box flag checker
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@@ -12,10 +12,7 @@ package engine.workthreads;
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import engine.Enum;
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import engine.Enum;
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import engine.InterestManagement.InterestManager;
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import engine.InterestManagement.InterestManager;
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import engine.InterestManagement.WorldGrid;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.*;
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import engine.gameManager.PowersManager;
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import engine.gameManager.SessionManager;
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import engine.gameManager.ZergManager;
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import engine.math.Vector3fImmutable;
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import engine.math.Vector3fImmutable;
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import engine.objects.*;
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import engine.objects.*;
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import engine.server.MBServerStatics;
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import engine.server.MBServerStatics;
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@@ -40,6 +37,7 @@ public class BoxFlagThread implements Runnable {
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if(LocalDateTime.now().isAfter(nextPulse)) {
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if(LocalDateTime.now().isAfter(nextPulse)) {
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for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
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for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
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if(pc.isEnteredWorld() && pc.isActive()){
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if(pc.isEnteredWorld() && pc.isActive()){
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ChatManager.chatSystemInfo(pc, " You Are Being Box Checked");
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pc.isBoxed = PlayerCharacter.checkIfBoxed(pc);
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pc.isBoxed = PlayerCharacter.checkIfBoxed(pc);
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if(pc.isBoxed) {
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if(pc.isBoxed) {
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if(pc.title.equals(CharacterTitle.BOX) == false) {
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if(pc.title.equals(CharacterTitle.BOX) == false) {
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