weapon speed
This commit is contained in:
@@ -4352,6 +4352,7 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
|
||||
}
|
||||
|
||||
|
||||
// set damages
|
||||
if (mainHand) {
|
||||
this.minDamageHandOne = (int) minDamage;
|
||||
|
||||
Reference in New Issue
Block a user