@ -1096,7 +1096,7 @@ public class PlayerCombatStats {
bonuses = pc.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None) - subtraction - weaponMoveBonus;
atr *= 1+ bonuses;
atr *= stanceMod;
atr *= stanceMod - healerDefStance;
return atr;
}