cleanup and lots of null checks
This commit is contained in:
@@ -100,7 +100,8 @@ public enum LootManager {
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
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DispatchMessage.dispatchMsgToAll(chatMsg);
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DispatchMessage.dispatchMsgToAll(chatMsg);
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}
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}
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if (it.getEnchants().isEmpty() == true)
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it.setIsID(true);
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}
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}
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}
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}
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}
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}
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@@ -116,9 +117,11 @@ public enum LootManager {
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GenerateGoldDrop(mob, bse, inHotzone);
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GenerateGoldDrop(mob, bse, inHotzone);
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break;
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break;
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case "LOOT":
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case "LOOT":
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//always run base table loot drop
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GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier); //generate normal loot drop
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GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier); //generate normal loot drop
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if (inHotzone)
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if (inHotzone)
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//run another iteration for the hotzone table if in hotzone
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if (generalItemTables.containsKey(bse.lootTable + 1))
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if (generalItemTables.containsKey(bse.lootTable + 1))
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GenerateLootDrop(mob, bse.lootTable + 1, bse.dropChance, multiplier); //generate loot drop from hotzone table
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GenerateLootDrop(mob, bse.lootTable + 1, bse.dropChance, multiplier); //generate loot drop from hotzone table
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break;
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break;
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@@ -132,20 +135,22 @@ public enum LootManager {
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public static MobLoot getGenTableItem(int genTableID, Mob mob) {
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public static MobLoot getGenTableItem(int genTableID, Mob mob) {
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if (genTableID == 0 || mob == null || generalItemTables.containsKey(genTableID) == false)
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if (mob == null || generalItemTables.containsKey(genTableID) == false)
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return null;
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return null;
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MobLoot outItem;
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MobLoot outItem;
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int genRoll;
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genRoll = new Random().nextInt(99) + 1;
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int genRoll = new Random().nextInt(99) + 1;
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
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if (selectedRow == null)
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if (selectedRow == null)
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return null;
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return null;
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int itemTableId = selectedRow.itemTableID;
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int itemTableId = selectedRow.itemTableID;
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if(itemTables.containsKey(itemTableId) == false)
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return null;
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//gets the 1-320 roll for this mob
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//gets the 1-320 roll for this mob
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int roll2 = TableRoll(mob.level);
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int roll2 = TableRoll(mob.level);
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@@ -193,14 +198,24 @@ public enum LootManager {
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if (prefixChanceRoll < prefixChance) {
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if (prefixChanceRoll < prefixChance) {
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
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if(selectedRow == null)
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return inItem;
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ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable);
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ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable);
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if(prefixTable == null)
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return inItem;
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int prefixroll = ThreadLocalRandom.current().nextInt(99) + 1;
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int prefixroll = ThreadLocalRandom.current().nextInt(99) + 1;
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if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) {
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if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) {
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ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID);
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ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID);
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if(prefixModTable == null)
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return inItem;
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ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level));
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ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level));
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if(prefixMod == null)
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return inItem;
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if (prefixMod != null && prefixMod.action.length() > 0) {
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if (prefixMod != null && prefixMod.action.length() > 0) {
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inItem.setPrefix(prefixMod.action);
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inItem.setPrefix(prefixMod.action);
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@@ -219,13 +234,24 @@ public enum LootManager {
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if (suffixChanceRoll < suffixChance) {
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if (suffixChanceRoll < suffixChance) {
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
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GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll);
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if(selectedRow == null)
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return inItem;
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int suffixroll = ThreadLocalRandom.current().nextInt(99) + 1;
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int suffixroll = ThreadLocalRandom.current().nextInt(99) + 1;
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ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable);
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ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable);
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if(suffixTable == null)
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return inItem;
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if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) {
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if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) {
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ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID);
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ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID);
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if(suffixModTable == null)
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return inItem;
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ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level));
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ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level));
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if(suffixMod == null)
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return inItem;
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if (suffixMod != null && suffixMod.action.length() > 0) {
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if (suffixMod != null && suffixMod.action.length() > 0) {
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inItem.setSuffix(suffixMod.action);
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inItem.setSuffix(suffixMod.action);
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@@ -246,7 +272,8 @@ public enum LootManager {
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if (max > 319)
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if (max > 319)
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max = 319;
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max = 319;
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int min = (int) (4.469 * mobLevel - 3.469);
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int min = (int) (2.089 * mobLevel + 22.14);
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int roll = ThreadLocalRandom.current().nextInt(max - min) + min;
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int roll = ThreadLocalRandom.current().nextInt(max - min) + min;
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return roll;
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return roll;
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@@ -256,7 +283,7 @@ public enum LootManager {
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int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
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int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1;
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//early exit, failed to hit minimum chance roll OR booty was generated from mob's death
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//early exit, failed to hit minimum chance roll
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if (chanceRoll > bse.dropChance)
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if (chanceRoll > bse.dropChance)
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return;
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return;
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@@ -270,7 +297,7 @@ public enum LootManager {
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if (inHotzone == true)
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if (inHotzone == true)
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gold = (int) (gold * HOTZONE_GOLD_RATE);
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gold = (int) (gold * HOTZONE_GOLD_RATE);
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else
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else
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gold = (int) (NORMAL_GOLD_RATE);
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gold = (int) (gold * NORMAL_GOLD_RATE);
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if (gold > 0) {
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if (gold > 0) {
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MobLoot goldAmount = new MobLoot(mob, gold);
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MobLoot goldAmount = new MobLoot(mob, gold);
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@@ -292,9 +319,6 @@ public enum LootManager {
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MobLoot toAdd = getGenTableItem(tableID, mob);
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MobLoot toAdd = getGenTableItem(tableID, mob);
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if (toAdd != null) {
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if (toAdd != null) {
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if (toAdd.getPrefix() == null && toAdd.getSuffix() == null)
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toAdd.setIsID(true);
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mob.getCharItemManager().addItemToInventory(toAdd);
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mob.getCharItemManager().addItemToInventory(toAdd);
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}
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}
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} catch (Exception e) {
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} catch (Exception e) {
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@@ -313,17 +337,14 @@ public enum LootManager {
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if (me.getDropChance() == 0)
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if (me.getDropChance() == 0)
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continue;
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continue;
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float equipmentRoll = ThreadLocalRandom.current().nextInt(101);
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float equipmentRoll = ThreadLocalRandom.current().nextInt(99) + 1;
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float dropChance = me.getDropChance() * 100;
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float dropChance = me.getDropChance() * 100;
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if (equipmentRoll <= (dropChance * multiplier)) {
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if (equipmentRoll > (dropChance * multiplier))
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MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
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continue;
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MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
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if (ml.getPrefix().isEmpty() == true && ml.getSuffix().isEmpty() == true)
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if (ml != null)
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ml.setIsID(true);
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mob.getCharItemManager().addItemToInventory(ml);
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mob.getCharItemManager().addItemToInventory(ml);
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}
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}
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}
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}
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}
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}
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}
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@@ -337,10 +358,10 @@ public enum LootManager {
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if (chanceRoll > bse.dropChance * multiplier)
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if (chanceRoll > bse.dropChance * multiplier)
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return;
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return;
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MobLoot disc = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
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MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
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if (disc != null)
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if (lootItem != null)
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mob.getCharItemManager().addItemToInventory(disc);
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mob.getCharItemManager().addItemToInventory(lootItem);
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}
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}
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public static void AddGenTableRow(int tableID, GenTableRow row) {
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public static void AddGenTableRow(int tableID, GenTableRow row) {
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