diff --git a/src/engine/objects/Building.java b/src/engine/objects/Building.java index 0412648e..8bc4025f 100644 --- a/src/engine/objects/Building.java +++ b/src/engine/objects/Building.java @@ -412,7 +412,7 @@ public class Building extends AbstractWorldObject { this.healthMax = this.getBlueprint().getMaxHealth(this.rank); this.setCurrentHitPoints(this.healthMax); - if(!this.ownerIsNPC){ + if(!this.ownerIsNPC && this.getBlueprint() != null && this.getBlueprint().isWallPiece()){ //add extra HP for city walls of R8 trees City city = ZoneManager.getCityAtLocation(this.loc); if(city != null){