loot update
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@@ -118,10 +118,10 @@ public enum LootManager {
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int roll = ThreadLocalRandom.current().nextInt(1, 101);
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int roll = ThreadLocalRandom.current().nextInt(1, 101);
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MobLoot extraLoot = null;
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MobLoot extraLoot = null;
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if (roll >= 1 && roll <= 50) {
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if (roll >= 1 && roll <= 50) {
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extraLoot = rollForContract(bse.genTable + 1, mob);
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extraLoot = rollForContract(bse.genTable, mob);
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}
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}
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if (roll >= 51 && roll <= 94) {
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if (roll >= 51 && roll <= 94) {
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extraLoot = rollForRune(bse.genTable + 1, mob);
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extraLoot = rollForRune(bse.genTable, mob);
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}
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}
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if (roll >= 95) {
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if (roll >= 95) {
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extraLoot = rollForGlass(mob);
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extraLoot = rollForGlass(mob);
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@@ -473,7 +473,7 @@ public enum LootManager {
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}
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}
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public static MobLoot rollForContract(int table, Mob mob){
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public static MobLoot rollForContract(int table, Mob mob){
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GenTableEntry selectedRow = GenTableEntry.rollTable(table, 95, 1.0f);
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GenTableEntry selectedRow = GenTableEntry.rollTable(table, 99, 1.0f);
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if (selectedRow == null)
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if (selectedRow == null)
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return null;
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return null;
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@@ -496,7 +496,7 @@ public enum LootManager {
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return null;
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return null;
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}
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}
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public static MobLoot rollForRune(int table, Mob mob){
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public static MobLoot rollForRune(int table, Mob mob){
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GenTableEntry selectedRow = GenTableEntry.rollTable(table, 95, 1.0f);
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GenTableEntry selectedRow = GenTableEntry.rollTable(table, 97, 1.0f);
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if (selectedRow == null)
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if (selectedRow == null)
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return null;
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return null;
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