SDR bind loc for errants
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@@ -1300,7 +1300,7 @@ public class PlayerCharacter extends AbstractCharacter {
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if (ConfigManager.serverType.equals(ServerType.WORLDSERVER))
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player.setLoc(player.bindLoc);
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player.setLoc(player.getBindLoc());
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player.endLoc = Vector3fImmutable.ZERO;
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//get level based on experience
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