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					@ -246,6 +246,8 @@ public class MobAI {
				@@ -246,6 +246,8 @@ public class MobAI {
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					            //no weapons, default mob attack speed 3 seconds.
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					            MobVsMobRetaliate(target,mob); | 
				
			
			
		
	
		
			
				
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					            ItemBase mainHand = mob.getWeaponItemBase(true); | 
				
			
			
		
	
		
			
				
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					            ItemBase offHand = mob.getWeaponItemBase(false); | 
				
			
			
		
	
		
			
				
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					@ -1496,4 +1498,11 @@ public class MobAI {
				@@ -1496,4 +1498,11 @@ public class MobAI {
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					        if(mostHated != null) | 
				
			
			
		
	
		
			
				
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					            mob.setCombatTarget(mostHated); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void MobVsMobRetaliate(Mob retaliator, Mob attacker){ | 
				
			
			
		
	
		
			
				
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					        if(CombatUtilities.inRangeToAttack(retaliator,attacker)){ | 
				
			
			
		
	
		
			
				
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					            CombatUtilities.combatCycle(retaliator,attacker,true,null); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					} |