mob aggro issue
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@@ -658,6 +658,17 @@ public class MobAI {
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//no players loaded, no need to proceed
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//no players loaded, no need to proceed
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if (mob.playerAgroMap.isEmpty()) {
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if (mob.playerAgroMap.isEmpty()) {
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//attempt to reload agro map
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HashSet<AbstractWorldObject> players = WorldGrid.getObjectsInRangePartial(mob.loc, mob.getAggroRange(), MBServerStatics.MASK_PLAYER);
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if(players.size() > 0){
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for(AbstractWorldObject player : players){
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if(mob.playerAgroMap.containsKey(player.getObjectUUID()) == false) {
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PlayerCharacter pc = (PlayerCharacter) player;
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mob.playerAgroMap.put(pc.getObjectUUID(), 0.0f);
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}
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}
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}
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if(mob.getCombatTarget() != null)
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if(mob.getCombatTarget() != null)
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mob.setCombatTarget(null);
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mob.setCombatTarget(null);
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return;
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return;
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