Player zone radius now reflects 24.3 at 875.

This commit is contained in:
2023-05-05 08:51:49 -04:00
parent 3191c20a8c
commit a113295058
6 changed files with 14 additions and 16 deletions
+2 -3
View File
@@ -424,7 +424,7 @@ public enum ZoneManager {
city = City.getCity(zone.getPlayerCityUUID());
if (worldLoc.isInsideCircle(city.getLoc(), Enum.CityBoundsType.SIEGE.extents))
if (worldLoc.isInsideCircle(city.getLoc(), Enum.CityBoundsType.ZONE.extents))
return city;
}
@@ -449,11 +449,10 @@ public enum ZoneManager {
treeBounds = Bounds.borrow();
treeBounds.setBounds(new Vector2f(positionX, positionZ), new Vector2f(Enum.CityBoundsType.SIEGE.extents, Enum.CityBoundsType.SIEGE.extents), 0.0f);
treeBounds.setBounds(new Vector2f(positionX, positionZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents), 0.0f);
zoneList = currentZone.getNodes();
for (Zone zone : zoneList) {
if (zone.isContinent())