fixed bug with trebs spamming console
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@@ -176,7 +176,7 @@ public class MobAI {
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if (playercity != null)
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for (Mob guard : playercity.getParent().zoneMobSet)
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if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
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if (guard.getCombatTarget() == null && !guard.getGuild().equals(mob.getGuild()))
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if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
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guard.setCombatTarget(mob);
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if (mob.isSiege())
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