null check for building owner.
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@@ -240,9 +240,13 @@ public class NPC extends AbstractCharacter {
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submitUpgradeJob();
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this.name = rs.getString("npc_name");
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if(this.building != null && this.building.getOwner().getObjectType().equals(GameObjectType.PlayerCharacter)){
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// Name override for player owned npcs
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if (this.building != null &&
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this.building.getOwner() != null &&
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this.building.getOwner().getObjectType().equals(GameObjectType.PlayerCharacter))
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this.name += " the " + this.contract.getName();
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}
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}catch(Exception e){
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Logger.error(e);
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