pet stats added again
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@@ -591,6 +591,9 @@ public class Mob extends AbstractIntelligenceAgent {
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createLock.writeLock().unlock();
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}
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parent.zoneMobSet.add(mob);
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mob.level = level;
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mob.healthMax = mob.getMobBase().getHealthMax() * (mob.level * 0.5f);
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mob.health.set(mob.healthMax);
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return mob;
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}
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@@ -1952,12 +1955,14 @@ public class Mob extends AbstractIntelligenceAgent {
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this.equip = new HashMap<>(0);
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}
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// Combine mobbase and mob aggro arrays into one bitvector
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if (this.getMobBase().notEnemy.size() > 0)
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this.notEnemy.addAll(this.getMobBase().notEnemy);
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if (this.getMobBase().enemy.size() > 0)
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this.enemy.addAll(this.getMobBase().enemy);
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//skip for pets
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if(this.isPet() == false && this.isSummonedPet() == false && this.isNecroPet() == false) {
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if (this.getMobBase().notEnemy.size() > 0)
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this.notEnemy.addAll(this.getMobBase().notEnemy);
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if (this.getMobBase().enemy.size() > 0)
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this.enemy.addAll(this.getMobBase().enemy);
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}
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try {
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NPCManager.applyRuneSetEffects(this);
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recalculateStats();
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