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@ -1300,7 +1300,7 @@ public class PlayerCharacter extends AbstractCharacter { |
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if (ConfigManager.serverType.equals(ServerType.WORLDSERVER)) |
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if (ConfigManager.serverType.equals(ServerType.WORLDSERVER)) |
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player.setLoc(player.bindLoc); |
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player.setLoc(player.getBindLoc()); |
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player.endLoc = Vector3fImmutable.ZERO; |
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player.endLoc = Vector3fImmutable.ZERO; |
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//get level based on experience
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//get level based on experience
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