force respawn after 10 minutes dead
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@@ -4861,6 +4861,9 @@ public class PlayerCharacter extends AbstractCharacter {
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try {
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try {
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if (!this.isAlive()) {
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if (!this.isAlive()) {
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if(!this.timestamps.containsKey("DeathTime")){
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this.timestamps.put("DeathTime",System.currentTimeMillis());
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}
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if((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
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if((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
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forceRespawn(this);
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forceRespawn(this);
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return;
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return;
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