Floor and level no longer read from db.

This commit is contained in:
2023-04-29 10:59:13 -04:00
parent 5729492c6a
commit b73c8e9045
2 changed files with 6 additions and 27 deletions
+1 -21
View File
@@ -85,8 +85,7 @@ public class NPC extends AbstractCharacter {
private int parentZoneID;
public ArrayList<ProducedItem> forgedItems = new ArrayList<>();
private int buildingLevel;
private int buildingFloor;
public HashMap<Integer, MobEquipment> equip = null;
private String nameOverride = "";
private int equipmentSetID = 0;
@@ -262,9 +261,6 @@ public class NPC extends AbstractCharacter {
if (this.upgradeDateTime != null)
submitUpgradeJob();
this.buildingFloor = (rs.getInt("npc_buildingFloor"));
this.buildingLevel = (rs.getInt("npc_buildingLevel"));
if (this.contract != null)
this.nameOverride = rs.getString("npc_name") + " the " + this.getContract().getName();
else
@@ -388,14 +384,6 @@ public class NPC extends AbstractCharacter {
// Configure region and floor/level for this NPC
this.region = BuildingManager.GetRegion(this.building, bindLoc.x, bindLoc.y, bindLoc.z);
if (this.region != null) {
this.buildingFloor = region.getRoom();
this.buildingLevel = region.getLevel();
} else {
this.buildingFloor = -1;
this.buildingLevel = -1;
}
}
if (this.mobBase != null) {
@@ -1456,14 +1444,6 @@ public class NPC extends AbstractCharacter {
return true;
}
public int getBuildingLevel() {
return buildingLevel;
}
public int getBuildingFloor() {
return buildingFloor;
}
public HashMap<Integer, MobEquipment> getEquip() {
return equip;
}