Only rotate once
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@@ -814,11 +814,6 @@ public class NPC extends AbstractCharacter {
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this.loc = new Vector3fImmutable(bindLoc);
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this.loc = new Vector3fImmutable(bindLoc);
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// Rotate NPC by slot rotation
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slotRotation = BuildingManager.getSlotLocation(building, slot).getRotation();
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this.setRot(new Vector3f(0, slotRotation.y, 0));
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// Rotate NPC rotation by the building's rotation
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// Rotate NPC rotation by the building's rotation
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slotRotation = new Quaternion().fromAngles(0, acos(this.getRot().y) * 2, 0);
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slotRotation = new Quaternion().fromAngles(0, acos(this.getRot().y) * 2, 0);
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