Merge remote-tracking branch 'origin/magicbox1.5' into mob-AI-debug

# Conflicts:
#	src/engine/ai/MobileFSM.java
This commit is contained in:
2023-05-28 07:42:10 -04:00
79 changed files with 6464 additions and 5967 deletions
+1 -1
View File
@@ -55,7 +55,7 @@ public class Boon {
public static void HandleBoonListsForItemBase(int itemBaseID){
ArrayList<Boon> boons = null;
boons = DbManager.BoonQueries.GET_BOON_AMOUNTS_FOR_ITEMBASEUUID(itemBaseID);
boons = DbManager.BoonQueries.GET_BOON_AMOUNTS_FOR_ITEMBASE(itemBaseID);
if (boons != null)
GetBoonsForItemBase.put(itemBaseID, boons);
}
+3 -31
View File
@@ -34,7 +34,6 @@ import engine.workthreads.DestroyCityThread;
import engine.workthreads.TransferCityThread;
import org.pmw.tinylog.Logger;
import java.net.UnknownHostException;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.time.LocalDateTime;
@@ -87,7 +86,7 @@ public class City extends AbstractWorldObject {
// Players who have entered the city (used for adding and removing affects)
private final HashSet<Integer> _playerMemory = new HashSet<>();
public final HashSet<Integer> _playerMemory = new HashSet<>();
public volatile boolean protectionEnforced = true;
private String hash;
@@ -98,9 +97,9 @@ public class City extends AbstractWorldObject {
* ResultSet Constructor
*/
public City(ResultSet rs) throws SQLException, UnknownHostException {
public City(ResultSet rs) throws SQLException {
super(rs);
try{
try {
this.cityName = rs.getString("name");
this.motto = rs.getString("motto");
this.isNpc = rs.getByte("isNpc");
@@ -746,33 +745,6 @@ public class City extends AbstractWorldObject {
return open;
}
public static void loadCities(Zone zone) {
ArrayList<City> cities = DbManager.CityQueries.GET_CITIES_BY_ZONE(zone.getObjectUUID());
for (City city : cities) {
city.setParent(zone);
city.setObjectTypeMask(MBServerStatics.MASK_CITY);
city.setLoc(city.location);
//not player city, must be npc city..
if (!zone.isPlayerCity())
zone.setNPCCity(true);
if ((ConfigManager.serverType.equals(ServerType.WORLDSERVER)) && (city.hash == null)) {
city.setHash();
if (DataWarehouse.recordExists(Enum.DataRecordType.CITY, city.getObjectUUID()) == false) {
CityRecord cityRecord = CityRecord.borrow(city, Enum.RecordEventType.CREATE);
DataWarehouse.pushToWarehouse(cityRecord);
}
}
}
}
@Override
public void updateDatabase() {
+2 -2
View File
@@ -138,8 +138,8 @@ public class Contract extends AbstractGameObject {
//Specify if trainer, merchant, banker, etc via classID
private void setBools() {
DbManager.ContractQueries.GET_GENERIC_INVENTORY(this);
DbManager.ContractQueries.GET_SELL_LISTS(this);
DbManager.ContractQueries.LOAD_CONTRACT_INVENTORY(this);
DbManager.ContractQueries.LOAD_SELL_LIST_FOR_CONTRACT(this);
this.isTrainer = this.classID > 2499 && this.classID < 3050 || this.classID == 2028;
+13 -8
View File
@@ -210,14 +210,20 @@ public class Item extends AbstractWorldObject {
this.durabilityCurrent = rs.getShort("item_durabilityCurrent");
this.durabilityMax = rs.getShort("item_durabilityMax");
String ot = DbManager.ItemQueries.GET_OWNER(this.ownerID);
DbObjectType ownerType;
ownerType = DbManager.BuildingQueries.GET_UID_ENUM(this.ownerID);
if (ot.equals("character"))
this.ownerType = OwnerType.PlayerCharacter;
else if (ot.equals("npc"))
this.ownerType = OwnerType.Npc;
else if (ot.equals("account"))
this.ownerType = OwnerType.Account;
switch (ownerType) {
case CHARACTER:
this.ownerType = OwnerType.PlayerCharacter;
break;
case NPC:
this.ownerType = OwnerType.Npc;
break;
case ACCOUNT:
this.ownerType = OwnerType.Account;
break;
}
this.canDestroy = true;
@@ -1062,7 +1068,6 @@ public float getBonusPercent(ModType modType, SourceType sourceType) {
this.magicValue = this.getItemBase().getBaseValue() + calcMagicValue();
return;
}
ConcurrentHashMap<String, Integer> enchantList = DbManager.EnchantmentQueries.GET_ENCHANTMENTS_FOR_ITEM(this.getObjectUUID());
+3
View File
@@ -99,6 +99,7 @@ public class Mob extends AbstractIntelligenceAgent {
private DeferredPowerJob weaponPower;
private DateTime upgradeDateTime = null;
private boolean lootSync = false;
public City guardedCity;
/**
* No Id Constructor
@@ -806,6 +807,7 @@ public class Mob extends AbstractIntelligenceAgent {
mob.npcOwner = guardCaptain;
mob.spawnTime = (int)(-2.500 * guardCaptain.building.getRank() + 22.5) * 60;
mob.BehaviourType = Enum.MobBehaviourType.GuardMinion;
mob.guardedCity = guardCaptain.guardedCity;
mob.parentZone = parent;
parent.zoneMobSet.add(mob);
return mob;
@@ -1990,6 +1992,7 @@ public class Mob extends AbstractIntelligenceAgent {
else {
this.BehaviourType = MobBehaviourType.GuardCaptain;
this.spawnTime = 900;
this.guardedCity = ZoneManager.getCityAtLocation(this.bindLoc);
}
this.deathTime = 0;
+1 -13
View File
@@ -206,20 +206,8 @@ public class MobBase extends AbstractGameObject {
return this.spawnTime;
}
/*
* Database
*/
public static MobBase getMobBase(int id) {
return MobBase.getMobBase(id, false);
}
public static MobBase getMobBase(int id, boolean forceDB) {
return DbManager.MobBaseQueries.GET_MOBBASE(id, forceDB);
}
public static boolean renameMobBase(int ID, String newName) {
return DbManager.MobBaseQueries.RENAME_MOBBASE(ID, newName);
return DbManager.MobBaseQueries.GET_MOBBASE(id);
}
@Override
+1 -2
View File
@@ -22,7 +22,6 @@ import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.awt.*;
import java.net.UnknownHostException;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.time.LocalDateTime;
@@ -72,7 +71,7 @@ public class Realm {
/**
* ResultSet Constructor
*/
public Realm(ResultSet rs) throws SQLException, UnknownHostException {
public Realm(ResultSet rs) throws SQLException {
this.mapColor = new Color(Integer.parseInt(rs.getString("realmColor"), 16));
this.mapR = (float) (mapColor.getRed() * 0.00392156863);
+115 -208
View File
@@ -30,19 +30,25 @@ import java.util.concurrent.ConcurrentHashMap;
public class Zone extends AbstractGameObject {
public final Set<Building> zoneBuildingSet = Collections.newSetFromMap(new ConcurrentHashMap<>());
public final Set<NPC> zoneNPCSet = Collections.newSetFromMap(new ConcurrentHashMap<>());
public final Set<Mob> zoneMobSet = Collections.newSetFromMap(new ConcurrentHashMap<>());
private final int playerCityID;
private final String zoneName;
private final float xCoord;
private final float zCoord;
private final float yCoord;
public float absX = 0.0f;
public float absY = 0.0f;
public float absZ = 0.0f;
private final int loadNum;
private final byte safeZone;
private final String Icon1;
private final String Icon2;
private final String Icon3;
public float absX = 0.0f;
public float absY = 0.0f;
public float absZ = 0.0f;
public int minLvl;
public int maxLvl;
public boolean hasBeenHotzone = false;
private ArrayList<Zone> nodes = null;
private int parentZoneID;
private Zone parent = null;
@@ -50,16 +56,9 @@ public class Zone extends AbstractGameObject {
private boolean isNPCCity = false;
private boolean isPlayerCity = false;
private String hash;
public int minLvl;
public int maxLvl;
private float worldAltitude = 0;
private float seaLevel = 0;
public final Set<Building> zoneBuildingSet = Collections.newSetFromMap(new ConcurrentHashMap<>());
public final Set<NPC> zoneNPCSet = Collections.newSetFromMap(new ConcurrentHashMap<>());
public final Set<Mob> zoneMobSet = Collections.newSetFromMap(new ConcurrentHashMap<>());
public boolean hasBeenHotzone = false;
/**
* ResultSet Constructor
*/
@@ -87,7 +86,7 @@ public class Zone extends AbstractGameObject {
this.setParent(parentZone);
if (this.minLvl == 0 && parentZone != null){
if (this.minLvl == 0 && parentZone != null) {
this.minLvl = parentZone.minLvl;
this.maxLvl = parentZone.maxLvl;
}
@@ -99,8 +98,61 @@ public class Zone extends AbstractGameObject {
if (hash == null)
setHash();
}
public static void serializeForClientMsg(Zone zone, ByteBufferWriter writer) {
if (zone.loadNum == 0 && zone.playerCityID == 0)
Logger.warn("Warning! WorldServerMap with ID " + zone.getObjectUUID() + " has a loadnum of 0 (player city) and no city linked. This will probably crash the client!");
// Player City Terraform values serialized here.
if (zone.playerCityID > 0) {
writer.put((byte) 1); // Player City - True
writer.putFloat(Enum.CityBoundsType.ZONE.extents);
writer.putFloat(Enum.CityBoundsType.ZONE.extents);
} else
writer.put((byte) 0); // Player City - False
writer.putFloat(zone.xCoord);
writer.putFloat(zone.zCoord);
writer.putFloat(zone.yCoord);
writer.putInt(0);
writer.putInt(0);
writer.putInt(zone.loadNum);
if (zone.playerCityID > 0) {
City k = City.getCity(zone.playerCityID);
if (k != null) {
writer.putInt(k.getObjectType().ordinal());
writer.putInt(k.getObjectUUID());
} else
writer.putLong(0x0);
} else {
writer.putInt(zone.getObjectType().ordinal());
writer.putInt(zone.getObjectUUID());
}
writer.putInt(zone.nodes.size());
City city = City.getCity(zone.playerCityID);
if (city != null)
writer.putString(city.getCityName());
else
writer.putString(zone.zoneName);
writer.put(zone.safeZone);
writer.putString(zone.Icon1);
writer.putString(zone.Icon2);
writer.putString(zone.Icon3);
writer.put((byte) 0); // Pad
for (Zone child : zone.nodes) {
Zone.serializeForClientMsg(child, writer);
}
}
/* Method sets a default value for player cities
@@ -123,38 +175,18 @@ public class Zone extends AbstractGameObject {
return;
}
// All other zones have bounding boxes loaded from database
ResultSet rs = DbManager.ZoneQueries.GET_ZONE_EXTENTS(this.loadNum);
boolean loaded = false;
Vector2f zoneSize = ZoneManager._zone_size_data.get(this.loadNum);
if (rs != null)
try {
if (rs.next()) {
halfExtentX = rs.getFloat("xRadius");
halfExtentY = rs.getFloat("zRadius");
this.bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(halfExtentX, halfExtentY), 0.0f);
loaded = true;
}
} catch (SQLException e) {
Logger.error("SQLException: " + e.getMessage());
}
if (!loaded) {
// Default to Citygrid size on error
// Default to player zone size on error? Maybe log this
if (zoneSize != null)
this.bounds.setBounds(new Vector2f(this.absX, this.absZ), zoneSize, 0.0f);
else
bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents), 0.0f);
}
}
/*
* Getters
*/
public int getPlayerCityUUID() {
if (this.playerCityID == 0)
return 0;
return this.playerCityID;
}
@@ -178,10 +210,6 @@ public class Zone extends AbstractGameObject {
return loadNum;
}
public int getLoadNumClient() {
return loadNum;
}
public byte getSafeZone() {
return safeZone;
}
@@ -190,45 +218,9 @@ public class Zone extends AbstractGameObject {
return Icon1;
}
public String getIcon2() {
return Icon2;
}
public void generateWorldAltitude() {
public String getIcon3() {
return Icon3;
}
public void setParent(final Zone value) {
this.parent = value;
this.parentZoneID = (this.parent != null) ? this.parent.getObjectUUID() : 0;
if (this.parent != null) {
this.absX = this.xCoord + parent.absX;
this.absY = this.yCoord + parent.absY;
this.absZ = this.zCoord + parent.absZ;
if (this.minLvl == 0 || this.maxLvl == 0){
this.minLvl = this.parent.minLvl;
this.maxLvl = this.parent.maxLvl;
}
} else { //only the Sea Floor zone does not have a parent
this.absX = this.xCoord;
this.absY = MBServerStatics.SEA_FLOOR_ALTITUDE;
this.absZ = this.zCoord;
}
// Zone AABB is set here as it's coordinate space is world requiring a parent.
this.setBounds();
if (this.getHeightMap() != null && this.getHeightMap().getSeaLevel() != 0)
this.seaLevel = this.getHeightMap().getSeaLevel();
}
public void generateWorldAltitude(){
if (ZoneManager.getSeaFloor().getObjectUUID() == this.getObjectUUID()){
if (ZoneManager.getSeaFloor().getObjectUUID() == this.getObjectUUID()) {
this.worldAltitude = MBServerStatics.SEA_FLOOR_ALTITUDE;
return;
}
@@ -240,9 +232,9 @@ public class Zone extends AbstractGameObject {
//seafloor only zone with null parent;
while(parentZone != ZoneManager.getSeaFloor()){
while (parentZone != ZoneManager.getSeaFloor()) {
if(parentZone.getHeightMap() != null){
if (parentZone.getHeightMap() != null) {
Vector2f zoneLoc = ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone);
altitude += parentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
@@ -258,14 +250,14 @@ public class Zone extends AbstractGameObject {
if (ZoneManager.getSeaFloor().equals(this))
this.seaLevel = 0;
else if
(this.getHeightMap() != null && this.getHeightMap().getSeaLevel() == 0){
this.seaLevel = this.parent.seaLevel;
(this.getHeightMap() != null && this.getHeightMap().getSeaLevel() == 0) {
this.seaLevel = this.parent.seaLevel;
}else if (this.getHeightMap() != null){
} else if (this.getHeightMap() != null) {
this.seaLevel = this.worldAltitude + this.getHeightMap().getSeaLevel();
}else {
this.seaLevel = this.parent.seaLevel;
}
} else {
this.seaLevel = this.parent.seaLevel;
}
}
@@ -273,6 +265,34 @@ public class Zone extends AbstractGameObject {
return this.parent;
}
public void setParent(final Zone value) {
this.parent = value;
this.parentZoneID = (this.parent != null) ? this.parent.getObjectUUID() : 0;
if (this.parent != null) {
this.absX = this.xCoord + parent.absX;
this.absY = this.yCoord + parent.absY;
this.absZ = this.zCoord + parent.absZ;
if (this.minLvl == 0 || this.maxLvl == 0) {
this.minLvl = this.parent.minLvl;
this.maxLvl = this.parent.maxLvl;
}
} else { //only the Sea Floor zone does not have a parent
this.absX = this.xCoord;
this.absY = MBServerStatics.SEA_FLOOR_ALTITUDE;
this.absZ = this.zCoord;
}
// Zone AABB is set here as it's coordinate space is world requiring a parent.
this.setBounds();
if (this.getHeightMap() != null && this.getHeightMap().getSeaLevel() != 0)
this.seaLevel = this.getHeightMap().getSeaLevel();
}
public float getAbsX() {
return this.absX;
}
@@ -302,14 +322,14 @@ public class Zone extends AbstractGameObject {
return this.isNPCCity;
}
public boolean isPlayerCity() {
return this.isPlayerCity;
}
public void setNPCCity(boolean value) {
this.isNPCCity = value;
}
public boolean isPlayerCity() {
return this.isPlayerCity;
}
public void setPlayerCity(boolean value) {
this.isPlayerCity = value;
}
@@ -336,71 +356,12 @@ public class Zone extends AbstractGameObject {
return nodes;
}
public void addNode(Zone child) {
this.nodes.add(child);
}
public void removeNode(Zone child) {
this.nodes.remove(child);
}
/*
* Serializing
*/
public static void serializeForClientMsg(Zone zone,ByteBufferWriter writer) {
if (zone.loadNum == 0 && zone.playerCityID == 0)
Logger.warn( "Warning! WorldServerMap with ID " + zone.getObjectUUID() + " has a loadnum of 0 (player city) and no city linked. This will probably crash the client!");
// Player City Terraform values serialized here.
if (zone.playerCityID > 0) {
writer.put((byte) 1); // Player City - True
writer.putFloat(Enum.CityBoundsType.ZONE.extents);
writer.putFloat(Enum.CityBoundsType.ZONE.extents);
} else
writer.put((byte) 0); // Player City - False
writer.putFloat(zone.xCoord);
writer.putFloat(zone.zCoord);
writer.putFloat(zone.yCoord);
writer.putInt(0);
writer.putInt(0);
writer.putInt(zone.loadNum);
if (zone.playerCityID > 0) {
City k = City.getCity(zone.playerCityID);
if (k != null) {
writer.putInt(k.getObjectType().ordinal());
writer.putInt(k.getObjectUUID());
}
else
writer.putLong(0x0);
} else {
writer.putInt(zone.getObjectType().ordinal());
writer.putInt(zone.getObjectUUID());
}
writer.putInt(zone.nodes.size());
City city = City.getCity(zone.playerCityID);
if (city != null)
writer.putString(city.getCityName());
else
writer.putString(zone.zoneName);
writer.put(zone.safeZone);
writer.putString(zone.Icon1);
writer.putString(zone.Icon2);
writer.putString(zone.Icon3);
writer.put((byte) 0); // Pad
for (Zone child : zone.nodes) {
Zone.serializeForClientMsg(child,writer);
}
public void addNode(Zone child) {
this.nodes.add(child);
}
@Override
@@ -408,60 +369,6 @@ public class Zone extends AbstractGameObject {
// TODO Auto-generated method stub
}
public Zone findRuinedCityZone(float centerX, float centerY, float centerZ){
Bounds cityBounds;
cityBounds = Bounds.borrow();
Zone RuinedZone = null;
cityBounds.setBounds(new Vector2f(centerX, centerZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents), 0.0f);
Zone currentZone = ZoneManager.findSmallestZone(new Vector3fImmutable(centerX, centerY, centerZ));
if (currentZone != null)
if (this.getObjectUUID() == currentZone.getObjectUUID()){
if (currentZone.getPlayerCityUUID() != 0){
//null player city? skip..
if (City.GetCityFromCache(currentZone.getPlayerCityUUID()) == null)
RuinedZone = null;
else //no tol? skip...
if (City.GetCityFromCache(currentZone.getPlayerCityUUID()).getTOL() == null)
RuinedZone = null;
else
if (City.GetCityFromCache(currentZone.getPlayerCityUUID()).getTOL().getRank() == -1)
RuinedZone = currentZone;
//Dead tree? skip.
cityBounds.release();
return RuinedZone;
}
}
for (Zone zone : this.getNodes()) {
if (zone == this)
continue;
if (zone.isContinent() && zone.getPlayerCityUUID() == 0)
continue;
if (zone.getPlayerCityUUID() != 0){
//null player city? skip..
if (City.GetCityFromCache(zone.getPlayerCityUUID()) == null)
continue;
//no tol? skip...
if (City.GetCityFromCache(zone.getPlayerCityUUID()).getTOL() == null)
continue;
//Dead tree? skip.
if (Bounds.collide(zone.bounds, cityBounds, 0.0f)){
if (City.GetCityFromCache(zone.getPlayerCityUUID()).getTOL().getRank() == -1){
RuinedZone = zone;
break;
}
}
}
}
cityBounds.release();
return RuinedZone;
}
public boolean isContinent() {
if (this.equals(ZoneManager.getSeaFloor()))
@@ -500,7 +407,7 @@ public class Zone extends AbstractGameObject {
// Return heightmap for this Zone.
public HeightMap getHeightMap() {
if (this.isPlayerCity)
return HeightMap.PlayerCityHeightMap;