start random roll at 0 to avoid illegal argument
This commit is contained in:
@@ -51,8 +51,8 @@ public class ItemTableEntry {
|
|||||||
|
|
||||||
itemTableEntryList = LootManager._itemTables.get(itemTable);
|
itemTableEntryList = LootManager._itemTables.get(itemTable);
|
||||||
|
|
||||||
if(itemTableEntryList != null && itemTableEntryList.size() > 0){
|
if(itemTableEntryList != null && itemTableEntryList.size() > 1){
|
||||||
id = itemTableEntryList.get(ThreadLocalRandom.current().nextInt(1,itemTableEntryList.size() - 1)).cacheID;
|
id = itemTableEntryList.get(ThreadLocalRandom.current().nextInt(0,itemTableEntryList.size() - 1)).cacheID;
|
||||||
}
|
}
|
||||||
return id;
|
return id;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user