mob will always target self with "self target" flagged spells
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@@ -1662,7 +1662,7 @@ public class MobileFSM {
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}
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}
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int random = ThreadLocalRandom.current().nextInt(eligiblePowers.size() + 1);
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int random = ThreadLocalRandom.current().nextInt(eligiblePowers.size() *2);
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int powerToken = 0;
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int powerRank = 0;
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Map<Integer, Integer> entries = eligiblePowers;
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@@ -1676,7 +1676,7 @@ public class MobileFSM {
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if (CombatUtilities.inRangeToCast2D(mob, mob.getCombatTarget(), mobPower)) {
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//PowersManager.useMobPower(mob,(AbstractCharacter)mob.getCombatTarget(),mobPower,powerRank);
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PerformActionMsg msg = new PerformActionMsg();
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if(mobPower.isHarmful() == false){
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if(mobPower.isHarmful() == false || mobPower.targetSelf == true){
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
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} else {
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
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