character creation population message
This commit is contained in:
@@ -11,6 +11,7 @@ package engine.net.client.msg;
|
||||
|
||||
|
||||
import engine.gameManager.ConfigManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.ByteBufferReader;
|
||||
import engine.net.ByteBufferWriter;
|
||||
@@ -53,15 +54,17 @@ public class ServerInfoMsg extends ClientNetMsg {
|
||||
|
||||
writer.putInt(WorldServer.worldMapID);
|
||||
writer.putString(ConfigManager.MB_WORLD_NAME.getValue());
|
||||
if (LoginServer.population < MBServerStatics.LOW_POPULATION)
|
||||
int TotalTrees = 275;
|
||||
int currentTrees = DbManager.CityQueries.GET_CITY_COUNT();
|
||||
if (currentTrees < TotalTrees * 0.2f)
|
||||
writer.putInt(0); //Land Rush
|
||||
else if (LoginServer.population < MBServerStatics.NORMAL_POPULATION)
|
||||
else if (currentTrees < TotalTrees * 0.4f)
|
||||
writer.putInt(1); //Low pop
|
||||
else if (LoginServer.population < MBServerStatics.HIGH_POPULATION)
|
||||
else if (currentTrees < TotalTrees * 0.6f)
|
||||
writer.putInt(2); //Normal pop
|
||||
else if (LoginServer.population < MBServerStatics.VERY_OVERPOPULATED_POPULATION)
|
||||
else if (currentTrees < TotalTrees * 0.8f)
|
||||
writer.putInt(3); //High Pop
|
||||
else if (LoginServer.population < MBServerStatics.FULL_POPULATION)
|
||||
else if (currentTrees < TotalTrees)
|
||||
writer.putInt(4); //Very overpopulated pop
|
||||
else
|
||||
writer.putInt(5); //Full pop
|
||||
|
||||
Reference in New Issue
Block a user