
outOwner = (AbstractCharacter)DbManager.getObject(GameObjectType.NPC, Integer.parseInt(userInput[0]));
|
||||
outOwner = (AbstractCharacter) DbManager.getObject(GameObjectType.NPC, Integer.parseInt(userInput[0]));
|
||||
break;
|
||||
case CHARACTER:
|
||||
outOwner = (AbstractCharacter)DbManager.getObject(GameObjectType.PlayerCharacter, Integer.parseInt(userInput[0]));
|
||||
outOwner = (AbstractCharacter) DbManager.getObject(GameObjectType.PlayerCharacter, Integer.parseInt(userInput[0]));
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -113,6 +112,6 @@ public class SetOwnerCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
@@ -51,10 +50,10 @@ public class SetRankCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
if (target != null){
|
||||
switch(target.getObjectType()){
|
||||
if (target != null) {
|
||||
switch (target.getObjectType()) {
|
||||
case Building:
|
||||
Building targetBuilding = (Building)target;
|
||||
Building targetBuilding = (Building) target;
|
||||
Blueprint blueprint = targetBuilding.getBlueprint();
|
||||
|
||||
if (blueprint == null) {
|
||||
@@ -75,14 +74,14 @@ public class SetRankCmd extends AbstractDevCmd {
|
||||
ChatManager.chatSayInfo(player, "Rank set for building with ID " + targetBuilding.getObjectUUID() + " to rank " + targetRank);
|
||||
break;
|
||||
case NPC:
|
||||
NPC toRank = (NPC)target;
|
||||
NPC toRank = (NPC) target;
|
||||
toRank.setRank(targetRank * 10);
|
||||
toRank.setUpgradeDateTime(null);
|
||||
WorldGrid.updateObject(toRank);
|
||||
break;
|
||||
case Mob:
|
||||
Mob toRankCaptain = (Mob)target;
|
||||
if (toRankCaptain.getContract() != null){
|
||||
Mob toRankCaptain = (Mob) target;
|
||||
if (toRankCaptain.getContract() != null) {
|
||||
toRankCaptain.setRank(targetRank * 10);
|
||||
Mob.setUpgradeDateTime(toRankCaptain, null);
|
||||
WorldGrid.updateObject(toRankCaptain);
|
||||
@@ -91,7 +90,7 @@ public class SetRankCmd extends AbstractDevCmd {
|
||||
break;
|
||||
}
|
||||
|
||||
}else{
|
||||
} else {
|
||||
Building targetBuilding = null;
|
||||
if (uuid != 0)
|
||||
targetBuilding = BuildingManager.getBuilding(uuid);
|
||||
@@ -126,7 +125,6 @@ public class SetRankCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -17,9 +17,7 @@ import engine.objects.CharacterRune;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Eighty
|
||||
*
|
||||
*/
|
||||
public class SetRuneCmd extends AbstractDevCmd {
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.DispatchChannel;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
|
||||
@@ -29,22 +28,22 @@ public class SetSubRaceCmd extends AbstractDevCmd {
|
||||
protected void _doCmd(PlayerCharacter pc, String[] words,
|
||||
AbstractGameObject target) {
|
||||
|
||||
if (target instanceof AbstractCharacter){
|
||||
if (target instanceof AbstractCharacter) {
|
||||
|
||||
if (words[0].equals("race")){
|
||||
if (words[0].equals("race")) {
|
||||
if (target.getObjectType() != GameObjectType.PlayerCharacter)
|
||||
return;
|
||||
PlayerCharacter player = (PlayerCharacter)target;
|
||||
PlayerCharacter player = (PlayerCharacter) target;
|
||||
int raceID = Integer.parseInt(words[1]);
|
||||
player.setSubRaceID(raceID);
|
||||
if (raceID == 0)
|
||||
raceID = player.getRaceID();
|
||||
UpdateCharOrMobMessage ucm = new UpdateCharOrMobMessage(player, 1,raceID);
|
||||
UpdateCharOrMobMessage ucm = new UpdateCharOrMobMessage(player, 1, raceID);
|
||||
DispatchMessage.sendToAllInRange(player, ucm);
|
||||
return;
|
||||
}
|
||||
if (words[0].equals("all")){
|
||||
for (int i = 15999; i< 16337;i++){
|
||||
if (words[0].equals("all")) {
|
||||
for (int i = 15999; i < 16337; i++) {
|
||||
ApplyBuildingEffectMsg applyBuildingEffectMsg = new ApplyBuildingEffectMsg(4, 0, target.getObjectType().ordinal(), target.getObjectUUID(), i);
|
||||
DispatchMessage.sendToAllInRange((AbstractWorldObject) target, applyBuildingEffectMsg);
|
||||
try {
|
||||
@@ -55,7 +54,7 @@ public class SetSubRaceCmd extends AbstractDevCmd {
|
||||
}
|
||||
}
|
||||
|
||||
}else{
|
||||
} else {
|
||||
ApplyBuildingEffectMsg applyBuildingEffectMsg = new ApplyBuildingEffectMsg(4, 0, target.getObjectType().ordinal(), target.getObjectUUID(), Integer.parseInt(words[0]));
|
||||
DispatchMessage.sendToAllInRange((AbstractWorldObject) target, applyBuildingEffectMsg);
|
||||
}
|
||||
@@ -63,10 +62,10 @@ public class SetSubRaceCmd extends AbstractDevCmd {
|
||||
return;
|
||||
}
|
||||
|
||||
Building building = (Building)target;
|
||||
Building building = (Building) target;
|
||||
|
||||
building.removeAllVisualEffects();
|
||||
building.addEffectBit(1<<Integer.parseInt(words[0]));
|
||||
building.addEffectBit(1 << Integer.parseInt(words[0]));
|
||||
building.updateEffects();
|
||||
//63535 38751
|
||||
// Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
|
||||
@@ -79,7 +78,6 @@ public class SetSubRaceCmd extends AbstractDevCmd {
|
||||
//pc.getCharItemManager().updateInventory();
|
||||
|
||||
|
||||
|
||||
// Mob mob = (Mob)target;
|
||||
//
|
||||
// if (mob == null)
|
||||
@@ -90,8 +88,6 @@ public class SetSubRaceCmd extends AbstractDevCmd {
|
||||
// mob.getCharItemManager().addItemToInventory(mobLoot);
|
||||
|
||||
|
||||
|
||||
|
||||
// if (target.getObjectType() != GameObjectType.Building)
|
||||
// return;
|
||||
//
|
||||
@@ -155,13 +151,6 @@ public class SetSubRaceCmd extends AbstractDevCmd {
|
||||
// }
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// for (EffectsBase eb : EffectsBase.getAllEffectsBase()){
|
||||
// if (eb.getToken() == 0)
|
||||
// continue;
|
||||
@@ -192,8 +181,6 @@ public class SetSubRaceCmd extends AbstractDevCmd {
|
||||
// }
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -25,7 +25,7 @@ public class ShowOffsetCmd extends AbstractDevCmd {
|
||||
Vector3fImmutable offset;
|
||||
|
||||
String newline = "\r\n ";
|
||||
targetBuilding = (Building)target;
|
||||
targetBuilding = (Building) target;
|
||||
|
||||
if (targetBuilding.getObjectType() != GameObjectType.Building) {
|
||||
throwbackInfo(pc, "showgate: target must be an Building");
|
||||
@@ -53,5 +53,4 @@ public class ShowOffsetCmd extends AbstractDevCmd {
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
|
||||
package engine.devcmd.cmds;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
@@ -77,7 +76,7 @@ public class SlotTestCmd extends AbstractDevCmd {
|
||||
|
||||
}
|
||||
|
||||
ChatManager.chatSystemInfo(playerCharacter,outString);
|
||||
ChatManager.chatSystemInfo(playerCharacter, outString);
|
||||
|
||||
}
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user