diff --git a/src/engine/objects/AbstractCharacter.java b/src/engine/objects/AbstractCharacter.java index e7a1a4c9..5e6204eb 100644 --- a/src/engine/objects/AbstractCharacter.java +++ b/src/engine/objects/AbstractCharacter.java @@ -1234,7 +1234,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject { //TODO why is Handle REtaliate and cancelontakedamage in modifyHealth? shouldnt this be outside this method? if (value < 0f && !fromCost) { this.cancelOnTakeDamage(); - CombatManager.handleRetaliate(this, attacker); + //CombatManager.handleRetaliate(this, attacker); } return newHealth - oldHealth; @@ -1291,7 +1291,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject { } if (value < 0f && !fromCost) { this.cancelOnTakeDamage(); - CombatManager.handleRetaliate(this, attacker); + //CombatManager.handleRetaliate(this, attacker); } return newMana - oldMana; } @@ -1338,7 +1338,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject { } if (value < 0f && !fromCost) { this.cancelOnTakeDamage(); - CombatManager.handleRetaliate(this, attacker); + //CombatManager.handleRetaliate(this, attacker); } return newStamina - oldStamina; } @@ -1373,7 +1373,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject { } if (oldMana > newMana && !fromCost) { this.cancelOnTakeDamage(); - CombatManager.handleRetaliate(this, attacker); + //CombatManager.handleRetaliate(this, attacker); } return newMana - oldMana; } @@ -1408,7 +1408,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject { } if (oldStamina > newStamina && !fromCost) { this.cancelOnTakeDamage(); - CombatManager.handleRetaliate(this, attacker); + //CombatManager.handleRetaliate(this, attacker); } return newStamina - oldStamina;