@ -147,7 +147,7 @@ public class MobAi2 {
if (!CombatUtilities.inRangeToAttack(mob, target)) {
if(mob.nextChaseUpdate < System.currentTimeMillis()) {
mob.nextChaseUpdate = System.currentTimeMillis() + 5000L;
mob.nextChaseUpdate = System.currentTimeMillis() + 2500L;
MovementUtilities.aiMove(mob, target.loc, false);
}
return;