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@ -246,6 +246,8 @@ public class MobAI {
@@ -246,6 +246,8 @@ public class MobAI {
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//no weapons, default mob attack speed 3 seconds.
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MobVsMobRetaliate(target,mob); |
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ItemBase mainHand = mob.getWeaponItemBase(true); |
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ItemBase offHand = mob.getWeaponItemBase(false); |
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@ -1496,4 +1498,11 @@ public class MobAI {
@@ -1496,4 +1498,11 @@ public class MobAI {
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if(mostHated != null) |
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mob.setCombatTarget(mostHated); |
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} |
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public static void MobVsMobRetaliate(Mob retaliator, Mob attacker){ |
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if(CombatUtilities.inRangeToAttack(retaliator,attacker)){ |
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CombatUtilities.combatCycle(retaliator,attacker,true,null); |
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} |
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} |
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} |